Commit dbe3522c authored by Keith Randall's avatar Keith Randall

runtime: fix hashmap load factor computation

overLoadFactor wasn't really doing what it says it does.
It was reporting overOrEqualToLoadFactor.  That's actually what we
want when adding an entry to a map, but it isn't what we want when
constructing a map in the first place.

The impetus for this change is that if you make a map with a hint
of exactly 8 (which happens, for example, with the unitMap in
time/format.go), we allocate 2 buckets for it instead of 1.

Instead, make overLoadFactor really report when it is > the max
allowed load factor, not >=.  Adjust the callers who want to ensure
that the map is no more than the max load factor after an insertion
by adding a +1 to the current (pre-addition) size.

Change-Id: Ie8d85344800a9a870036b637b1031ddd9e4b93f9
Reviewed-on: https://go-review.googlesource.com/61053
Run-TryBot: Keith Randall <khr@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: default avatarMartin Möhrmann <moehrmann@google.com>
parent a6a92b18
......@@ -376,3 +376,8 @@ func (rw *RWMutex) Lock() {
func (rw *RWMutex) Unlock() {
rw.rw.unlock()
}
func MapBuckets(m map[int]int) int {
h := *(**hmap)(unsafe.Pointer(&m))
return 1 << h.B
}
......@@ -573,7 +573,7 @@ again:
// If we hit the max load factor or we have too many overflow buckets,
// and we're not already in the middle of growing, start growing.
if !h.growing() && (overLoadFactor(h.count, h.B) || tooManyOverflowBuckets(h.noverflow, h.B)) {
if !h.growing() && (overLoadFactor(h.count+1, h.B) || tooManyOverflowBuckets(h.noverflow, h.B)) {
hashGrow(t, h)
goto again // Growing the table invalidates everything, so try again
}
......@@ -904,7 +904,7 @@ func hashGrow(t *maptype, h *hmap) {
// Otherwise, there are too many overflow buckets,
// so keep the same number of buckets and "grow" laterally.
bigger := uint8(1)
if !overLoadFactor(h.count, h.B) {
if !overLoadFactor(h.count+1, h.B) {
bigger = 0
h.flags |= sameSizeGrow
}
......@@ -944,7 +944,7 @@ func hashGrow(t *maptype, h *hmap) {
// overLoadFactor reports whether count items placed in 1<<B buckets is over loadFactor.
func overLoadFactor(count int, B uint8) bool {
return count >= bucketCnt && uintptr(count) >= loadFactorNum*(bucketShift(B)/loadFactorDen)
return count > bucketCnt && uintptr(count) > loadFactorNum*(bucketShift(B)/loadFactorDen)
}
// tooManyOverflowBuckets reports whether noverflow buckets is too many for a map with 1<<B buckets.
......
......@@ -406,7 +406,7 @@ again:
// If we hit the max load factor or we have too many overflow buckets,
// and we're not already in the middle of growing, start growing.
if !h.growing() && (overLoadFactor(h.count, h.B) || tooManyOverflowBuckets(h.noverflow, h.B)) {
if !h.growing() && (overLoadFactor(h.count+1, h.B) || tooManyOverflowBuckets(h.noverflow, h.B)) {
hashGrow(t, h)
goto again // Growing the table invalidates everything, so try again
}
......@@ -495,7 +495,7 @@ again:
// If we hit the max load factor or we have too many overflow buckets,
// and we're not already in the middle of growing, start growing.
if !h.growing() && (overLoadFactor(h.count, h.B) || tooManyOverflowBuckets(h.noverflow, h.B)) {
if !h.growing() && (overLoadFactor(h.count+1, h.B) || tooManyOverflowBuckets(h.noverflow, h.B)) {
hashGrow(t, h)
goto again // Growing the table invalidates everything, so try again
}
......@@ -596,7 +596,7 @@ again:
// If we hit the max load factor or we have too many overflow buckets,
// and we're not already in the middle of growing, start growing.
if !h.growing() && (overLoadFactor(h.count, h.B) || tooManyOverflowBuckets(h.noverflow, h.B)) {
if !h.growing() && (overLoadFactor(h.count+1, h.B) || tooManyOverflowBuckets(h.noverflow, h.B)) {
hashGrow(t, h)
goto again // Growing the table invalidates everything, so try again
}
......
......@@ -596,6 +596,35 @@ func TestIgnoreBogusMapHint(t *testing.T) {
}
}
func TestMapBuckets(t *testing.T) {
// Test that maps of different sizes have the right number of buckets.
// These tests depend on bucketCnt and loadFactor* in hashmap.go.
for _, tt := range [...]struct {
n, b int
}{
{8, 1},
{9, 2},
{13, 2},
{14, 4},
{26, 4},
} {
m := map[int]int{}
for i := 0; i < tt.n; i++ {
m[i] = i
}
if got := runtime.MapBuckets(m); got != tt.b {
t.Errorf("no hint n=%d want %d buckets, got %d", tt.n, tt.b, got)
}
m = make(map[int]int, tt.n)
for i := 0; i < tt.n; i++ {
m[i] = i
}
if got := runtime.MapBuckets(m); got != tt.b {
t.Errorf("hint n=%d want %d buckets, got %d", tt.n, tt.b, got)
}
}
}
func benchmarkMapPop(b *testing.B, n int) {
m := map[int]int{}
for i := 0; i < b.N; i++ {
......
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