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Kirill Smelkov
gevent
Commits
a2f36b3d
Commit
a2f36b3d
authored
Jan 10, 2012
by
Denis Bilenko
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add gevent/_threading.py
parent
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a2f36b3d
"""A clone of threading module (version 2.7.2) that always
targets real OS threads. (Unlike 'threading' which flips between
green and OS threads based on whether the monkey patching is in effect
or not).
This module is missing 'Thread' class, but includes 'Queue'.
"""
from
Queue
import
Full
,
Empty
from
collections
import
deque
import
heapq
from
time
import
time
as
_time
,
sleep
as
_sleep
from
gevent
import
monkey
__all__
=
[
'Condition'
,
'Event'
,
'Lock'
,
'RLock'
,
'Semaphore'
,
'BoundedSemaphore'
,
'Queue'
,
'local'
,
'stack_size'
]
start_new_thread
,
Lock
,
get_ident
,
local
,
stack_size
=
monkey
.
get_unpatched
(
'thread'
,
[
'start_new_thread'
,
'allocate_lock'
,
'get_ident'
,
'_local'
,
'stack_size'
])
class
RLock
(
object
):
def
__init__
(
self
):
self
.
__block
=
Lock
()
self
.
__owner
=
None
self
.
__count
=
0
def
__repr__
(
self
):
owner
=
self
.
__owner
return
"<%s owner=%r count=%d>"
%
(
self
.
__class__
.
__name__
,
owner
,
self
.
__count
)
def
acquire
(
self
,
blocking
=
1
):
me
=
get_ident
()
if
self
.
__owner
==
me
:
self
.
__count
=
self
.
__count
+
1
return
1
rc
=
self
.
__block
.
acquire
(
blocking
)
if
rc
:
self
.
__owner
=
me
self
.
__count
=
1
return
rc
__enter__
=
acquire
def
release
(
self
):
if
self
.
__owner
!=
get_ident
():
raise
RuntimeError
(
"cannot release un-acquired lock"
)
self
.
__count
=
count
=
self
.
__count
-
1
if
not
count
:
self
.
__owner
=
None
self
.
__block
.
release
()
def
__exit__
(
self
,
t
,
v
,
tb
):
self
.
release
()
# Internal methods used by condition variables
def
_acquire_restore
(
self
,
count_owner
):
count
,
owner
=
count_owner
self
.
__block
.
acquire
()
self
.
__count
=
count
self
.
__owner
=
owner
def
_release_save
(
self
):
count
=
self
.
__count
self
.
__count
=
0
owner
=
self
.
__owner
self
.
__owner
=
None
self
.
__block
.
release
()
return
(
count
,
owner
)
def
_is_owned
(
self
):
return
self
.
__owner
==
get_ident
()
class
Condition
(
object
):
def
__init__
(
self
,
lock
=
None
):
if
lock
is
None
:
lock
=
RLock
()
self
.
__lock
=
lock
# Export the lock's acquire() and release() methods
self
.
acquire
=
lock
.
acquire
self
.
release
=
lock
.
release
# If the lock defines _release_save() and/or _acquire_restore(),
# these override the default implementations (which just call
# release() and acquire() on the lock). Ditto for _is_owned().
try
:
self
.
_release_save
=
lock
.
_release_save
except
AttributeError
:
pass
try
:
self
.
_acquire_restore
=
lock
.
_acquire_restore
except
AttributeError
:
pass
try
:
self
.
_is_owned
=
lock
.
_is_owned
except
AttributeError
:
pass
self
.
__waiters
=
[]
def
__enter__
(
self
):
return
self
.
__lock
.
__enter__
()
def
__exit__
(
self
,
*
args
):
return
self
.
__lock
.
__exit__
(
*
args
)
def
__repr__
(
self
):
return
"<Condition(%s, %d)>"
%
(
self
.
__lock
,
len
(
self
.
__waiters
))
def
_release_save
(
self
):
self
.
__lock
.
release
()
# No state to save
def
_acquire_restore
(
self
,
x
):
self
.
__lock
.
acquire
()
# Ignore saved state
def
_is_owned
(
self
):
# Return True if lock is owned by current_thread.
# This method is called only if __lock doesn't have _is_owned().
if
self
.
__lock
.
acquire
(
0
):
self
.
__lock
.
release
()
return
False
else
:
return
True
def
wait
(
self
,
timeout
=
None
):
if
not
self
.
_is_owned
():
raise
RuntimeError
(
"cannot wait on un-acquired lock"
)
waiter
=
Lock
()
waiter
.
acquire
()
self
.
__waiters
.
append
(
waiter
)
saved_state
=
self
.
_release_save
()
try
:
# restore state no matter what (e.g., KeyboardInterrupt)
if
timeout
is
None
:
waiter
.
acquire
()
else
:
# Balancing act: We can't afford a pure busy loop, so we
# have to sleep; but if we sleep the whole timeout time,
# we'll be unresponsive. The scheme here sleeps very
# little at first, longer as time goes on, but never longer
# than 20 times per second (or the timeout time remaining).
endtime
=
_time
()
+
timeout
delay
=
0.0005
# 500 us -> initial delay of 1 ms
while
True
:
gotit
=
waiter
.
acquire
(
0
)
if
gotit
:
break
remaining
=
endtime
-
_time
()
if
remaining
<=
0
:
break
delay
=
min
(
delay
*
2
,
remaining
,
.
05
)
_sleep
(
delay
)
if
not
gotit
:
try
:
self
.
__waiters
.
remove
(
waiter
)
except
ValueError
:
pass
finally
:
self
.
_acquire_restore
(
saved_state
)
def
notify
(
self
,
n
=
1
):
if
not
self
.
_is_owned
():
raise
RuntimeError
(
"cannot notify on un-acquired lock"
)
__waiters
=
self
.
__waiters
waiters
=
__waiters
[:
n
]
if
not
waiters
:
return
for
waiter
in
waiters
:
waiter
.
release
()
try
:
__waiters
.
remove
(
waiter
)
except
ValueError
:
pass
def
notify_all
(
self
):
self
.
notify
(
len
(
self
.
__waiters
))
class
Semaphore
(
object
):
# After Tim Peters' semaphore class, but not quite the same (no maximum)
def
__init__
(
self
,
value
=
1
):
if
value
<
0
:
raise
ValueError
(
"semaphore initial value must be >= 0"
)
self
.
__cond
=
Condition
(
Lock
())
self
.
__value
=
value
def
acquire
(
self
,
blocking
=
1
):
rc
=
False
self
.
__cond
.
acquire
()
while
self
.
__value
==
0
:
if
not
blocking
:
break
self
.
__cond
.
wait
()
else
:
self
.
__value
=
self
.
__value
-
1
rc
=
True
self
.
__cond
.
release
()
return
rc
__enter__
=
acquire
def
release
(
self
):
self
.
__cond
.
acquire
()
self
.
__value
=
self
.
__value
+
1
self
.
__cond
.
notify
()
self
.
__cond
.
release
()
def
__exit__
(
self
,
t
,
v
,
tb
):
self
.
release
()
class
BoundedSemaphore
(
Semaphore
):
"""Semaphore that checks that # releases is <= # acquires"""
def
__init__
(
self
,
value
=
1
):
Semaphore
.
__init__
(
self
,
value
)
self
.
_initial_value
=
value
def
release
(
self
):
if
self
.
Semaphore__value
>=
self
.
_initial_value
:
raise
ValueError
(
"Semaphore released too many times"
)
return
Semaphore
.
release
(
self
)
class
Event
(
object
):
# After Tim Peters' event class (without is_posted())
def
__init__
(
self
):
self
.
__cond
=
Condition
(
Lock
())
self
.
__flag
=
False
def
_reset_internal_locks
(
self
):
# private! called by Thread._reset_internal_locks by _after_fork()
self
.
__cond
.
__init__
()
def
is_set
(
self
):
return
self
.
__flag
def
set
(
self
):
self
.
__cond
.
acquire
()
try
:
self
.
__flag
=
True
self
.
__cond
.
notify_all
()
finally
:
self
.
__cond
.
release
()
def
clear
(
self
):
self
.
__cond
.
acquire
()
try
:
self
.
__flag
=
False
finally
:
self
.
__cond
.
release
()
def
wait
(
self
,
timeout
=
None
):
self
.
__cond
.
acquire
()
try
:
if
not
self
.
__flag
:
self
.
__cond
.
wait
(
timeout
)
return
self
.
__flag
finally
:
self
.
__cond
.
release
()
class
Queue
:
"""Create a queue object with a given maximum size.
If maxsize is <= 0, the queue size is infinite.
"""
def
__init__
(
self
,
maxsize
=
0
):
self
.
maxsize
=
maxsize
self
.
_init
(
maxsize
)
# mutex must be held whenever the queue is mutating. All methods
# that acquire mutex must release it before returning. mutex
# is shared between the three conditions, so acquiring and
# releasing the conditions also acquires and releases mutex.
self
.
mutex
=
Lock
()
# Notify not_empty whenever an item is added to the queue; a
# thread waiting to get is notified then.
self
.
not_empty
=
Condition
(
self
.
mutex
)
# Notify not_full whenever an item is removed from the queue;
# a thread waiting to put is notified then.
self
.
not_full
=
Condition
(
self
.
mutex
)
# Notify all_tasks_done whenever the number of unfinished tasks
# drops to zero; thread waiting to join() is notified to resume
self
.
all_tasks_done
=
Condition
(
self
.
mutex
)
self
.
unfinished_tasks
=
0
def
task_done
(
self
):
"""Indicate that a formerly enqueued task is complete.
Used by Queue consumer threads. For each get() used to fetch a task,
a subsequent call to task_done() tells the queue that the processing
on the task is complete.
If a join() is currently blocking, it will resume when all items
have been processed (meaning that a task_done() call was received
for every item that had been put() into the queue).
Raises a ValueError if called more times than there were items
placed in the queue.
"""
self
.
all_tasks_done
.
acquire
()
try
:
unfinished
=
self
.
unfinished_tasks
-
1
if
unfinished
<=
0
:
if
unfinished
<
0
:
raise
ValueError
(
'task_done() called too many times'
)
self
.
all_tasks_done
.
notify_all
()
self
.
unfinished_tasks
=
unfinished
finally
:
self
.
all_tasks_done
.
release
()
def
join
(
self
):
"""Blocks until all items in the Queue have been gotten and processed.
The count of unfinished tasks goes up whenever an item is added to the
queue. The count goes down whenever a consumer thread calls task_done()
to indicate the item was retrieved and all work on it is complete.
When the count of unfinished tasks drops to zero, join() unblocks.
"""
self
.
all_tasks_done
.
acquire
()
try
:
while
self
.
unfinished_tasks
:
self
.
all_tasks_done
.
wait
()
finally
:
self
.
all_tasks_done
.
release
()
def
qsize
(
self
):
"""Return the approximate size of the queue (not reliable!)."""
self
.
mutex
.
acquire
()
try
:
return
self
.
_qsize
()
finally
:
self
.
mutex
.
release
()
def
empty
(
self
):
"""Return True if the queue is empty, False otherwise (not reliable!)."""
self
.
mutex
.
acquire
()
try
:
return
not
self
.
_qsize
()
finally
:
self
.
mutex
.
release
()
def
full
(
self
):
"""Return True if the queue is full, False otherwise (not reliable!)."""
self
.
mutex
.
acquire
()
try
:
if
self
.
maxsize
<=
0
:
return
False
if
self
.
maxsize
>=
self
.
_qsize
():
return
True
finally
:
self
.
mutex
.
release
()
def
put
(
self
,
item
,
block
=
True
,
timeout
=
None
):
"""Put an item into the queue.
If optional args 'block' is true and 'timeout' is None (the default),
block if necessary until a free slot is available. If 'timeout' is
a positive number, it blocks at most 'timeout' seconds and raises
the Full exception if no free slot was available within that time.
Otherwise ('block' is false), put an item on the queue if a free slot
is immediately available, else raise the Full exception ('timeout'
is ignored in that case).
"""
self
.
not_full
.
acquire
()
try
:
if
self
.
maxsize
>
0
:
if
not
block
:
if
self
.
_qsize
()
>=
self
.
maxsize
:
raise
Full
elif
timeout
is
None
:
while
self
.
_qsize
()
>=
self
.
maxsize
:
self
.
not_full
.
wait
()
elif
timeout
<
0
:
raise
ValueError
(
"'timeout' must be a positive number"
)
else
:
endtime
=
_time
()
+
timeout
while
self
.
_qsize
()
>=
self
.
maxsize
:
remaining
=
endtime
-
_time
()
if
remaining
<=
0.0
:
raise
Full
self
.
not_full
.
wait
(
remaining
)
self
.
_put
(
item
)
self
.
unfinished_tasks
+=
1
self
.
not_empty
.
notify
()
finally
:
self
.
not_full
.
release
()
def
put_nowait
(
self
,
item
):
"""Put an item into the queue without blocking.
Only enqueue the item if a free slot is immediately available.
Otherwise raise the Full exception.
"""
return
self
.
put
(
item
,
False
)
def
get
(
self
,
block
=
True
,
timeout
=
None
):
"""Remove and return an item from the queue.
If optional args 'block' is true and 'timeout' is None (the default),
block if necessary until an item is available. If 'timeout' is
a positive number, it blocks at most 'timeout' seconds and raises
the Empty exception if no item was available within that time.
Otherwise ('block' is false), return an item if one is immediately
available, else raise the Empty exception ('timeout' is ignored
in that case).
"""
self
.
not_empty
.
acquire
()
try
:
if
not
block
:
if
not
self
.
_qsize
():
raise
Empty
elif
timeout
is
None
:
while
not
self
.
_qsize
():
self
.
not_empty
.
wait
()
elif
timeout
<
0
:
raise
ValueError
(
"'timeout' must be a positive number"
)
else
:
endtime
=
_time
()
+
timeout
while
not
self
.
_qsize
():
remaining
=
endtime
-
_time
()
if
remaining
<=
0.0
:
raise
Empty
self
.
not_empty
.
wait
(
remaining
)
item
=
self
.
_get
()
self
.
not_full
.
notify
()
return
item
finally
:
self
.
not_empty
.
release
()
def
get_nowait
(
self
):
"""Remove and return an item from the queue without blocking.
Only get an item if one is immediately available. Otherwise
raise the Empty exception.
"""
return
self
.
get
(
False
)
# Override these methods to implement other queue organizations
# (e.g. stack or priority queue).
# These will only be called with appropriate locks held
# Initialize the queue representation
def
_init
(
self
,
maxsize
):
self
.
queue
=
deque
()
def
_qsize
(
self
,
len
=
len
):
return
len
(
self
.
queue
)
# Put a new item in the queue
def
_put
(
self
,
item
):
self
.
queue
.
append
(
item
)
# Get an item from the queue
def
_get
(
self
):
return
self
.
queue
.
popleft
()
class
PriorityQueue
(
Queue
):
'''Variant of Queue that retrieves open entries in priority order (lowest first).
Entries are typically tuples of the form: (priority number, data).
'''
def
_init
(
self
,
maxsize
):
self
.
queue
=
[]
def
_qsize
(
self
,
len
=
len
):
return
len
(
self
.
queue
)
def
_put
(
self
,
item
,
heappush
=
heapq
.
heappush
):
heappush
(
self
.
queue
,
item
)
def
_get
(
self
,
heappop
=
heapq
.
heappop
):
return
heappop
(
self
.
queue
)
class
LifoQueue
(
Queue
):
'''Variant of Queue that retrieves most recently added entries first.'''
def
_init
(
self
,
maxsize
):
self
.
queue
=
[]
def
_qsize
(
self
,
len
=
len
):
return
len
(
self
.
queue
)
def
_put
(
self
,
item
):
self
.
queue
.
append
(
item
)
def
_get
(
self
):
return
self
.
queue
.
pop
()
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