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Alain Takoudjou
sfu
Commits
48092226
Commit
48092226
authored
Sep 28, 2020
by
Juliusz Chroboczek
Browse files
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Plain Diff
Some more tweaks to JS typing.
parent
f2c81165
Changes
2
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Showing
2 changed files
with
31 additions
and
37 deletions
+31
-37
static/protocol.js
static/protocol.js
+22
-21
static/sfu.js
static/sfu.js
+9
-16
No files found.
static/protocol.js
View file @
48092226
...
...
@@ -83,7 +83,7 @@ function ServerConnection() {
* clientdata is a convenient place to attach data to a ServerConnection.
* It is not used by the library.
*
* @type{Object<
any,any
>}
* @type{Object<
unknown,unknown
>}
*/
this
.
userdata
=
{};
...
...
@@ -92,25 +92,25 @@ function ServerConnection() {
/**
* onconnected is called when the connection has been established
*
* @type{(this: ServerConnection) =>
any
}
* @type{(this: ServerConnection) =>
void
}
*/
this
.
onconnected
=
null
;
/**
* onclose is called when the connection is closed
*
* @type{(this: ServerConnection, code: number, reason: string) =>
any
}
* @type{(this: ServerConnection, code: number, reason: string) =>
void
}
*/
this
.
onclose
=
null
;
/**
* onuser is called whenever a user is added or removed from the group
*
* @type{(this: ServerConnection, id: string, kind: string, username: string) =>
any
}
* @type{(this: ServerConnection, id: string, kind: string, username: string) =>
void
}
*/
this
.
onuser
=
null
;
/**
* onpermissions is called whenever the current user's permissions change
*
* @type{(this: ServerConnection, permissions: Object<string,boolean>) =>
any
}
* @type{(this: ServerConnection, permissions: Object<string,boolean>) =>
void
}
*/
this
.
onpermissions
=
null
;
/**
...
...
@@ -118,27 +118,27 @@ function ServerConnection() {
* should set up the stream's callbacks; actually setting up the UI
* should be done in the stream's ondowntrack callback.
*
* @type{(this: ServerConnection, stream: Stream) =>
any
}
* @type{(this: ServerConnection, stream: Stream) =>
void
}
*/
this
.
ondownstream
=
null
;
/**
* onchat is called whenever a new chat message is received.
*
* @type {(this: ServerConnection, id: string, username: string, kind: string, message: string) =>
any
}
* @type {(this: ServerConnection, id: string, username: string, kind: string, message: string) =>
void
}
*/
this
.
onchat
=
null
;
/**
* onclearchat is called whenever the server requests that the chat
* be cleared.
*
* @type{(this: ServerConnection) =>
any
}
* @type{(this: ServerConnection) =>
void
}
*/
this
.
onclearchat
=
null
;
/**
* onusermessage is called when the server sends an error or warning
* message that should be displayed to the user.
*
* @type{(this: ServerConnection, kind: string, message: string) =>
any
}
* @type{(this: ServerConnection, kind: string, message: string) =>
void
}
*/
this
.
onusermessage
=
null
;
}
...
...
@@ -739,10 +739,10 @@ function Stream(sc, id, pc) {
this
.
renegotiate
=
false
;
/**
* The statistics last computed by the stats handler. This is
* a dictionary indexed by track id, with each value a di
s
ctionary of
* a dictionary indexed by track id, with each value a dictionary of
* statistics.
*
* @type {Object<string,
any
>}
* @type {Object<string,
unknown
>}
*/
this
.
stats
=
{};
/**
...
...
@@ -755,7 +755,7 @@ function Stream(sc, id, pc) {
/**
* clientdata is a convenient place to attach data to a Stream.
* It is not used by the library.
* @type{Object<
any,any
>}
* @type{Object<
unknown,unknown
>}
*/
this
.
userdata
=
{};
...
...
@@ -764,21 +764,21 @@ function Stream(sc, id, pc) {
/**
* onclose is called when the stream is closed.
*
* @type{(this: Stream) =>
any
}
* @type{(this: Stream) =>
void
}
*/
this
.
onclose
=
null
;
/**
* onerror is called whenever an error occurs. If the error is
* fatal, then onclose will be called afterwards.
*
* @type{(this: Stream, error:
any) => any
}
* @type{(this: Stream, error:
unknown) => void
}
*/
this
.
onerror
=
null
;
/**
* onnegotiationcompleted is called whenever negotiation or
* renegotiation has completed.
*
* @type{(this: Stream) =>
any
}
* @type{(this: Stream) =>
void
}
*/
this
.
onnegotiationcompleted
=
null
;
/**
...
...
@@ -786,32 +786,32 @@ function Stream(sc, id, pc) {
* If the stream parameter differs from its previous value, then it
* indicates that the old stream has been discarded.
*
* @type{(this: Stream, track: MediaStreamTrack, transceiver: RTCRtpTransceiver, label: string, stream: MediaStream) =>
any
}
* @type{(this: Stream, track: MediaStreamTrack, transceiver: RTCRtpTransceiver, label: string, stream: MediaStream) =>
void
}
*/
this
.
ondowntrack
=
null
;
/**
* onlabel is called whenever the server sets a new label for the stream.
*
* @type{(this: Stream, label: string) =>
any
}
* @type{(this: Stream, label: string) =>
void
}
*/
this
.
onlabel
=
null
;
/**
* onstatus is called whenever the status of the stream changes.
*
* @type{(this: Stream, status: string) =>
any
}
* @type{(this: Stream, status: string) =>
void
}
*/
this
.
onstatus
=
null
;
/**
* onabort is called when the server requested that an up stream be
* closed. It is the resposibility of the client to close the stream.
*
* @type{(this: Stream) =>
any
}
* @type{(this: Stream) =>
void
}
*/
this
.
onabort
=
null
;
/**
* onstats is called when we have new statistics about the connection
*
* @type{(this: Stream, stats: Object<
any,any>) => any
}
* @type{(this: Stream, stats: Object<
unknown,unknown>) => void
}
*/
this
.
onstats
=
null
;
}
...
...
@@ -855,7 +855,7 @@ Stream.prototype.close = function(sendclose) {
* @function
*/
Stream
.
prototype
.
flushIceCandidates
=
async
function
()
{
/** @type {Promise<
any
>[]} */
/** @type {Promise<
void
>[]} */
let
promises
=
[];
this
.
iceCandidates
.
forEach
(
c
=>
{
promises
.
push
(
this
.
pc
.
addIceCandidate
(
c
).
catch
(
console
.
warn
));
...
...
@@ -937,6 +937,7 @@ Stream.prototype.restartIce = function () {
Stream
.
prototype
.
updateStats
=
async
function
()
{
let
c
=
this
;
let
old
=
c
.
stats
;
/** @type{Object<string,unknown>} */
let
stats
=
{};
let
transceivers
=
c
.
pc
.
getTransceivers
();
...
...
static/sfu.js
View file @
48092226
...
...
@@ -1504,32 +1504,25 @@ function chatResizer(e) {
document
.
getElementById
(
'
resizer
'
).
addEventListener
(
'
mousedown
'
,
chatResizer
,
false
);
/** @enum {string} */
const
MessageLevel
=
{
info
:
'
info
'
,
warning
:
'
warning
'
,
error
:
'
error
'
,
}
/**
* @param {
string
} message
* @param {
MessageLevel
} [level]
* @param {
unknown
} message
* @param {
string
} [level]
*/
function
displayError
(
message
,
level
)
{
if
(
!
level
)
level
=
MessageLevel
.
error
;
level
=
"
error
"
;
var
background
=
'
linear-gradient(to right, #e20a0a, #df2d2d)
'
;
var
position
=
'
center
'
;
var
gravity
=
'
top
'
;
switch
(
level
)
{
case
MessageLevel
.
info
:
case
"
info
"
:
background
=
'
linear-gradient(to right, #529518, #96c93d)
'
;
position
=
'
right
'
;
gravity
=
'
bottom
'
;
break
;
case
MessageLevel
.
warning
:
case
"
warning
"
:
background
=
"
linear-gradient(to right, #edd800, #c9c200)
"
;
break
;
}
...
...
@@ -1547,17 +1540,17 @@ function displayError(message, level) {
}
/**
* @param {
string
} message
* @param {
unknown
} message
*/
function
displayWarning
(
message
)
{
return
displayError
(
message
,
MessageLevel
.
warning
);
return
displayError
(
message
,
"
warning
"
);
}
/**
* @param {
string
} message
* @param {
unknown
} message
*/
function
displayMessage
(
message
)
{
return
displayError
(
message
,
MessageLevel
.
info
);
return
displayError
(
message
,
"
info
"
);
}
document
.
getElementById
(
'
userform
'
).
onsubmit
=
function
(
e
)
{
...
...
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