Commit ed2ac9b8 authored by Rob Pike's avatar Rob Pike

casify reflect.

R=rsc
DELTA=513  (0 added, 2 deleted, 511 changed)
OCL=22954
CL=22956
parent aedfb397
......@@ -87,8 +87,6 @@ func valuedump(s, t string) {
assert(reflect.ValueToString(v), t);
}
export type empty interface {}
export type T struct { a int; b float64; c string; d *int }
export func TestAll(tt *testing.T) { // TODO(r): wrap up better
......@@ -342,14 +340,14 @@ export func TestBigUnnamedStruct(t *testing.T) {
}
}
type Big struct {
type big struct {
a, b, c, d, e int64
}
export func TestBigStruct(t *testing.T) {
b := Big{1, 2, 3, 4, 5};
b := big{1, 2, 3, 4, 5};
v := NewValue(b);
b1 := v.Interface().(Big);
b1 := v.Interface().(big);
if b1.a != b.a || b1.b != b.b || b1.c != b.c || b1.d != b.d || b1.e != b.e {
t.Errorf("NewValue(%v).Interface().(Big) = %v", b, b1);
t.Errorf("NewValue(%v).Interface().(big) = %v", b, b1);
}
}
......@@ -15,7 +15,7 @@ import (
export func TypeToString(typ Type, expand bool) string
export func ValueToString(val Value) string
func DoubleQuote(s string) string {
func doubleQuote(s string) string {
out := "\"";
for i := 0; i < len(s); i++ {
c := s[i];
......@@ -38,12 +38,12 @@ func DoubleQuote(s string) string {
return out;
}
type HasFields interface {
type hasFields interface {
Field(i int) (name string, typ Type, tag string, offset int);
Len() int;
}
func TypeFieldsToString(t HasFields, sep string) string {
func typeFieldsToString(t hasFields, sep string) string {
var str string;
for i := 0; i < t.Len(); i++ {
str1, typ, tag, offset := t.Field(i);
......@@ -52,7 +52,7 @@ func TypeFieldsToString(t HasFields, sep string) string {
}
str1 += TypeToString(typ, false);
if tag != "" {
str1 += " " + DoubleQuote(tag);
str1 += " " + doubleQuote(tag);
}
if i < t.Len() - 1 {
str1 += sep + " ";
......@@ -62,7 +62,7 @@ func TypeFieldsToString(t HasFields, sep string) string {
return str;
}
func TypeToString(typ Type, expand bool) string {
export func TypeToString(typ Type, expand bool) string {
var str string;
if name := typ.Name(); !expand && name != "" {
return name
......@@ -105,14 +105,14 @@ func TypeToString(typ Type, expand bool) string {
}
return str + TypeToString(c.Elem(), false);
case StructKind:
return "struct{" + TypeFieldsToString(typ, ";") + "}";
return "struct{" + typeFieldsToString(typ, ";") + "}";
case InterfaceKind:
return "interface{" + TypeFieldsToString(typ, ";") + "}";
return "interface{" + typeFieldsToString(typ, ";") + "}";
case FuncKind:
f := typ.(FuncType);
str = "(" + TypeFieldsToString(f.In(), ",") + ")";
str = "(" + typeFieldsToString(f.In(), ",") + ")";
if f.Out() != nil {
str += "(" + TypeFieldsToString(f.Out(), ",") + ")";
str += "(" + typeFieldsToString(f.Out(), ",") + ")";
}
return str;
default:
......@@ -126,7 +126,7 @@ func integer(v int64) string {
return strconv.Itoa64(v);
}
func ValueToString(val Value) string {
export func ValueToString(val Value) string {
var str string;
typ := val.Type();
switch(val.Kind()) {
......
......@@ -48,8 +48,8 @@ export const (
var ptrsize int
var interfacesize int
var MissingString = "$missing$" // syntactic name for undefined type names
var DotDotDotString = "..."
var missingString = "$missing$" // syntactic name for undefined type names
var dotDotDotString = "..."
export type Type interface {
Kind() int;
......@@ -90,50 +90,50 @@ func (c *commonType) Size() int {
// -- Basic
type BasicType struct {
type basicType struct {
commonType
}
func NewBasicType(name string, kind int, size int) Type {
return &BasicType{ commonType{kind, name, name, size} }
func newBasicType(name string, kind int, size int) Type {
return &basicType{ commonType{kind, name, name, size} }
}
// Prebuilt basic types
export var (
Missing = NewBasicType(MissingString, MissingKind, 1);
DotDotDot = NewBasicType(DotDotDotString, DotDotDotKind, 16); // TODO(r): size of interface?
Bool = NewBasicType("bool", BoolKind, 1); // TODO: need to know how big a bool is
Int = NewBasicType("int", IntKind, 4); // TODO: need to know how big an int is
Int8 = NewBasicType("int8", Int8Kind, 1);
Int16 = NewBasicType("int16", Int16Kind, 2);
Int32 = NewBasicType("int32", Int32Kind, 4);
Int64 = NewBasicType("int64", Int64Kind, 8);
Uint = NewBasicType("uint", UintKind, 4); // TODO: need to know how big a uint is
Uint8 = NewBasicType("uint8", Uint8Kind, 1);
Uint16 = NewBasicType("uint16", Uint16Kind, 2);
Uint32 = NewBasicType("uint32", Uint32Kind, 4);
Uint64 = NewBasicType("uint64", Uint64Kind, 8);
Uintptr = NewBasicType("uintptr", UintptrKind, 8); // TODO: need to know how big a uintptr is
Float = NewBasicType("float", FloatKind, 4); // TODO: need to know how big a float is
Float32 = NewBasicType("float32", Float32Kind, 4);
Float64 = NewBasicType("float64", Float64Kind, 8);
Float80 = NewBasicType("float80", Float80Kind, 10); // TODO: strange size?
String = NewBasicType("string", StringKind, 8); // implemented as a pointer
Missing = newBasicType(missingString, MissingKind, 1);
DotDotDot = newBasicType(dotDotDotString, DotDotDotKind, 16); // TODO(r): size of interface?
Bool = newBasicType("bool", BoolKind, 1); // TODO: need to know how big a bool is
Int = newBasicType("int", IntKind, 4); // TODO: need to know how big an int is
Int8 = newBasicType("int8", Int8Kind, 1);
Int16 = newBasicType("int16", Int16Kind, 2);
Int32 = newBasicType("int32", Int32Kind, 4);
Int64 = newBasicType("int64", Int64Kind, 8);
Uint = newBasicType("uint", UintKind, 4); // TODO: need to know how big a uint is
Uint8 = newBasicType("uint8", Uint8Kind, 1);
Uint16 = newBasicType("uint16", Uint16Kind, 2);
Uint32 = newBasicType("uint32", Uint32Kind, 4);
Uint64 = newBasicType("uint64", Uint64Kind, 8);
Uintptr = newBasicType("uintptr", UintptrKind, 8); // TODO: need to know how big a uintptr is
Float = newBasicType("float", FloatKind, 4); // TODO: need to know how big a float is
Float32 = newBasicType("float32", Float32Kind, 4);
Float64 = newBasicType("float64", Float64Kind, 8);
Float80 = newBasicType("float80", Float80Kind, 10); // TODO: strange size?
String = newBasicType("string", StringKind, 8); // implemented as a pointer
)
// Stub types allow us to defer evaluating type names until needed.
// If the name is empty, the type must be non-nil.
type StubType struct {
type stubType struct {
name string;
typ Type;
}
func NewStubType(name string, typ Type) *StubType {
return &StubType{name, typ}
func newStubType(name string, typ Type) *stubType {
return &stubType{name, typ}
}
func (t *StubType) Get() Type {
func (t *stubType) Get() Type {
if t.typ == nil {
t.typ = ExpandType(t.name)
}
......@@ -146,16 +146,16 @@ export type PtrType interface {
Sub() Type
}
type PtrTypeStruct struct {
type ptrTypeStruct struct {
commonType;
sub *StubType;
sub *stubType;
}
func NewPtrTypeStruct(name, typestring string, sub *StubType) *PtrTypeStruct {
return &PtrTypeStruct{ commonType{PtrKind, typestring, name, ptrsize}, sub}
func newPtrTypeStruct(name, typestring string, sub *stubType) *ptrTypeStruct {
return &ptrTypeStruct{ commonType{PtrKind, typestring, name, ptrsize}, sub}
}
func (t *PtrTypeStruct) Sub() Type {
func (t *ptrTypeStruct) Sub() Type {
return t.sub.Get()
}
......@@ -167,34 +167,34 @@ export type ArrayType interface {
Elem() Type;
}
type ArrayTypeStruct struct {
type arrayTypeStruct struct {
commonType;
elem *StubType;
elem *stubType;
open bool; // otherwise fixed size
len int;
}
func NewArrayTypeStruct(name, typestring string, open bool, len int, elem *StubType) *ArrayTypeStruct {
return &ArrayTypeStruct{ commonType{ArrayKind, typestring, name, 0}, elem, open, len}
func newArrayTypeStruct(name, typestring string, open bool, len int, elem *stubType) *arrayTypeStruct {
return &arrayTypeStruct{ commonType{ArrayKind, typestring, name, 0}, elem, open, len}
}
func (t *ArrayTypeStruct) Size() int {
func (t *arrayTypeStruct) Size() int {
if t.open {
return ptrsize*2 // open arrays are 2-word headers
}
return t.len * t.elem.Get().Size();
}
func (t *ArrayTypeStruct) Open() bool {
func (t *arrayTypeStruct) Open() bool {
return t.open
}
func (t *ArrayTypeStruct) Len() int {
func (t *arrayTypeStruct) Len() int {
// what about open array? TODO
return t.len
}
func (t *ArrayTypeStruct) Elem() Type {
func (t *arrayTypeStruct) Elem() Type {
return t.elem.Get()
}
......@@ -205,21 +205,21 @@ export type MapType interface {
Elem() Type;
}
type MapTypeStruct struct {
type mapTypeStruct struct {
commonType;
key *StubType;
elem *StubType;
key *stubType;
elem *stubType;
}
func NewMapTypeStruct(name, typestring string, key, elem *StubType) *MapTypeStruct {
return &MapTypeStruct{ commonType{MapKind, typestring, name, ptrsize}, key, elem}
func newMapTypeStruct(name, typestring string, key, elem *stubType) *mapTypeStruct {
return &mapTypeStruct{ commonType{MapKind, typestring, name, ptrsize}, key, elem}
}
func (t *MapTypeStruct) Key() Type {
func (t *mapTypeStruct) Key() Type {
return t.key.Get()
}
func (t *MapTypeStruct) Elem() Type {
func (t *mapTypeStruct) Elem() Type {
return t.elem.Get()
}
......@@ -236,21 +236,21 @@ export const ( // channel direction
BothDir = SendDir | RecvDir;
)
type ChanTypeStruct struct {
type chanTypeStruct struct {
commonType;
elem *StubType;
elem *stubType;
dir int;
}
func NewChanTypeStruct(name, typestring string, dir int, elem *StubType) *ChanTypeStruct {
return &ChanTypeStruct{ commonType{ChanKind, typestring, name, ptrsize}, elem, dir}
func newChanTypeStruct(name, typestring string, dir int, elem *stubType) *chanTypeStruct {
return &chanTypeStruct{ commonType{ChanKind, typestring, name, ptrsize}, elem, dir}
}
func (t *ChanTypeStruct) Dir() int {
func (t *chanTypeStruct) Dir() int {
return t.dir
}
func (t *ChanTypeStruct) Elem() Type {
func (t *chanTypeStruct) Elem() Type {
return t.elem.Get()
}
......@@ -261,25 +261,25 @@ export type StructType interface {
Len() int;
}
type Field struct {
type structField struct {
name string;
typ *StubType;
typ *stubType;
tag string;
size int;
offset int;
}
type StructTypeStruct struct {
type structTypeStruct struct {
commonType;
field []Field;
field []structField;
}
func NewStructTypeStruct(name, typestring string, field []Field) *StructTypeStruct {
return &StructTypeStruct{ commonType{StructKind, typestring, name, 0}, field}
func newStructTypeStruct(name, typestring string, field []structField) *structTypeStruct {
return &structTypeStruct{ commonType{StructKind, typestring, name, 0}, field}
}
// TODO: not portable; depends on 6g
func (t *StructTypeStruct) Size() int {
func (t *structTypeStruct) Size() int {
if t.size > 0 {
return t.size
}
......@@ -303,14 +303,14 @@ func (t *StructTypeStruct) Size() int {
return size;
}
func (t *StructTypeStruct) Field(i int) (name string, typ Type, tag string, offset int) {
func (t *structTypeStruct) Field(i int) (name string, typ Type, tag string, offset int) {
if t.field[i].offset == 0 {
t.Size(); // will compute offsets
}
return t.field[i].name, t.field[i].typ.Get(), t.field[i].tag, t.field[i].offset
}
func (t *StructTypeStruct) Len() int {
func (t *structTypeStruct) Len() int {
return len(t.field)
}
......@@ -321,24 +321,24 @@ export type InterfaceType interface {
Len() int;
}
type InterfaceTypeStruct struct {
type interfaceTypeStruct struct {
commonType;
field []Field;
field []structField;
}
func NewInterfaceTypeStruct(name, typestring string, field []Field) *InterfaceTypeStruct {
return &InterfaceTypeStruct{ commonType{InterfaceKind, typestring, name, interfacesize}, field }
func newInterfaceTypeStruct(name, typestring string, field []structField) *interfaceTypeStruct {
return &interfaceTypeStruct{ commonType{InterfaceKind, typestring, name, interfacesize}, field }
}
func (t *InterfaceTypeStruct) Field(i int) (name string, typ Type, tag string, offset int) {
func (t *interfaceTypeStruct) Field(i int) (name string, typ Type, tag string, offset int) {
return t.field[i].name, t.field[i].typ.Get(), "", 0
}
func (t *InterfaceTypeStruct) Len() int {
func (t *interfaceTypeStruct) Len() int {
return len(t.field)
}
var NilInterface = NewInterfaceTypeStruct("nil", "", make([]Field, 0));
var nilInterface = newInterfaceTypeStruct("nil", "", make([]structField, 0));
// -- Func
......@@ -347,26 +347,26 @@ export type FuncType interface {
Out() StructType;
}
type FuncTypeStruct struct {
type funcTypeStruct struct {
commonType;
in *StructTypeStruct;
out *StructTypeStruct;
in *structTypeStruct;
out *structTypeStruct;
}
func NewFuncTypeStruct(name, typestring string, in, out *StructTypeStruct) *FuncTypeStruct {
return &FuncTypeStruct{ commonType{FuncKind, typestring, name, 0}, in, out }
func newFuncTypeStruct(name, typestring string, in, out *structTypeStruct) *funcTypeStruct {
return &funcTypeStruct{ commonType{FuncKind, typestring, name, 0}, in, out }
}
func (t *FuncTypeStruct) Size() int {
func (t *funcTypeStruct) Size() int {
panic("reflect.type: func.Size(): cannot happen");
return 0
}
func (t *FuncTypeStruct) In() StructType {
func (t *funcTypeStruct) In() StructType {
return t.in
}
func (t *FuncTypeStruct) Out() StructType {
func (t *funcTypeStruct) Out() StructType {
if t.out == nil { // nil.(StructType) != nil so make sure caller sees real nil
return nil
}
......@@ -380,20 +380,20 @@ var types map[string] Type
var typestring map[string] string
var initialized bool = false
// Map of basic types to prebuilt StubTypes
var basicstub map[string] *StubType
// Map of basic types to prebuilt stubTypes
var basicstub map[string] *stubType
var MissingStub *StubType;
var DotDotDotStub *StubType;
var missingStub *stubType;
var dotDotDotStub *stubType;
// The database stored in the maps is global; use locking to guarantee safety.
var typestringlock sync.Mutex
func Lock() {
func lock() {
typestringlock.Lock()
}
func Unlock() {
func unlock() {
typestringlock.Unlock()
}
......@@ -401,15 +401,15 @@ func init() {
ptrsize = 8; // TODO: compute this
interfacesize = 2*ptrsize; // TODO: compute this
Lock(); // not necessary because of init ordering but be safe.
lock(); // not necessary because of init ordering but be safe.
types = make(map[string] Type);
typestring = make(map[string] string);
basicstub = make(map[string] *StubType);
basicstub = make(map[string] *stubType);
// Basics go into types table
types[MissingString] = Missing;
types[DotDotDotString] = DotDotDot;
types[missingString] = Missing;
types[dotDotDotString] = DotDotDot;
types["int"] = Int;
types["int8"] = Int8;
types["int16"] = Int16;
......@@ -429,29 +429,29 @@ func init() {
types["bool"] = Bool;
// Basics get prebuilt stubs
MissingStub = NewStubType(MissingString, Missing);
DotDotDotStub = NewStubType(DotDotDotString, DotDotDot);
basicstub[MissingString] = MissingStub;
basicstub[DotDotDotString] = DotDotDotStub;
basicstub["int"] = NewStubType("int", Int);
basicstub["int8"] = NewStubType("int8", Int8);
basicstub["int16"] = NewStubType("int16", Int16);
basicstub["int32"] = NewStubType("int32", Int32);
basicstub["int64"] = NewStubType("int64", Int64);
basicstub["uint"] = NewStubType("uint", Uint);
basicstub["uint8"] = NewStubType("uint8", Uint8);
basicstub["uint16"] = NewStubType("uint16", Uint16);
basicstub["uint32"] = NewStubType("uint32", Uint32);
basicstub["uint64"] = NewStubType("uint64", Uint64);
basicstub["uintptr"] = NewStubType("uintptr", Uintptr);
basicstub["float"] = NewStubType("float", Float);
basicstub["float32"] = NewStubType("float32", Float32);
basicstub["float64"] = NewStubType("float64", Float64);
basicstub["float80"] = NewStubType("float80", Float80);
basicstub["string"] = NewStubType("string", String);
basicstub["bool"] = NewStubType("bool", Bool);
Unlock();
missingStub = newStubType(missingString, Missing);
dotDotDotStub = newStubType(dotDotDotString, DotDotDot);
basicstub[missingString] = missingStub;
basicstub[dotDotDotString] = dotDotDotStub;
basicstub["int"] = newStubType("int", Int);
basicstub["int8"] = newStubType("int8", Int8);
basicstub["int16"] = newStubType("int16", Int16);
basicstub["int32"] = newStubType("int32", Int32);
basicstub["int64"] = newStubType("int64", Int64);
basicstub["uint"] = newStubType("uint", Uint);
basicstub["uint8"] = newStubType("uint8", Uint8);
basicstub["uint16"] = newStubType("uint16", Uint16);
basicstub["uint32"] = newStubType("uint32", Uint32);
basicstub["uint64"] = newStubType("uint64", Uint64);
basicstub["uintptr"] = newStubType("uintptr", Uintptr);
basicstub["float"] = newStubType("float", Float);
basicstub["float32"] = newStubType("float32", Float32);
basicstub["float64"] = newStubType("float64", Float64);
basicstub["float80"] = newStubType("float80", Float80);
basicstub["string"] = newStubType("string", String);
basicstub["bool"] = newStubType("bool", Bool);
unlock();
}
/*
......@@ -551,7 +551,7 @@ func unescape(s string, backslash bool) string {
}
// Simple parser for type strings
type Parser struct {
type typeParser struct {
str string; // string being parsed
token string; // the token being parsed now
tokstart int; // starting position of token
......@@ -561,12 +561,12 @@ type Parser struct {
// Return typestring starting at position i. It will finish at the
// end of the previous token (before trailing white space).
func (p *Parser) TypeString(i int) string {
func (p *typeParser) TypeString(i int) string {
return p.str[i:p.prevend];
}
// Load next token into p.token
func (p *Parser) Next() {
func (p *typeParser) Next() {
p.prevend = p.index;
token := "";
for ; p.index < len(p.str) && p.str[p.index] == ' '; p.index++ {
......@@ -588,9 +588,9 @@ func (p *Parser) Next() {
}
fallthrough; // shouldn't happen but let the parser figure it out
case c == '.':
if p.index < len(p.str)+2 && p.str[p.index-1:p.index+2] == DotDotDotString {
if p.index < len(p.str)+2 && p.str[p.index-1:p.index+2] == dotDotDotString {
p.index += 2;
p.token = DotDotDotString;
p.token = dotDotDotString;
return;
}
fallthrough; // shouldn't happen but let the parser figure it out
......@@ -627,14 +627,14 @@ func (p *Parser) Next() {
p.token = p.str[start : p.index];
}
func (p *Parser) Type(name string) *StubType
func (p *typeParser) Type(name string) *stubType
func (p *Parser) Array(name string, tokstart int) *StubType {
func (p *typeParser) Array(name string, tokstart int) *stubType {
size := 0;
open := true;
if p.token != "]" {
if len(p.token) == 0 || !isdigit(p.token[0]) {
return MissingStub
return missingStub
}
// write our own (trivial and simpleminded) atoi to avoid dependency
size = 0;
......@@ -645,46 +645,46 @@ func (p *Parser) Array(name string, tokstart int) *StubType {
open = false;
}
if p.token != "]" {
return MissingStub
return missingStub
}
p.Next();
elemtype := p.Type("");
return NewStubType(name, NewArrayTypeStruct(name, p.TypeString(tokstart), open, size, elemtype));
return newStubType(name, newArrayTypeStruct(name, p.TypeString(tokstart), open, size, elemtype));
}
func (p *Parser) Map(name string, tokstart int) *StubType {
func (p *typeParser) Map(name string, tokstart int) *stubType {
if p.token != "[" {
return MissingStub
return missingStub
}
p.Next();
keytype := p.Type("");
if p.token != "]" {
return MissingStub
return missingStub
}
p.Next();
elemtype := p.Type("");
return NewStubType(name, NewMapTypeStruct(name, p.TypeString(tokstart), keytype, elemtype));
return newStubType(name, newMapTypeStruct(name, p.TypeString(tokstart), keytype, elemtype));
}
func (p *Parser) Chan(name string, tokstart, dir int) *StubType {
func (p *typeParser) Chan(name string, tokstart, dir int) *stubType {
if p.token == "<-" {
if dir != BothDir {
return MissingStub
return missingStub
}
p.Next();
dir = SendDir;
}
elemtype := p.Type("");
return NewStubType(name, NewChanTypeStruct(name, p.TypeString(tokstart), dir, elemtype));
return newStubType(name, newChanTypeStruct(name, p.TypeString(tokstart), dir, elemtype));
}
// Parse array of fields for struct, interface, and func arguments
func (p *Parser) Fields(sep, term string) []Field {
a := make([]Field, 10);
func (p *typeParser) Fields(sep, term string) []structField {
a := make([]structField, 10);
nf := 0;
for p.token != "" && p.token != term {
if nf == len(a) {
a1 := make([]Field, 2*nf);
a1 := make([]structField, 2*nf);
for i := 0; i < nf; i++ {
a1[i] = a[i];
}
......@@ -711,59 +711,59 @@ func (p *Parser) Fields(sep, term string) []Field {
}
// A single type packaged as a field for a function return
func (p *Parser) OneField() []Field {
a := make([]Field, 1);
func (p *typeParser) OneField() []structField {
a := make([]structField, 1);
a[0].name = "";
a[0].typ = p.Type("");
return a;
}
func (p *Parser) Struct(name string, tokstart int) *StubType {
func (p *typeParser) Struct(name string, tokstart int) *stubType {
f := p.Fields(";", "}");
if p.token != "}" {
return MissingStub;
return missingStub;
}
p.Next();
return NewStubType(name, NewStructTypeStruct(name, p.TypeString(tokstart), f));
return newStubType(name, newStructTypeStruct(name, p.TypeString(tokstart), f));
}
func (p *Parser) Interface(name string, tokstart int) *StubType {
func (p *typeParser) Interface(name string, tokstart int) *stubType {
f := p.Fields(";", "}");
if p.token != "}" {
return MissingStub;
return missingStub;
}
p.Next();
return NewStubType(name, NewInterfaceTypeStruct(name, p.TypeString(tokstart), f));
return newStubType(name, newInterfaceTypeStruct(name, p.TypeString(tokstart), f));
}
func (p *Parser) Func(name string, tokstart int) *StubType {
func (p *typeParser) Func(name string, tokstart int) *stubType {
// may be 1 or 2 parenthesized lists
f1 := NewStructTypeStruct("", "", p.Fields(",", ")"));
f1 := newStructTypeStruct("", "", p.Fields(",", ")"));
if p.token != ")" {
return MissingStub;
return missingStub;
}
p.Next();
if p.token != "(" {
// 1 list: the in parameters are a list. Is there a single out parameter?
if p.token == "" || p.token == "}" || p.token == "," || p.token == ";" {
return NewStubType(name, NewFuncTypeStruct(name, p.TypeString(tokstart), f1, nil));
return newStubType(name, newFuncTypeStruct(name, p.TypeString(tokstart), f1, nil));
}
// A single out parameter.
f2 := NewStructTypeStruct("", "", p.OneField());
return NewStubType(name, NewFuncTypeStruct(name, p.TypeString(tokstart), f1, f2));
f2 := newStructTypeStruct("", "", p.OneField());
return newStubType(name, newFuncTypeStruct(name, p.TypeString(tokstart), f1, f2));
} else {
p.Next();
}
f2 := NewStructTypeStruct("", "", p.Fields(",", ")"));
f2 := newStructTypeStruct("", "", p.Fields(",", ")"));
if p.token != ")" {
return MissingStub;
return missingStub;
}
p.Next();
// 2 lists: the in and out parameters are present
return NewStubType(name, NewFuncTypeStruct(name, p.TypeString(tokstart), f1, f2));
return newStubType(name, newFuncTypeStruct(name, p.TypeString(tokstart), f1, f2));
}
func (p *Parser) Type(name string) *StubType {
func (p *typeParser) Type(name string) *stubType {
dir := BothDir;
tokstart := p.tokstart;
switch {
......@@ -772,7 +772,7 @@ func (p *Parser) Type(name string) *StubType {
case p.token == "*":
p.Next();
sub := p.Type("");
return NewStubType(name, NewPtrTypeStruct(name, p.TypeString(tokstart), sub));
return newStubType(name, newPtrTypeStruct(name, p.TypeString(tokstart), sub));
case p.token == "[":
p.Next();
return p.Array(name, tokstart);
......@@ -783,7 +783,7 @@ func (p *Parser) Type(name string) *StubType {
p.Next();
dir = RecvDir;
if p.token != "chan" {
return MissingStub;
return missingStub;
}
fallthrough;
case p.token == "chan":
......@@ -792,14 +792,14 @@ func (p *Parser) Type(name string) *StubType {
case p.token == "struct":
p.Next();
if p.token != "{" {
return MissingStub
return missingStub
}
p.Next();
return p.Struct(name, tokstart);
case p.token == "interface":
p.Next();
if p.token != "{" {
return MissingStub
return missingStub
}
p.Next();
return p.Interface(name, tokstart);
......@@ -808,10 +808,10 @@ func (p *Parser) Type(name string) *StubType {
return p.Func(name, tokstart);
case isdigit(p.token[0]):
p.Next();
return MissingStub;
return missingStub;
case special(p.token[0]):
p.Next();
return MissingStub;
return missingStub;
}
// must be an identifier. is it basic? if so, we have a stub
if s, ok := basicstub[p.token]; ok {
......@@ -819,7 +819,7 @@ func (p *Parser) Type(name string) *StubType {
if name != "" {
// Need to make a copy because we are renaming a basic type
b := s.Get();
s = NewStubType(name, NewBasicType(name, b.Kind(), b.Size()));
s = newStubType(name, newBasicType(name, b.Kind(), b.Size()));
}
return s
}
......@@ -832,9 +832,9 @@ func (p *Parser) Type(name string) *StubType {
}
if ndot != 1 {
p.Next();
return MissingStub;
return missingStub;
}
s := NewStubType(p.token, nil);
s := newStubType(p.token, nil);
p.Next();
return s;
}
......@@ -842,16 +842,16 @@ func (p *Parser) Type(name string) *StubType {
export func ParseTypeString(name, typestring string) Type {
if typestring == "" {
// If the typestring is empty, it represents (the type of) a nil interface value
return NilInterface
return nilInterface
}
p := new(Parser);
p := new(typeParser);
p.str = typestring;
p.Next();
return p.Type(name).Get();
}
// Create typestring map from reflect.typestrings() data. Lock is held.
func InitializeTypeStrings() {
func initializeTypeStrings() {
if initialized {
return
}
......@@ -885,13 +885,13 @@ func InitializeTypeStrings() {
}
// Look up type string associated with name. Lock is held.
func TypeNameToTypeString(name string) string {
func typeNameToTypeString(name string) string {
s, ok := typestring[name];
if !ok {
InitializeTypeStrings();
initializeTypeStrings();
s, ok = typestring[name];
if !ok {
s = MissingString;
s = missingString;
typestring[name] = s;
}
}
......@@ -899,16 +899,16 @@ func TypeNameToTypeString(name string) string {
}
// Type is known by name. Find (and create if necessary) its real type.
func ExpandType(name string) Type {
Lock();
export func ExpandType(name string) Type {
lock();
t, ok := types[name];
if ok {
Unlock();
unlock();
return t
}
types[name] = Missing; // prevent recursion; will overwrite
t1 := ParseTypeString(name, TypeNameToTypeString(name));
t1 := ParseTypeString(name, typeNameToTypeString(name));
types[name] = t1;
Unlock();
unlock();
return t1;
}
......@@ -12,9 +12,9 @@ import (
"unsafe";
)
type Addr unsafe.pointer
export type Addr unsafe.pointer
func EqualType(a, b Type) bool {
func equalType(a, b Type) bool {
return a.String() == b.String()
}
......@@ -58,9 +58,9 @@ func (c *commonValue) Interface() interface {} {
return i;
}
func NewValueAddr(typ Type, addr Addr) Value
func newValueAddr(typ Type, addr Addr) Value
type Creator *(typ Type, addr Addr) Value
type creatorFn *(typ Type, addr Addr) Value
// -- Missing
......@@ -71,12 +71,12 @@ export type MissingValue interface {
Addr() Addr;
}
type MissingValueStruct struct {
type missingValueStruct struct {
commonValue
}
func MissingCreator(typ Type, addr Addr) Value {
return &MissingValueStruct{ commonValue{MissingKind, typ, addr} }
func missingCreator(typ Type, addr Addr) Value {
return &missingValueStruct{ commonValue{MissingKind, typ, addr} }
}
// -- Int
......@@ -88,19 +88,19 @@ export type IntValue interface {
Type() Type;
}
type IntValueStruct struct {
type intValueStruct struct {
commonValue
}
func IntCreator(typ Type, addr Addr) Value {
return &IntValueStruct{ commonValue{IntKind, typ, addr} }
func intCreator(typ Type, addr Addr) Value {
return &intValueStruct{ commonValue{IntKind, typ, addr} }
}
func (v *IntValueStruct) Get() int {
func (v *intValueStruct) Get() int {
return *v.addr.(*int)
}
func (v *IntValueStruct) Set(i int) {
func (v *intValueStruct) Set(i int) {
*v.addr.(*int) = i
}
......@@ -113,19 +113,19 @@ export type Int8Value interface {
Type() Type;
}
type Int8ValueStruct struct {
type int8ValueStruct struct {
commonValue
}
func Int8Creator(typ Type, addr Addr) Value {
return &Int8ValueStruct{ commonValue{Int8Kind, typ, addr} }
func int8Creator(typ Type, addr Addr) Value {
return &int8ValueStruct{ commonValue{Int8Kind, typ, addr} }
}
func (v *Int8ValueStruct) Get() int8 {
func (v *int8ValueStruct) Get() int8 {
return *v.addr.(*int8)
}
func (v *Int8ValueStruct) Set(i int8) {
func (v *int8ValueStruct) Set(i int8) {
*v.addr.(*int8) = i
}
......@@ -138,19 +138,19 @@ export type Int16Value interface {
Type() Type;
}
type Int16ValueStruct struct {
type int16ValueStruct struct {
commonValue
}
func Int16Creator(typ Type, addr Addr) Value {
return &Int16ValueStruct{ commonValue{Int16Kind, typ, addr} }
func int16Creator(typ Type, addr Addr) Value {
return &int16ValueStruct{ commonValue{Int16Kind, typ, addr} }
}
func (v *Int16ValueStruct) Get() int16 {
func (v *int16ValueStruct) Get() int16 {
return *v.addr.(*int16)
}
func (v *Int16ValueStruct) Set(i int16) {
func (v *int16ValueStruct) Set(i int16) {
*v.addr.(*int16) = i
}
......@@ -163,19 +163,19 @@ export type Int32Value interface {
Type() Type;
}
type Int32ValueStruct struct {
type int32ValueStruct struct {
commonValue
}
func Int32Creator(typ Type, addr Addr) Value {
return &Int32ValueStruct{ commonValue{Int32Kind, typ, addr} }
func int32Creator(typ Type, addr Addr) Value {
return &int32ValueStruct{ commonValue{Int32Kind, typ, addr} }
}
func (v *Int32ValueStruct) Get() int32 {
func (v *int32ValueStruct) Get() int32 {
return *v.addr.(*int32)
}
func (v *Int32ValueStruct) Set(i int32) {
func (v *int32ValueStruct) Set(i int32) {
*v.addr.(*int32) = i
}
......@@ -188,19 +188,19 @@ export type Int64Value interface {
Type() Type;
}
type Int64ValueStruct struct {
type int64ValueStruct struct {
commonValue
}
func Int64Creator(typ Type, addr Addr) Value {
return &Int64ValueStruct{ commonValue{Int64Kind, typ, addr} }
func int64Creator(typ Type, addr Addr) Value {
return &int64ValueStruct{ commonValue{Int64Kind, typ, addr} }
}
func (v *Int64ValueStruct) Get() int64 {
func (v *int64ValueStruct) Get() int64 {
return *v.addr.(*int64)
}
func (v *Int64ValueStruct) Set(i int64) {
func (v *int64ValueStruct) Set(i int64) {
*v.addr.(*int64) = i
}
......@@ -213,19 +213,19 @@ export type UintValue interface {
Type() Type;
}
type UintValueStruct struct {
type uintValueStruct struct {
commonValue
}
func UintCreator(typ Type, addr Addr) Value {
return &UintValueStruct{ commonValue{UintKind, typ, addr} }
func uintCreator(typ Type, addr Addr) Value {
return &uintValueStruct{ commonValue{UintKind, typ, addr} }
}
func (v *UintValueStruct) Get() uint {
func (v *uintValueStruct) Get() uint {
return *v.addr.(*uint)
}
func (v *UintValueStruct) Set(i uint) {
func (v *uintValueStruct) Set(i uint) {
*v.addr.(*uint) = i
}
......@@ -238,19 +238,19 @@ export type Uint8Value interface {
Type() Type;
}
type Uint8ValueStruct struct {
type uint8ValueStruct struct {
commonValue
}
func Uint8Creator(typ Type, addr Addr) Value {
return &Uint8ValueStruct{ commonValue{Uint8Kind, typ, addr} }
func uint8Creator(typ Type, addr Addr) Value {
return &uint8ValueStruct{ commonValue{Uint8Kind, typ, addr} }
}
func (v *Uint8ValueStruct) Get() uint8 {
func (v *uint8ValueStruct) Get() uint8 {
return *v.addr.(*uint8)
}
func (v *Uint8ValueStruct) Set(i uint8) {
func (v *uint8ValueStruct) Set(i uint8) {
*v.addr.(*uint8) = i
}
......@@ -263,19 +263,19 @@ export type Uint16Value interface {
Type() Type;
}
type Uint16ValueStruct struct {
type uint16ValueStruct struct {
commonValue
}
func Uint16Creator(typ Type, addr Addr) Value {
return &Uint16ValueStruct{ commonValue{Uint16Kind, typ, addr} }
func uint16Creator(typ Type, addr Addr) Value {
return &uint16ValueStruct{ commonValue{Uint16Kind, typ, addr} }
}
func (v *Uint16ValueStruct) Get() uint16 {
func (v *uint16ValueStruct) Get() uint16 {
return *v.addr.(*uint16)
}
func (v *Uint16ValueStruct) Set(i uint16) {
func (v *uint16ValueStruct) Set(i uint16) {
*v.addr.(*uint16) = i
}
......@@ -288,19 +288,19 @@ export type Uint32Value interface {
Type() Type;
}
type Uint32ValueStruct struct {
type uint32ValueStruct struct {
commonValue
}
func Uint32Creator(typ Type, addr Addr) Value {
return &Uint32ValueStruct{ commonValue{Uint32Kind, typ, addr} }
func uint32Creator(typ Type, addr Addr) Value {
return &uint32ValueStruct{ commonValue{Uint32Kind, typ, addr} }
}
func (v *Uint32ValueStruct) Get() uint32 {
func (v *uint32ValueStruct) Get() uint32 {
return *v.addr.(*uint32)
}
func (v *Uint32ValueStruct) Set(i uint32) {
func (v *uint32ValueStruct) Set(i uint32) {
*v.addr.(*uint32) = i
}
......@@ -313,19 +313,19 @@ export type Uint64Value interface {
Type() Type;
}
type Uint64ValueStruct struct {
type uint64ValueStruct struct {
commonValue
}
func Uint64Creator(typ Type, addr Addr) Value {
return &Uint64ValueStruct{ commonValue{Uint64Kind, typ, addr} }
func uint64Creator(typ Type, addr Addr) Value {
return &uint64ValueStruct{ commonValue{Uint64Kind, typ, addr} }
}
func (v *Uint64ValueStruct) Get() uint64 {
func (v *uint64ValueStruct) Get() uint64 {
return *v.addr.(*uint64)
}
func (v *Uint64ValueStruct) Set(i uint64) {
func (v *uint64ValueStruct) Set(i uint64) {
*v.addr.(*uint64) = i
}
......@@ -338,19 +338,19 @@ export type UintptrValue interface {
Type() Type;
}
type UintptrValueStruct struct {
type uintptrValueStruct struct {
commonValue
}
func UintptrCreator(typ Type, addr Addr) Value {
return &UintptrValueStruct{ commonValue{UintptrKind, typ, addr} }
func uintptrCreator(typ Type, addr Addr) Value {
return &uintptrValueStruct{ commonValue{UintptrKind, typ, addr} }
}
func (v *UintptrValueStruct) Get() uintptr {
func (v *uintptrValueStruct) Get() uintptr {
return *v.addr.(*uintptr)
}
func (v *UintptrValueStruct) Set(i uintptr) {
func (v *uintptrValueStruct) Set(i uintptr) {
*v.addr.(*uintptr) = i
}
......@@ -363,19 +363,19 @@ export type FloatValue interface {
Type() Type;
}
type FloatValueStruct struct {
type floatValueStruct struct {
commonValue
}
func FloatCreator(typ Type, addr Addr) Value {
return &FloatValueStruct{ commonValue{FloatKind, typ, addr} }
func floatCreator(typ Type, addr Addr) Value {
return &floatValueStruct{ commonValue{FloatKind, typ, addr} }
}
func (v *FloatValueStruct) Get() float {
func (v *floatValueStruct) Get() float {
return *v.addr.(*float)
}
func (v *FloatValueStruct) Set(f float) {
func (v *floatValueStruct) Set(f float) {
*v.addr.(*float) = f
}
......@@ -388,19 +388,19 @@ export type Float32Value interface {
Type() Type;
}
type Float32ValueStruct struct {
type float32ValueStruct struct {
commonValue
}
func Float32Creator(typ Type, addr Addr) Value {
return &Float32ValueStruct{ commonValue{Float32Kind, typ, addr} }
func float32Creator(typ Type, addr Addr) Value {
return &float32ValueStruct{ commonValue{Float32Kind, typ, addr} }
}
func (v *Float32ValueStruct) Get() float32 {
func (v *float32ValueStruct) Get() float32 {
return *v.addr.(*float32)
}
func (v *Float32ValueStruct) Set(f float32) {
func (v *float32ValueStruct) Set(f float32) {
*v.addr.(*float32) = f
}
......@@ -413,19 +413,19 @@ export type Float64Value interface {
Type() Type;
}
type Float64ValueStruct struct {
type float64ValueStruct struct {
commonValue
}
func Float64Creator(typ Type, addr Addr) Value {
return &Float64ValueStruct{ commonValue{Float64Kind, typ, addr} }
func float64Creator(typ Type, addr Addr) Value {
return &float64ValueStruct{ commonValue{Float64Kind, typ, addr} }
}
func (v *Float64ValueStruct) Get() float64 {
func (v *float64ValueStruct) Get() float64 {
return *v.addr.(*float64)
}
func (v *Float64ValueStruct) Set(f float64) {
func (v *float64ValueStruct) Set(f float64) {
*v.addr.(*float64) = f
}
......@@ -438,12 +438,12 @@ export type Float80Value interface {
Type() Type;
}
type Float80ValueStruct struct {
type float80ValueStruct struct {
commonValue
}
func Float80Creator(typ Type, addr Addr) Value {
return &Float80ValueStruct{ commonValue{Float80Kind, typ, addr} }
func float80Creator(typ Type, addr Addr) Value {
return &float80ValueStruct{ commonValue{Float80Kind, typ, addr} }
}
/*
......@@ -466,19 +466,19 @@ export type StringValue interface {
Type() Type;
}
type StringValueStruct struct {
type stringValueStruct struct {
commonValue
}
func StringCreator(typ Type, addr Addr) Value {
return &StringValueStruct{ commonValue{StringKind, typ, addr} }
func stringCreator(typ Type, addr Addr) Value {
return &stringValueStruct{ commonValue{StringKind, typ, addr} }
}
func (v *StringValueStruct) Get() string {
func (v *stringValueStruct) Get() string {
return *v.addr.(*string)
}
func (v *StringValueStruct) Set(s string) {
func (v *stringValueStruct) Set(s string) {
*v.addr.(*string) = s
}
......@@ -491,19 +491,19 @@ export type BoolValue interface {
Type() Type;
}
type BoolValueStruct struct {
type boolValueStruct struct {
commonValue
}
func BoolCreator(typ Type, addr Addr) Value {
return &BoolValueStruct{ commonValue{BoolKind, typ, addr} }
func boolCreator(typ Type, addr Addr) Value {
return &boolValueStruct{ commonValue{BoolKind, typ, addr} }
}
func (v *BoolValueStruct) Get() bool {
func (v *boolValueStruct) Get() bool {
return *v.addr.(*bool)
}
func (v *BoolValueStruct) Set(b bool) {
func (v *boolValueStruct) Set(b bool) {
*v.addr.(*bool) = b
}
......@@ -517,30 +517,30 @@ export type PtrValue interface {
SetSub(Value);
}
type PtrValueStruct struct {
type ptrValueStruct struct {
commonValue
}
func (v *PtrValueStruct) Get() Addr {
func (v *ptrValueStruct) Get() Addr {
return *v.addr.(*Addr)
}
func (v *PtrValueStruct) Sub() Value {
return NewValueAddr(v.typ.(PtrType).Sub(), v.Get());
func (v *ptrValueStruct) Sub() Value {
return newValueAddr(v.typ.(PtrType).Sub(), v.Get());
}
func (v *PtrValueStruct) SetSub(subv Value) {
func (v *ptrValueStruct) SetSub(subv Value) {
a := v.typ.(PtrType).Sub();
b := subv.Type();
if !EqualType(a, b) {
if !equalType(a, b) {
panicln("reflect: incompatible types in PtrValue.SetSub:",
a.String(), b.String());
}
*v.addr.(*Addr) = subv.Addr();
}
func PtrCreator(typ Type, addr Addr) Value {
return &PtrValueStruct{ commonValue{PtrKind, typ, addr} };
func ptrCreator(typ Type, addr Addr) Value {
return &ptrValueStruct{ commonValue{PtrKind, typ, addr} };
}
// -- Array
......@@ -563,84 +563,84 @@ export type ArrayValue interface {
uint32 cap;
};
*/
type RuntimeArray struct {
type runtimeArray struct {
data Addr;
len uint32;
cap uint32;
}
type OpenArrayValueStruct struct {
type openArrayValueStruct struct {
commonValue;
elemtype Type;
elemsize int;
array *RuntimeArray;
array *runtimeArray;
}
func (v *OpenArrayValueStruct) Open() bool {
func (v *openArrayValueStruct) Open() bool {
return true
}
func (v *OpenArrayValueStruct) Len() int {
func (v *openArrayValueStruct) Len() int {
return int(v.array.len);
}
func (v *OpenArrayValueStruct) Cap() int {
func (v *openArrayValueStruct) Cap() int {
return int(v.array.cap);
}
func (v *OpenArrayValueStruct) SetLen(len int) {
func (v *openArrayValueStruct) SetLen(len int) {
if len > v.Cap() {
panicln("reflect: OpenArrayValueStruct.SetLen", len, v.Cap());
}
v.array.len = uint32(len);
}
func (v *OpenArrayValueStruct) Elem(i int) Value {
func (v *openArrayValueStruct) Elem(i int) Value {
data_uint := uintptr(v.array.data) + uintptr(i * v.elemsize);
return NewValueAddr(v.elemtype, Addr(data_uint));
return newValueAddr(v.elemtype, Addr(data_uint));
}
type FixedArrayValueStruct struct {
type fixedArrayValueStruct struct {
commonValue;
elemtype Type;
elemsize int;
len int;
}
func (v *FixedArrayValueStruct) Open() bool {
func (v *fixedArrayValueStruct) Open() bool {
return false
}
func (v *FixedArrayValueStruct) Len() int {
func (v *fixedArrayValueStruct) Len() int {
return v.len
}
func (v *FixedArrayValueStruct) Cap() int {
func (v *fixedArrayValueStruct) Cap() int {
return v.len
}
func (v *FixedArrayValueStruct) SetLen(len int) {
func (v *fixedArrayValueStruct) SetLen(len int) {
}
func (v *FixedArrayValueStruct) Elem(i int) Value {
func (v *fixedArrayValueStruct) Elem(i int) Value {
data_uint := uintptr(v.addr) + uintptr(i * v.elemsize);
return NewValueAddr(v.elemtype, Addr(data_uint));
return newValueAddr(v.elemtype, Addr(data_uint));
return nil
}
func ArrayCreator(typ Type, addr Addr) Value {
func arrayCreator(typ Type, addr Addr) Value {
arraytype := typ.(ArrayType);
if arraytype.Open() {
v := new(OpenArrayValueStruct);
v := new(openArrayValueStruct);
v.kind = ArrayKind;
v.addr = addr;
v.typ = typ;
v.elemtype = arraytype.Elem();
v.elemsize = v.elemtype.Size();
v.array = addr.(*RuntimeArray);
v.array = addr.(*runtimeArray);
return v;
}
v := new(FixedArrayValueStruct);
v := new(fixedArrayValueStruct);
v.kind = ArrayKind;
v.addr = addr;
v.typ = typ;
......@@ -659,19 +659,19 @@ export type MapValue interface {
Elem(key Value) Value;
}
type MapValueStruct struct {
type mapValueStruct struct {
commonValue
}
func MapCreator(typ Type, addr Addr) Value {
return &MapValueStruct{ commonValue{MapKind, typ, addr} }
func mapCreator(typ Type, addr Addr) Value {
return &mapValueStruct{ commonValue{MapKind, typ, addr} }
}
func (v *MapValueStruct) Len() int {
func (v *mapValueStruct) Len() int {
return 0 // TODO: probably want this to be dynamic
}
func (v *MapValueStruct) Elem(key Value) Value {
func (v *mapValueStruct) Elem(key Value) Value {
panic("map value element");
return nil
}
......@@ -683,12 +683,12 @@ export type ChanValue interface {
Type() Type;
}
type ChanValueStruct struct {
type chanValueStruct struct {
commonValue
}
func ChanCreator(typ Type, addr Addr) Value {
return &ChanValueStruct{ commonValue{ChanKind, typ, addr} }
func chanCreator(typ Type, addr Addr) Value {
return &chanValueStruct{ commonValue{ChanKind, typ, addr} }
}
// -- Struct
......@@ -700,27 +700,27 @@ export type StructValue interface {
Field(i int) Value;
}
type StructValueStruct struct {
type structValueStruct struct {
commonValue;
field []Value;
}
func (v *StructValueStruct) Len() int {
func (v *structValueStruct) Len() int {
return len(v.field)
}
func (v *StructValueStruct) Field(i int) Value {
func (v *structValueStruct) Field(i int) Value {
return v.field[i]
}
func StructCreator(typ Type, addr Addr) Value {
func structCreator(typ Type, addr Addr) Value {
t := typ.(StructType);
nfield := t.Len();
v := &StructValueStruct{ commonValue{StructKind, typ, addr}, make([]Value, nfield) };
v := &structValueStruct{ commonValue{StructKind, typ, addr}, make([]Value, nfield) };
for i := 0; i < nfield; i++ {
name, ftype, str, offset := t.Field(i);
addr_uint := uintptr(addr) + uintptr(offset);
v.field[i] = NewValueAddr(ftype, Addr(addr_uint));
v.field[i] = newValueAddr(ftype, Addr(addr_uint));
}
v.typ = typ;
return v;
......@@ -734,16 +734,16 @@ export type InterfaceValue interface {
Get() interface {};
}
type InterfaceValueStruct struct {
type interfaceValueStruct struct {
commonValue
}
func (v *InterfaceValueStruct) Get() interface{} {
func (v *interfaceValueStruct) Get() interface{} {
return *v.addr.(*interface{})
}
func InterfaceCreator(typ Type, addr Addr) Value {
return &InterfaceValueStruct{ commonValue{InterfaceKind, typ, addr} }
func interfaceCreator(typ Type, addr Addr) Value {
return &interfaceValueStruct{ commonValue{InterfaceKind, typ, addr} }
}
// -- Func
......@@ -753,45 +753,45 @@ export type FuncValue interface {
Type() Type;
}
type FuncValueStruct struct {
type funcValueStruct struct {
commonValue
}
func FuncCreator(typ Type, addr Addr) Value {
return &FuncValueStruct{ commonValue{FuncKind, typ, addr} }
}
var creator = map[int] Creator {
MissingKind : &MissingCreator,
IntKind : &IntCreator,
Int8Kind : &Int8Creator,
Int16Kind : &Int16Creator,
Int32Kind : &Int32Creator,
Int64Kind : &Int64Creator,
UintKind : &UintCreator,
Uint8Kind : &Uint8Creator,
Uint16Kind : &Uint16Creator,
Uint32Kind : &Uint32Creator,
Uint64Kind : &Uint64Creator,
UintptrKind : &UintptrCreator,
FloatKind : &FloatCreator,
Float32Kind : &Float32Creator,
Float64Kind : &Float64Creator,
Float80Kind : &Float80Creator,
StringKind : &StringCreator,
BoolKind : &BoolCreator,
PtrKind : &PtrCreator,
ArrayKind : &ArrayCreator,
MapKind : &MapCreator,
ChanKind : &ChanCreator,
StructKind : &StructCreator,
InterfaceKind : &InterfaceCreator,
FuncKind : &FuncCreator,
func funcCreator(typ Type, addr Addr) Value {
return &funcValueStruct{ commonValue{FuncKind, typ, addr} }
}
var creator = map[int] creatorFn {
MissingKind : &missingCreator,
IntKind : &intCreator,
Int8Kind : &int8Creator,
Int16Kind : &int16Creator,
Int32Kind : &int32Creator,
Int64Kind : &int64Creator,
UintKind : &uintCreator,
Uint8Kind : &uint8Creator,
Uint16Kind : &uint16Creator,
Uint32Kind : &uint32Creator,
Uint64Kind : &uint64Creator,
UintptrKind : &uintptrCreator,
FloatKind : &floatCreator,
Float32Kind : &float32Creator,
Float64Kind : &float64Creator,
Float80Kind : &float80Creator,
StringKind : &stringCreator,
BoolKind : &boolCreator,
PtrKind : &ptrCreator,
ArrayKind : &arrayCreator,
MapKind : &mapCreator,
ChanKind : &chanCreator,
StructKind : &structCreator,
InterfaceKind : &interfaceCreator,
FuncKind : &funcCreator,
}
var typecache = make(map[string] Type);
func NewValueAddr(typ Type, addr Addr) Value {
func newValueAddr(typ Type, addr Addr) Value {
c, ok := creator[typ.Kind()];
if !ok {
panicln("no creator for type" , typ.Kind());
......@@ -814,7 +814,7 @@ export func NewInitValue(typ Type) Value {
size = 1;
}
data := make([]uint8, size);
return NewValueAddr(typ, Addr(&data[0]));
return newValueAddr(typ, Addr(&data[0]));
}
/*
......@@ -830,7 +830,7 @@ export func NewOpenArrayValue(typ ArrayType, len, cap int) ArrayValue {
return nil
}
array := new(RuntimeArray);
array := new(runtimeArray);
size := typ.Elem().Size() * cap;
if size == 0 {
size = 1;
......@@ -840,7 +840,7 @@ export func NewOpenArrayValue(typ ArrayType, len, cap int) ArrayValue {
array.len = uint32(len);
array.cap = uint32(cap);
return NewValueAddr(typ, Addr(array));
return newValueAddr(typ, Addr(array));
}
export func CopyArray(dst ArrayValue, src ArrayValue, n int) {
......@@ -849,7 +849,7 @@ export func CopyArray(dst ArrayValue, src ArrayValue, n int) {
}
dt := dst.Type().(ArrayType).Elem();
st := src.Type().(ArrayType).Elem();
if !EqualType(dt, st) {
if !equalType(dt, st) {
panicln("reflect: incompatible types in CopyArray:",
dt.String(), st.String());
}
......@@ -885,12 +885,12 @@ export func NewValue(e interface {}) Value {
if indir {
// Content of interface is a pointer.
return NewValueAddr(typ, value.(uintptr).(Addr));
return newValueAddr(typ, value.(uintptr).(Addr));
}
// Content of interface is a value;
// need a permanent copy to take its address.
ap := new(uint64);
*ap = value;
return NewValueAddr(typ, ap.(Addr));
return newValueAddr(typ, ap.(Addr));
}
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