Commit c0392d2e authored by Austin Clements's avatar Austin Clements

runtime: make the heap bitmap sparse

This splits the heap bitmap into separate chunks for every 64MB of the
heap and introduces an index mapping from virtual address to metadata.
It modifies the heapBits abstraction to use this two-level structure.
Finally, it modifies heapBitsSetType to unroll the bitmap into the
object itself and then copy it out if the bitmap would span
discontiguous bitmap chunks.

This is a step toward supporting general sparse heaps, which will
eliminate address space conflict failures as well as the limit on the
heap size.

It's also advantageous for 32-bit. 32-bit already supports
discontiguous heaps by always starting the arena at address 0.
However, as a result, with a contiguous bitmap, if the kernel chooses
a high address (near 2GB) for a heap mapping, the runtime is forced to
map up to 128MB of heap bitmap. Now the runtime can map sections of
the bitmap for just the parts of the address space used by the heap.

Updates #10460.

This slightly slows down the x/garbage and compilebench benchmarks.
However, I think the slowdown is acceptably small.

name        old time/op     new time/op     delta
Template        178ms ± 1%      180ms ± 1%  +0.78%    (p=0.029 n=10+10)
Unicode        85.7ms ± 2%     86.5ms ± 2%    ~       (p=0.089 n=10+10)
GoTypes         594ms ± 0%      599ms ± 1%  +0.70%    (p=0.000 n=9+9)
Compiler        2.86s ± 0%      2.87s ± 0%  +0.40%    (p=0.001 n=9+9)
SSA             7.23s ± 2%      7.29s ± 2%  +0.94%    (p=0.029 n=10+10)
Flate           116ms ± 1%      117ms ± 1%  +0.99%    (p=0.000 n=9+9)
GoParser        146ms ± 1%      146ms ± 0%    ~       (p=0.193 n=10+7)
Reflect         399ms ± 0%      403ms ± 1%  +0.89%    (p=0.001 n=10+10)
Tar             173ms ± 1%      174ms ± 1%  +0.91%    (p=0.013 n=10+9)
XML             208ms ± 1%      210ms ± 1%  +0.93%    (p=0.000 n=10+10)
[Geo mean]      368ms           371ms       +0.79%

name                       old time/op  new time/op  delta
Garbage/benchmem-MB=64-12  2.17ms ± 1%  2.21ms ± 1%  +2.15%  (p=0.000 n=20+20)

Change-Id: I037fd283221976f4f61249119d6b97b100bcbc66
Reviewed-on: https://go-review.googlesource.com/85883
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: default avatarRick Hudson <rlh@golang.org>
parent f61057c4
......@@ -154,6 +154,39 @@ const (
// since the arena starts at address 0.
_MaxMem = 1<<_MHeapMap_TotalBits - 1
// memLimitBits is the maximum number of bits in a heap address.
//
// On 64-bit platforms, we limit this to 48 bits because that
// is the maximum supported by Linux across all 64-bit
// architectures, with the exception of s390x.
// s390x supports full 64-bit addresses, but the allocator
// will panic in the unlikely event we exceed 48 bits.
//
// On 32-bit platforms, we accept the full 32-bit address
// space because doing so is cheap.
// mips32 only has access to the low 2GB of virtual memory, so
// we further limit it to 31 bits.
//
// The size of the arena index is proportional to
// 1<<memLimitBits, so it's important that this not be too
// large. 48 bits is about the threshold; above that we would
// need to go to a two level arena index.
memLimitBits = _64bit*48 + (1-_64bit)*(32-(sys.GoarchMips+sys.GoarchMipsle))
// memLimit is one past the highest possible heap pointer value.
memLimit = 1 << memLimitBits
// heapArenaBytes is the size of a heap arena. The heap
// consists of mappings of size heapArenaBytes, aligned to
// heapArenaBytes. The initial heap mapping is one arena.
//
// TODO: Right now only the bitmap is divided into separate
// arenas, but shortly all of the heap will be.
heapArenaBytes = (64<<20)*_64bit + (4<<20)*(1-_64bit)
// heapArenaBitmapBytes is the size of each heap arena's bitmap.
heapArenaBitmapBytes = heapArenaBytes / (sys.PtrSize * 8 / 2)
// Max number of threads to run garbage collection.
// 2, 3, and 4 are all plausible maximums depending
// on the hardware details of the machine. The garbage
......@@ -221,6 +254,12 @@ func mallocinit() {
testdefersizes()
if heapArenaBitmapBytes&(heapArenaBitmapBytes-1) != 0 {
// heapBits expects modular arithmetic on bitmap
// addresses to work.
throw("heapArenaBitmapBytes not a power of 2")
}
// Copy class sizes out for statistics table.
for i := range class_to_size {
memstats.by_size[i].size = uint32(class_to_size[i])
......@@ -248,9 +287,6 @@ func mallocinit() {
// The spans array holds one *mspan per _PageSize of arena.
var spansSize uintptr = (_MaxMem + 1) / _PageSize * sys.PtrSize
spansSize = round(spansSize, _PageSize)
// The bitmap holds 2 bits per word of arena.
var bitmapSize uintptr = (_MaxMem + 1) / (sys.PtrSize * 8 / 2)
bitmapSize = round(bitmapSize, _PageSize)
// Set up the allocation arena, a contiguous area of memory where
// allocated data will be found.
......@@ -275,9 +311,6 @@ func mallocinit() {
// not collecting memory because some non-pointer block of memory
// had a bit pattern that matched a memory address.
//
// Actually we reserve 544 GB (because the bitmap ends up being 32 GB)
// but it hardly matters: e0 00 is not valid UTF-8 either.
//
// If this fails we fall back to the 32 bit memory mechanism
//
// However, on arm64, we ignore all this advice above and slam the
......@@ -285,7 +318,7 @@ func mallocinit() {
// translation buffers, the user address space is limited to 39 bits
// On darwin/arm64, the address space is even smaller.
arenaSize := round(_MaxMem, _PageSize)
pSize = bitmapSize + spansSize + arenaSize + _PageSize
pSize = spansSize + arenaSize + _PageSize
for i := 0; i <= 0x7f; i++ {
switch {
case GOARCH == "arm64" && GOOS == "darwin":
......@@ -344,7 +377,7 @@ func mallocinit() {
// away from the running binary image and then round up
// to a MB boundary.
p = round(firstmoduledata.end+(1<<18), 1<<20)
pSize = bitmapSize + spansSize + arenaSize + _PageSize
pSize = spansSize + arenaSize + _PageSize
if p <= procBrk && procBrk < p+pSize {
// Move the start above the brk,
// leaving some room for future brk
......@@ -369,8 +402,6 @@ func mallocinit() {
spansStart := p1
p1 += spansSize
mheap_.bitmap_start = p1
p1 += bitmapSize
if sys.PtrSize == 4 {
// Set arena_start such that we can accept memory
// reservations located anywhere in the 4GB virtual space.
......@@ -383,24 +414,18 @@ func mallocinit() {
mheap_.arena_alloc = p1
mheap_.arena_reserved = reserved
// Pre-compute the value heapBitsForAddr can use to directly
// map a heap address to a bitmap address. The obvious
// computation is:
//
// bitp = bitmap_start + (addr - arena_start)/ptrSize/4
//
// We can shuffle this to
//
// bitp = (bitmap_start - arena_start/ptrSize/4) + addr/ptrSize/4
//
// bitmap_delta is the value of the first term.
mheap_.bitmap_delta = mheap_.bitmap_start - mheap_.arena_start/heapBitmapScale
if mheap_.arena_start&(_PageSize-1) != 0 {
println("bad pagesize", hex(p), hex(p1), hex(spansSize), hex(bitmapSize), hex(_PageSize), "start", hex(mheap_.arena_start))
println("bad pagesize", hex(p), hex(p1), hex(spansSize), hex(_PageSize), "start", hex(mheap_.arena_start))
throw("misrounded allocation in mallocinit")
}
// Map the arena index. Most of this will never be touched.
var untracked uint64
mheap_.arenas = (*[memLimit / heapArenaBytes]*heapArena)(persistentalloc(unsafe.Sizeof(*mheap_.arenas), sys.PtrSize, &untracked))
if mheap_.arenas == nil {
throw("failed to allocate arena index")
}
// Initialize the rest of the allocator.
mheap_.init(spansStart, spansSize)
_g_ := getg()
......
This diff is collapsed.
......@@ -114,9 +114,6 @@ type mheap struct {
nsmallfree [_NumSizeClasses]uint64 // number of frees for small objects (<=maxsmallsize)
// range of addresses we might see in the heap
bitmap_start uintptr // Points to first byte of bitmap
bitmap_mapped uintptr
bitmap_delta uintptr // Used to map heap address to bitmap address
// The arena_* fields indicate the addresses of the Go heap.
//
......@@ -143,6 +140,21 @@ type mheap struct {
// here and *must* clobber it to use it.
arena_reserved bool
// arenas is the heap arena index. arenas[va/heapArenaBytes]
// points to the metadata for the heap arena containing va.
//
// For regions of the address space that are not backed by the
// Go heap, the arena index contains nil.
//
// Modifications are protected by mheap_.lock. Reads can be
// performed without locking; however, a given entry can
// transition from nil to non-nil at any time when the lock
// isn't held. (Entries never transitions back to nil.)
//
// This structure is fully mapped by mallocinit, so it's safe
// to probe any index.
arenas *[memLimit / heapArenaBytes]*heapArena
//_ uint32 // ensure 64-bit alignment
// central free lists for small size classes.
......@@ -167,6 +179,23 @@ type mheap struct {
var mheap_ mheap
// A heapArena stores metadata for a heap arena. heapArenas are stored
// outside of the Go heap and accessed via the mheap_.arenas index.
//
// This gets allocated directly from the OS, so ideally it should be a
// multiple of the system page size. For example, avoid adding small
// fields.
//
//go:notinheap
type heapArena struct {
// bitmap stores the pointer/scalar bitmap for the words in
// this arena. See mbitmap.go for a description. Use the
// heapBits type to access this.
bitmap [heapArenaBitmapBytes]byte
// TODO: Also store the spans map here.
}
// An MSpan is a run of pages.
//
// When a MSpan is in the heap free list, state == MSpanFree
......@@ -507,8 +536,21 @@ func (h *mheap) setArenaUsed(arena_used uintptr, racemap bool) {
// avoids faults when other threads try access these regions immediately
// after observing the change to arena_used.
// Map the bitmap.
h.mapBits(arena_used)
// Allocate heap arena metadata.
for ri := h.arena_used / heapArenaBytes; ri < (arena_used+heapArenaBytes-1)/heapArenaBytes; ri++ {
if h.arenas[ri] != nil {
continue
}
r := (*heapArena)(persistentalloc(unsafe.Sizeof(heapArena{}), sys.PtrSize, &memstats.gc_sys))
if r == nil {
throw("runtime: out of memory allocating heap arena metadata")
}
// Store atomically just in case an object from the
// new heap arena becomes visible before the heap lock
// is released (which shouldn't happen, but there's
// little downside to this).
atomic.StorepNoWB(unsafe.Pointer(&h.arenas[ri]), unsafe.Pointer(r))
}
// Map spans array.
h.mapSpans(arena_used)
......
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