Commit 83843b16 authored by David Lazar's avatar David Lazar

cmd/compile: fix names of inlined methods from other packages

Previously, an inlined call to wg.Done() in package main would have the
following incorrect symbol name:

    main.(*sync.WaitGroup).Done

This change modifies methodname to return the correct symbol name:

    sync.(*WaitGroup).Done

This fix was suggested by @mdempsky.

Fixes #19467.

Change-Id: I0117838679ac5353789299c618ff8c326712d94d
Reviewed-on: https://go-review.googlesource.com/37866Reviewed-by: default avatarAustin Clements <austin@google.com>
parent 7bf0adc6
......@@ -1041,16 +1041,12 @@ func methodname(s *Sym, recv *Type) *Sym {
var p string
if star {
p = fmt.Sprintf("(*%v).%v", tsym, s)
p = fmt.Sprintf("(*%v).%v", tsym.Name, s)
} else {
p = fmt.Sprintf("%v.%v", tsym, s)
}
if exportname(tsym.Name) {
s = lookup(p)
} else {
s = Pkglookup(p, tsym.Pkg)
}
return s
}
......
// Copyright 2017 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package mysync
import "runtime"
type WaitGroup struct {
Callers []uintptr
}
func (wg *WaitGroup) Add(x int) {
wg.Callers = make([]uintptr, 32)
n := runtime.Callers(1, wg.Callers)
wg.Callers = wg.Callers[:n]
}
func (wg *WaitGroup) Done() {
wg.Add(-1)
}
// Copyright 2017 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package main
import (
"./mysync"
"log"
"runtime"
)
func main() {
var wg mysync.WaitGroup
wg.Done()
ci := runtime.CallersFrames(wg.Callers)
frames := make([]runtime.Frame, 0, 4)
for {
frame, more := ci.Next()
frames = append(frames, frame)
if !more {
break
}
}
expecting := []string{
"mysync.(*WaitGroup).Add",
"mysync.(*WaitGroup).Done",
}
for i := 0; i < 2; i++ {
if frames[i].Function != expecting[i] {
log.Fatalf("frame %d: got %s, want %s", i, frames[i].Function, expecting[i])
}
}
}
// rundir -l=4
// Copyright 2017 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package ignored
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