Commit 00c73f5c authored by Robert Griesemer's avatar Robert Griesemer

math/big: cleaner handling of exponent under/overflow

Fixed several corner-case bugs and added corresponding tests.

Change-Id: I23096b9caeeff0956f65ab59fa91e168d0e47bb8
Reviewed-on: https://go-review.googlesource.com/7001Reviewed-by: default avatarAlan Donovan <adonovan@google.com>
parent 2e7f0a00
......@@ -187,7 +187,12 @@ func (bits Bits) Float() *Float {
// create corresponding float
z := new(Float).SetInt(x) // normalized
z.setExp(int64(z.exp) + int64(min))
if e := int64(z.exp) + int64(min); MinExp <= e && e <= MaxExp {
z.exp = int32(e)
} else {
// this should never happen for our test cases
panic("exponent out of range")
}
return z
}
......
......@@ -154,7 +154,7 @@ func (z *Float) SetPrec(prec uint) *Float {
z.prec = 0
if z.form == finite {
// truncate z to 0
z.acc = z.cmpZero()
z.acc = makeAcc(z.neg)
z.form = zero
}
return z
......@@ -172,8 +172,8 @@ func (z *Float) SetPrec(prec uint) *Float {
return z
}
func (x *Float) cmpZero() Accuracy {
if x.neg {
func makeAcc(above bool) Accuracy {
if above {
return Above
}
return Below
......@@ -265,22 +265,24 @@ func (x *Float) MantExp(mant *Float) (exp int) {
return
}
// setExp sets the exponent for z.
// If e < MinExp, z becomes ±0; if e > MaxExp, z becomes ±Inf.
func (z *Float) setExp(e int64) {
if debugFloat && z.form != finite {
panic("setExp called for non-finite Float")
func (z *Float) setExpAndRound(exp int64, sbit uint) {
if exp < MinExp {
// underflow
z.acc = makeAcc(z.neg)
z.form = zero
return
}
switch {
case e < MinExp:
// TODO(gri) check that accuracy is adjusted if necessary
z.form = zero // underflow
default:
z.exp = int32(e)
case e > MaxExp:
// TODO(gri) check that accuracy is adjusted if necessary
z.form = inf // overflow
if exp > MaxExp {
// overflow
z.acc = makeAcc(!z.neg)
z.form = inf
return
}
z.form = finite
z.exp = int32(exp)
z.round(sbit)
}
// SetMantExp sets z to mant × 2**exp and and returns z.
......@@ -308,7 +310,7 @@ func (z *Float) SetMantExp(mant *Float, exp int) *Float {
if z.form != finite {
return z
}
z.setExp(int64(z.exp) + int64(exp))
z.setExpAndRound(int64(z.exp)+int64(exp), 0)
return z
}
......@@ -368,14 +370,14 @@ func (x *Float) validate() {
}
m := len(x.mant)
if m == 0 {
panic("nonzero finite x with empty mantissa")
panic("nonzero finite number with empty mantissa")
}
const msb = 1 << (_W - 1)
if x.mant[m-1]&msb == 0 {
panic(fmt.Sprintf("msb not set in last word %#x of %s", x.mant[m-1], x.Format('p', 0)))
}
if x.prec <= 0 {
panic(fmt.Sprintf("invalid precision %d", x.prec))
if x.prec == 0 {
panic("zero precision finite number")
}
}
......@@ -507,7 +509,14 @@ func (z *Float) round(sbit uint) {
shrVU(z.mant, z.mant, 1)
z.mant[n-1] |= 1 << (_W - 1)
// adjust exponent
z.exp++
if z.exp < MaxExp {
z.exp++
} else {
// exponent overflow
z.acc = makeAcc(!z.neg)
z.form = inf
return
}
}
z.acc = Above
}
......@@ -515,8 +524,6 @@ func (z *Float) round(sbit uint) {
// zero out trailing bits in least-significant word
z.mant[0] &^= lsb - 1
// TODO(gri) can z.mant be all 0s at this point?
// update accuracy
if z.acc != Exact && z.neg {
z.acc ^= Below | Above
......@@ -655,13 +662,9 @@ func (z *Float) SetInt(x *Int) *Float {
return z
}
// x != 0
z.form = finite
z.mant = z.mant.set(x.abs)
fnorm(z.mant)
z.setExp(int64(bits))
if z.prec < bits {
z.round(0)
}
z.setExpAndRound(int64(bits), 0)
return z
}
......@@ -692,7 +695,7 @@ func (z *Float) SetInf(sign int) *Float {
}
// SetNaN sets z to a NaN value, and returns z.
// The precision of z is unchanged and the result is always Undef.
// The precision of z is unchanged and the result accuracy is always Undef.
func (z *Float) SetNaN() *Float {
z.acc = Undef
z.form = nan
......@@ -711,14 +714,15 @@ func (z *Float) Set(x *Float) *Float {
}
z.acc = Exact
if z != x {
if z.prec == 0 {
z.prec = x.prec
}
z.form = x.form
z.neg = x.neg
z.exp = x.exp
z.mant = z.mant.set(x.mant)
if z.prec < x.prec {
if x.form == finite {
z.exp = x.exp
z.mant = z.mant.set(x.mant)
}
if z.prec == 0 {
z.prec = x.prec
} else if z.prec < x.prec {
z.round(0)
}
}
......@@ -738,8 +742,10 @@ func (z *Float) Copy(x *Float) *Float {
z.acc = x.acc
z.form = x.form
z.neg = x.neg
z.mant = z.mant.set(x.mant)
z.exp = x.exp
if z.form == finite {
z.mant = z.mant.set(x.mant)
z.exp = x.exp
}
}
return z
}
......@@ -821,7 +827,7 @@ func (x *Float) Int64() (int64, Accuracy) {
switch x.form {
case finite:
// 0 < |x| < +Inf
acc := x.cmpZero()
acc := makeAcc(x.neg)
if x.exp <= 0 {
// 0 < |x| < 1
return 0, acc
......@@ -927,7 +933,7 @@ func (x *Float) Int(z *Int) (*Int, Accuracy) {
switch x.form {
case finite:
// 0 < |x| < +Inf
acc := x.cmpZero()
acc := makeAcc(x.neg)
if x.exp <= 0 {
// 0 < |x| < 1
return z.SetInt64(0), acc
......@@ -960,7 +966,7 @@ func (x *Float) Int(z *Int) (*Int, Accuracy) {
return z.SetInt64(0), Exact
case inf:
return nil, x.cmpZero()
return nil, makeAcc(x.neg)
case nan:
return nil, Undef
......@@ -1010,7 +1016,7 @@ func (x *Float) Rat(z *Rat) (*Rat, Accuracy) {
return z.SetInt64(0), Exact
case inf:
return nil, x.cmpZero()
return nil, makeAcc(x.neg)
case nan:
return nil, Undef
......@@ -1035,8 +1041,22 @@ func (z *Float) Neg(x *Float) *Float {
return z
}
// z = x + y, ignoring signs of x and y.
// x.form and y.form must be finite.
func validateBinaryOperands(x, y *Float) {
if !debugFloat {
// avoid performance bugs
panic("validateBinaryOperands called but debugFloat is not set")
}
if len(x.mant) == 0 {
panic("empty mantissa for x")
}
if len(y.mant) == 0 {
panic("empty mantissa for y")
}
}
// z = x + y, ignoring signs of x and y for the addition
// but using the sign of z for rounding the result.
// x and y must have a non-empty mantissa and valid exponent.
func (z *Float) uadd(x, y *Float) {
// Note: This implementation requires 2 shifts most of the
// time. It is also inefficient if exponents or precisions
......@@ -1048,8 +1068,8 @@ func (z *Float) uadd(x, y *Float) {
// Point Addition With Exact Rounding (as in the MPFR Library)"
// http://www.vinc17.net/research/papers/rnc6.pdf
if debugFloat && (len(x.mant) == 0 || len(y.mant) == 0) {
panic("uadd called with empty mantissa")
if debugFloat {
validateBinaryOperands(x, y)
}
// compute exponents ex, ey for mantissa with "binary point"
......@@ -1075,20 +1095,20 @@ func (z *Float) uadd(x, y *Float) {
}
// len(z.mant) > 0
z.setExp(ex + int64(len(z.mant))*_W - fnorm(z.mant))
z.round(0)
z.setExpAndRound(ex+int64(len(z.mant))*_W-fnorm(z.mant), 0)
}
// z = x - y for x >= y, ignoring signs of x and y.
// x.form and y.form must be finite.
// z = x - y for |x| > |y|, ignoring signs of x and y for the subtraction
// but using the sign of z for rounding the result.
// x and y must have a non-empty mantissa and valid exponent.
func (z *Float) usub(x, y *Float) {
// This code is symmetric to uadd.
// We have not factored the common code out because
// eventually uadd (and usub) should be optimized
// by special-casing, and the code will diverge.
if debugFloat && (len(x.mant) == 0 || len(y.mant) == 0) {
panic("usub called with empty mantissa")
if debugFloat {
validateBinaryOperands(x, y)
}
ex := int64(x.exp) - int64(len(x.mant))*_W
......@@ -1113,19 +1133,20 @@ func (z *Float) usub(x, y *Float) {
if len(z.mant) == 0 {
z.acc = Exact
z.form = zero
z.neg = false
return
}
// len(z.mant) > 0
z.setExp(ex + int64(len(z.mant))*_W - fnorm(z.mant))
z.round(0)
z.setExpAndRound(ex+int64(len(z.mant))*_W-fnorm(z.mant), 0)
}
// z = x * y, ignoring signs of x and y.
// x.form and y.form must be finite.
// z = x * y, ignoring signs of x and y for the multiplication
// but using the sign of z for rounding the result.
// x and y must have a non-empty mantissa and valid exponent.
func (z *Float) umul(x, y *Float) {
if debugFloat && (len(x.mant) == 0 || len(y.mant) == 0) {
panic("umul called with empty mantissa")
if debugFloat {
validateBinaryOperands(x, y)
}
// Note: This is doing too much work if the precision
......@@ -1137,16 +1158,15 @@ func (z *Float) umul(x, y *Float) {
e := int64(x.exp) + int64(y.exp)
z.mant = z.mant.mul(x.mant, y.mant)
// normalize mantissa
z.setExp(e - fnorm(z.mant))
z.round(0)
z.setExpAndRound(e-fnorm(z.mant), 0)
}
// z = x / y, ignoring signs of x and y.
// x.form and y.form must be finite.
// z = x / y, ignoring signs of x and y for the division
// but using the sign of z for rounding the result.
// x and y must have a non-empty mantissa and valid exponent.
func (z *Float) uquo(x, y *Float) {
if debugFloat && (len(x.mant) == 0 || len(y.mant) == 0) {
panic("uquo called with empty mantissa")
if debugFloat {
validateBinaryOperands(x, y)
}
// mantissa length in words for desired result precision + 1
......@@ -1172,13 +1192,8 @@ func (z *Float) uquo(x, y *Float) {
// divide
var r nat
z.mant, r = z.mant.div(nil, xadj, y.mant)
// determine exponent
e := int64(x.exp) - int64(y.exp) - int64(d-len(z.mant))*_W
// normalize mantissa
z.setExp(e - fnorm(z.mant))
// The result is long enough to include (at least) the rounding bit.
// If there's a non-zero remainder, the corresponding fractional part
// (if it were computed), would have a non-zero sticky bit (if it were
......@@ -1187,15 +1202,16 @@ func (z *Float) uquo(x, y *Float) {
if len(r) > 0 {
sbit = 1
}
z.round(sbit)
z.setExpAndRound(e-fnorm(z.mant), sbit)
}
// ucmp returns Below, Exact, or Above, depending
// on whether x < y, x == y, or x > y.
// x.form and y.form must be finite.
// on whether |x| < |y|, |x| == |y|, or |x| > |y|.
// x and y must have a non-empty mantissa and valid exponent.
func (x *Float) ucmp(y *Float) Accuracy {
if debugFloat && (len(x.mant) == 0 || len(y.mant) == 0) {
panic("ucmp called with empty mantissa")
if debugFloat {
validateBinaryOperands(x, y)
}
switch {
......@@ -1284,7 +1300,6 @@ func (z *Float) Add(x, y *Float) *Float {
}
// x, y != 0
z.form = finite
z.neg = x.neg
if x.neg == y.neg {
// x + y == x + y
......@@ -1301,11 +1316,6 @@ func (z *Float) Add(x, y *Float) *Float {
}
}
// -0 is only possible for -0 + -0
if z.form == zero {
z.neg = false
}
return z
}
......@@ -1340,7 +1350,6 @@ func (z *Float) Sub(x, y *Float) *Float {
}
// x, y != 0
z.form = finite
z.neg = x.neg
if x.neg != y.neg {
// x - (-y) == x + y
......@@ -1357,11 +1366,6 @@ func (z *Float) Sub(x, y *Float) *Float {
}
}
// -0 is only possible for -0 - 0
if z.form == zero {
z.neg = false
}
return z
}
......@@ -1392,15 +1396,9 @@ func (z *Float) Mul(x, y *Float) *Float {
return z
}
if x.form == zero || y.form == zero {
z.acc = Exact
z.form = zero
return z
}
// x, y != 0
z.form = finite
z.umul(x, y)
return z
}
......@@ -1426,6 +1424,7 @@ func (z *Float) Quo(x, y *Float) *Float {
// TODO(gri) handle Inf separately
return z.SetNaN()
}
// x == ±0 || y == ±0
if x.form == zero {
if y.form == zero {
return z.SetNaN()
......@@ -1433,16 +1432,14 @@ func (z *Float) Quo(x, y *Float) *Float {
z.form = zero
return z
}
// x != 0
if y.form == zero {
z.form = inf
return z
}
// y == ±0
z.form = inf
return z
}
// x, y != 0
z.form = finite
z.uquo(x, y)
return z
}
......@@ -1505,6 +1502,7 @@ func (res cmpResult) Geq() bool { return res.acc&Below == 0 }
// +1 if 0 < x < +Inf
// +2 if x == +Inf
//
// x must not be NaN.
func (x *Float) ord() int {
var m int
switch x.form {
......@@ -1514,8 +1512,8 @@ func (x *Float) ord() int {
return 0
case inf:
m = 2
case nan:
panic("unimplemented")
default:
panic("unreachable")
}
if x.neg {
m = -m
......
......@@ -1389,6 +1389,68 @@ func TestFloatArithmeticSpecialValues(t *testing.T) {
}
}
func TestFloatArithmeticOverflow(t *testing.T) {
for _, test := range []struct {
prec uint
mode RoundingMode
op byte
x, y, want string
acc Accuracy
}{
{4, ToNearestEven, '+', "0", "0", "0", Exact}, // smoke test
{4, ToNearestEven, '+', "0x.8p0", "0x.8p0", "0x.8p1", Exact}, // smoke test
{4, ToNearestEven, '+', "0", "0x.8p2147483647", "0x.8p2147483647", Exact},
{4, ToNearestEven, '+', "0x.8p2147483500", "0x.8p2147483647", "0x.8p2147483647", Below}, // rounded to zero
{4, ToNearestEven, '+', "0x.8p2147483647", "0x.8p2147483647", "+Inf", Above}, // exponent overflow in +
{4, ToNearestEven, '+', "-0x.8p2147483647", "-0x.8p2147483647", "-Inf", Below}, // exponent overflow in +
{4, ToNearestEven, '-', "-0x.8p2147483647", "0x.8p2147483647", "-Inf", Below}, // exponent overflow in -
{4, ToZero, '+', "0x.fp2147483647", "0x.8p2147483643", "0x.fp2147483647", Below}, // rounded to zero
{4, ToNearestEven, '+', "0x.fp2147483647", "0x.8p2147483643", "+Inf", Above}, // exponent overflow in rounding
{4, AwayFromZero, '+', "0x.fp2147483647", "0x.8p2147483643", "+Inf", Above}, // exponent overflow in rounding
{4, AwayFromZero, '-', "-0x.fp2147483647", "0x.8p2147483644", "-Inf", Below}, // exponent overflow in rounding
{4, ToNearestEven, '-', "-0x.fp2147483647", "0x.8p2147483643", "-Inf", Below}, // exponent overflow in rounding
{4, ToZero, '-', "-0x.fp2147483647", "0x.8p2147483643", "-0x.fp2147483647", Above}, // rounded to zero
{4, ToNearestEven, '+', "0", "0x.8p-2147483648", "0x.8p-2147483648", Exact},
{4, ToNearestEven, '+', "0x.8p-2147483648", "0x.8p-2147483648", "0x.8p-2147483647", Exact},
{4, ToNearestEven, '*', "1", "0x.8p2147483647", "0x.8p2147483647", Exact},
{4, ToNearestEven, '*', "2", "0x.8p2147483647", "+Inf", Above}, // exponent overflow in *
{4, ToNearestEven, '*', "-2", "0x.8p2147483647", "-Inf", Below}, // exponent overflow in *
{4, ToNearestEven, '/', "0.5", "0x.8p2147483647", "0x.8p-2147483646", Exact},
{4, ToNearestEven, '/', "0x.8p0", "0x.8p2147483647", "0x.8p-2147483646", Exact},
{4, ToNearestEven, '/', "0x.8p-1", "0x.8p2147483647", "0x.8p-2147483647", Exact},
{4, ToNearestEven, '/', "0x.8p-2", "0x.8p2147483647", "0x.8p-2147483648", Exact},
{4, ToNearestEven, '/', "0x.8p-3", "0x.8p2147483647", "0", Below}, // exponent underflow in /
} {
x := makeFloat(test.x)
y := makeFloat(test.y)
z := new(Float).SetPrec(test.prec).SetMode(test.mode)
switch test.op {
case '+':
z.Add(x, y)
case '-':
z.Sub(x, y)
case '*':
z.Mul(x, y)
case '/':
z.Quo(x, y)
default:
panic("unreachable")
}
if got := z.Format('p', 0); got != test.want || z.Acc() != test.acc {
t.Errorf(
"prec = %d (%s): %s %c %s = %s (%s); want %s (%s)",
test.prec, test.mode, x.Format('p', 0), test.op, y.Format('p', 0), got, z.Acc(), test.want, test.acc,
)
}
}
}
// TODO(gri) Add tests that check correctness in the presence of aliasing.
// For rounding modes ToNegativeInf and ToPositiveInf, rounding is affected
......
......@@ -101,8 +101,6 @@ func (z *Float) Scan(r io.ByteScanner, base int) (f *Float, b int, err error) {
}
// len(z.mant) > 0
z.form = finite
// The mantissa may have a decimal point (fcount <= 0) and there
// may be a nonzero exponent exp. The decimal point amounts to a
// division by b**(-fcount). An exponent means multiplication by
......@@ -142,7 +140,14 @@ func (z *Float) Scan(r io.ByteScanner, base int) (f *Float, b int, err error) {
// we don't need exp anymore
// apply 2**exp2
z.setExp(exp2)
if MinExp <= exp2 && exp2 <= MaxExp {
z.form = finite
z.exp = int32(exp2)
} else {
f = nil
err = fmt.Errorf("exponent overflow")
return
}
if exp10 == 0 {
// no decimal exponent to consider
......@@ -160,7 +165,6 @@ func (z *Float) Scan(r io.ByteScanner, base int) (f *Float, b int, err error) {
fpowTen := new(Float).SetInt(new(Int).SetBits(powTen))
// apply 10**exp10
// (uquo and umul do the rounding)
if exp10 < 0 {
z.uquo(z, fpowTen)
} else {
......
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