Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Contribute to GitLab
Sign in / Register
Toggle navigation
R
re6stnet
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Issues
0
Issues
0
List
Boards
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Analytics
Analytics
CI / CD
Repository
Value Stream
Wiki
Wiki
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
Nicolas Wavrant
re6stnet
Commits
1c0c9b54
Commit
1c0c9b54
authored
Jul 10, 2012
by
Ulysse Beaugnon
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
Creation of a simulator to find out how our network behave on a large scale environment
parent
c5d25dff
Changes
2
Show whitespace changes
Inline
Side-by-side
Showing
2 changed files
with
200 additions
and
0 deletions
+200
-0
simulation/main.cpp
simulation/main.cpp
+172
-0
simulation/main.h
simulation/main.h
+28
-0
No files found.
simulation/main.cpp
0 → 100644
View file @
1c0c9b54
// To compile with -std=c++0x
//#define GET_BC // Uncomment this line to get the betweeness centrality
#include "main.h"
int
n
=
1000
;
// the number of peer
int
k
=
10
;
// each peer try to make k connections with the others
int
maxPeer
=
25
;
// no more that 25 connections per peer
int
runs
=
100
;
// use this to run the simulation multiple times to get more accurate values
int
betweenessDiv
=
20
;
// to kown how to sample the BC. Max BC should be betweenessDiv*100
Graph
::
Graph
(
int
size
,
int
k
,
int
maxPeers
,
mt19937
rng
)
:
distrib
(
uniform_int_distribution
<
int
>
(
0
,
n
-
1
)),
size
(
size
)
{
adjacency
=
new
vector
<
int
>
[
size
];
for
(
int
i
=
0
;
i
<
size
;
i
++
)
for
(
int
j
=
0
;
j
<
k
;
j
++
)
{
int
otherNode
;
// TODO : forbid to connect twice to the same node
// it can only improve the result
while
((
otherNode
=
distrib
(
rng
))
==
i
||
otherNode
>
i
&&
adjacency
[
otherNode
].
size
()
>
maxPeers
-
10
||
adjacency
[
otherNode
].
size
()
>
maxPeers
)
{
}
adjacency
[
i
].
push_back
(
otherNode
);
adjacency
[
otherNode
].
push_back
(
i
);
}
}
void
Graph
::
GetDistancesFrom
(
int
node
,
int
*
distance
)
{
for
(
int
j
=
0
;
j
<
size
;
j
++
)
distance
[
j
]
=
-
1
;
distance
[
node
]
=
0
;
queue
<
int
>
remainingNodes
;
remainingNodes
.
push
(
node
);
while
(
!
remainingNodes
.
empty
())
{
int
node
=
remainingNodes
.
front
();
remainingNodes
.
pop
();
for
(
int
neighbor
:
adjacency
[
node
])
if
(
distance
[
neighbor
]
==
-
1
)
{
distance
[
neighbor
]
=
distance
[
node
]
+
1
;
remainingNodes
.
push
(
neighbor
);
}
}
}
int
main
()
{
mt19937
rng
(
time
(
NULL
));
// Init the parameters
double
array
(
arityDistrib
,
maxPeer
+
1
);
double
array
(
distanceDistrib
,
n
);
double
array
(
betweenessDistrib
,
100
);
int
disconnected
=
0
;
for
(
int
r
=
0
;
r
<
runs
;
r
++
)
{
cout
<<
"
\r
\r
Run "
<<
r
;
cout
.
flush
();
Graph
graph
(
n
,
k
,
maxPeer
,
rng
);
double
array
(
betweeness
,
n
);
// Get the arity distribution
for
(
int
i
=
0
;
i
<
n
;
i
++
)
arityDistrib
[
graph
.
adjacency
[
i
].
size
()]
++
;
// Compute the shortest path
// TODO : optimise this
// switch to int64 ?
for
(
int
i
=
0
;
i
<
graph
.
size
;
i
++
)
{
int
distance
[
graph
.
size
];
graph
.
GetDistancesFrom
(
i
,
distance
);
// retrieve the distance
int
maxDistance
=
-
1
;
for
(
int
j
=
0
;
j
<
graph
.
size
;
j
++
)
if
(
distance
[
j
]
!=
-
1
)
{
maxDistance
=
max
(
distance
[
j
],
maxDistance
);
distanceDistrib
[
distance
[
j
]]
++
;
}
else
disconnected
++
;
#ifdef GET_BC
// Get the betweeness
double
toBePushed
[
graph
.
size
];
for
(
int
j
=
0
;
j
<
n
;
j
++
)
toBePushed
[
j
]
=
1
;
// TODO : change this into a true sort ?
// run accross the nodes in the right order
// we don't need to sort them since we will only run across them a few times
for
(
int
d
=
maxDistance
;
d
>=
0
;
d
--
)
for
(
int
j
=
0
;
j
<
graph
.
size
;
j
++
)
if
(
distance
[
j
]
==
d
)
{
int
nMin
,
min
=
-
1
;
for
(
int
neighbor
:
graph
.
adjacency
[
j
])
{
if
(
distance
[
neighbor
]
<
min
||
min
==
-
1
)
{
min
=
distance
[
neighbor
];
nMin
=
1
;
}
else
if
(
distance
[
neighbor
]
==
min
)
nMin
++
;
}
double
singleScore
=
toBePushed
[
j
]
/
nMin
;
for
(
int
neighbor
:
graph
.
adjacency
[
j
])
if
(
distance
[
neighbor
]
==
min
)
toBePushed
[
neighbor
]
+=
singleScore
;
betweeness
[
j
]
+=
toBePushed
[
j
]
-
1
;
}
#endif
}
#ifdef GET_BC
// Get the betweeness distribution
for
(
int
i
=
0
;
i
<
n
;
i
++
)
betweenessDistrib
[
min
((
int
)
betweeness
[
i
]
/
betweenessDiv
,
99
)]
++
;
#endif
}
cout
<<
"
\r
\r
"
;
// Display the parameters we have mesured
cout
<<
"Arity :"
<<
endl
;
for
(
int
i
=
0
;
i
<=
maxPeer
;
i
++
)
if
(
arityDistrib
[
i
]
!=
0
)
{
arityDistrib
[
i
]
/=
(
double
)(
n
*
runs
);
cout
<<
i
<<
" : "
<<
arityDistrib
[
i
]
<<
endl
;
}
cout
<<
"Distance :"
<<
endl
;
double
nLinks
=
n
*
(
n
-
1
)
*
runs
;
for
(
int
i
=
0
;
i
<
n
;
i
++
)
if
(
distanceDistrib
[
i
]
!=
0
)
{
distanceDistrib
[
i
]
/=
nLinks
-
disconnected
;
cout
<<
i
<<
" : "
<<
distanceDistrib
[
i
]
<<
endl
;
}
cout
<<
"Probability that a node is not reachable : "
<<
disconnected
/
nLinks
<<
" ("
<<
disconnected
<<
" total)"
<<
endl
;
#ifdef GET_BC
cout
<<
"Betweeness :"
<<
endl
;
double
nNodes
=
n
*
runs
;
for
(
int
i
=
0
;
i
<
100
;
i
++
)
if
(
betweenessDistrib
[
i
]
!=
0
)
cout
<<
betweenessDiv
*
i
<<
" -> "
<<
betweenessDiv
*
(
i
+
1
)
<<
" : "
<<
betweenessDistrib
[
i
]
/
nNodes
<<
endl
;
#endif
cout
<<
endl
;
return
0
;
}
simulation/main.h
0 → 100644
View file @
1c0c9b54
#include <iostream>
#include <vector>
#include <random>
#include <queue>
#include <set>
#define max(a,b) a>b?a:b
#define min(a,b) a<b?a:b
#define clamp(a,b,c) max(a,min(b, c))
#define array(name, size) name[size]; for(int i=0; i<size; i++) name[i]=0;
using
namespace
std
;
class
Graph
{
public:
Graph
(
int
size
,
int
k
,
int
maxPeers
,
mt19937
rng
);
~
Graph
()
{
delete
[]
adjacency
;
};
void
GetDistancesFrom
(
int
node
,
int
*
distance
);
//void KillMachines(float portion, vector<int>* graph)
vector
<
int
>*
adjacency
;
int
size
;
private:
uniform_int_distribution
<
int
>
distrib
;
};
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment