Commit 01849b42 authored by Thomas Zimmermann's avatar Thomas Zimmermann

drm/tiny/repaper: Use fbdev-dma

Implement fbdev emulation with fbdev-dma. Fbdev-dma now supports
damage handling, which is required by repaper. Avoids the overhead of
fbdev-generic's additional shadow buffering. No functional changes.
Signed-off-by: default avatarThomas Zimmermann <tzimmermann@suse.de>
Cc: "Noralf Trønnes" <noralf@tronnes.org>
Acked-by: default avatarNoralf Trønnes <noralf@tronnes.org>
Link: https://patchwork.freedesktop.org/patch/msgid/20240419083331.7761-40-tzimmermann@suse.de
parent 9317ff69
......@@ -26,7 +26,7 @@
#include <drm/drm_damage_helper.h>
#include <drm/drm_drv.h>
#include <drm/drm_fb_dma_helper.h>
#include <drm/drm_fbdev_generic.h>
#include <drm/drm_fbdev_dma.h>
#include <drm/drm_format_helper.h>
#include <drm/drm_framebuffer.h>
#include <drm/drm_gem_atomic_helper.h>
......@@ -1118,7 +1118,7 @@ static int repaper_probe(struct spi_device *spi)
DRM_DEBUG_DRIVER("SPI speed: %uMHz\n", spi->max_speed_hz / 1000000);
drm_fbdev_generic_setup(drm, 0);
drm_fbdev_dma_setup(drm, 0);
return 0;
}
......
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