-
Eric Dumazet authored
Sending zero checksum is ok for TCP, but not for UDP. UDPv6 receiver should by default drop a frame with a 0 checksum, and UDPv4 would not verify the checksum and might accept a corrupted packet. Simply replace such checksum by 0xffff, regardless of transport. This error was caught on SIT tunnels, but seems generic. Signed-off-by:
Eric Dumazet <edumazet@google.com> Cc: Maciej Żenczykowski <maze@google.com> Cc: Willem de Bruijn <willemb@google.com> Acked-by:
Maciej Żenczykowski <maze@google.com> Signed-off-by:
David S. Miller <davem@davemloft.net>
4f2e4ad5