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Ido Schimmel authored
When packets are mirrored to the CPU, the trap identifier with which the packets are trapped is determined according to the session identifier of the SPAN agent performing the mirroring. Packets that are trapped for the same logical reason (e.g., buffer drops) should use the same session identifier. Currently, a single session is implicitly supported (identifier 0) and is used for packets that are mirrored to the CPU due to buffer drops (e.g., early drop). Subsequent patches are going to mirror packets to the CPU due to sampling, which will require a different session identifier. Prepare for that by making the session identifier an attribute of the SPAN agent. Signed-off-by: Ido Schimmel <idosch@nvidia.com> Reviewed-by: Jiri Pirko <jiri@nvidia.com> Signed-off-by: David S. Miller <davem@davemloft.net>
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