-
Jordan Crouse authored
Before loading the zap shader we should ensure that the reserved memory region is big enough to hold the loaded file. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Reviewed-by: Bjorn Andersson <bjorn.andersson@linaro.org> Reviewed-by: Jeffrey Hugo <jeffrey.l.hugo@gmail.com> Signed-off-by: Rob Clark <robdclark@chromium.org>
6672e11c