Commit 0ad5bc1c authored by Iago Toral Quiroga's avatar Iago Toral Quiroga Committed by Maíra Canal

drm/v3d: fix up register addresses for V3D 7.x

This patch updates a number of register addresses that have
been changed in Raspberry Pi 5 (V3D 7.1) and updates the
code to use the corresponding registers and addresses based
on the actual V3D version.
Signed-off-by: default avatarIago Toral Quiroga <itoral@igalia.com>
Reviewed-by: default avatarMaíra Canal <mcanal@igalia.com>
Signed-off-by: default avatarMaíra Canal <mcanal@igalia.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20231031073859.25298-3-itoral@igalia.com
parent 1118d10f
...@@ -12,69 +12,83 @@ ...@@ -12,69 +12,83 @@
#include "v3d_drv.h" #include "v3d_drv.h"
#include "v3d_regs.h" #include "v3d_regs.h"
#define REGDEF(reg) { reg, #reg } #define REGDEF(min_ver, max_ver, reg) { min_ver, max_ver, reg, #reg }
struct v3d_reg_def { struct v3d_reg_def {
u32 min_ver;
u32 max_ver;
u32 reg; u32 reg;
const char *name; const char *name;
}; };
static const struct v3d_reg_def v3d_hub_reg_defs[] = { static const struct v3d_reg_def v3d_hub_reg_defs[] = {
REGDEF(V3D_HUB_AXICFG), REGDEF(33, 42, V3D_HUB_AXICFG),
REGDEF(V3D_HUB_UIFCFG), REGDEF(33, 71, V3D_HUB_UIFCFG),
REGDEF(V3D_HUB_IDENT0), REGDEF(33, 71, V3D_HUB_IDENT0),
REGDEF(V3D_HUB_IDENT1), REGDEF(33, 71, V3D_HUB_IDENT1),
REGDEF(V3D_HUB_IDENT2), REGDEF(33, 71, V3D_HUB_IDENT2),
REGDEF(V3D_HUB_IDENT3), REGDEF(33, 71, V3D_HUB_IDENT3),
REGDEF(V3D_HUB_INT_STS), REGDEF(33, 71, V3D_HUB_INT_STS),
REGDEF(V3D_HUB_INT_MSK_STS), REGDEF(33, 71, V3D_HUB_INT_MSK_STS),
REGDEF(V3D_MMU_CTL), REGDEF(33, 71, V3D_MMU_CTL),
REGDEF(V3D_MMU_VIO_ADDR), REGDEF(33, 71, V3D_MMU_VIO_ADDR),
REGDEF(V3D_MMU_VIO_ID), REGDEF(33, 71, V3D_MMU_VIO_ID),
REGDEF(V3D_MMU_DEBUG_INFO), REGDEF(33, 71, V3D_MMU_DEBUG_INFO),
REGDEF(71, 71, V3D_GMP_STATUS(71)),
REGDEF(71, 71, V3D_GMP_CFG(71)),
REGDEF(71, 71, V3D_GMP_VIO_ADDR(71)),
}; };
static const struct v3d_reg_def v3d_gca_reg_defs[] = { static const struct v3d_reg_def v3d_gca_reg_defs[] = {
REGDEF(V3D_GCA_SAFE_SHUTDOWN), REGDEF(33, 33, V3D_GCA_SAFE_SHUTDOWN),
REGDEF(V3D_GCA_SAFE_SHUTDOWN_ACK), REGDEF(33, 33, V3D_GCA_SAFE_SHUTDOWN_ACK),
}; };
static const struct v3d_reg_def v3d_core_reg_defs[] = { static const struct v3d_reg_def v3d_core_reg_defs[] = {
REGDEF(V3D_CTL_IDENT0), REGDEF(33, 71, V3D_CTL_IDENT0),
REGDEF(V3D_CTL_IDENT1), REGDEF(33, 71, V3D_CTL_IDENT1),
REGDEF(V3D_CTL_IDENT2), REGDEF(33, 71, V3D_CTL_IDENT2),
REGDEF(V3D_CTL_MISCCFG), REGDEF(33, 71, V3D_CTL_MISCCFG),
REGDEF(V3D_CTL_INT_STS), REGDEF(33, 71, V3D_CTL_INT_STS),
REGDEF(V3D_CTL_INT_MSK_STS), REGDEF(33, 71, V3D_CTL_INT_MSK_STS),
REGDEF(V3D_CLE_CT0CS), REGDEF(33, 71, V3D_CLE_CT0CS),
REGDEF(V3D_CLE_CT0CA), REGDEF(33, 71, V3D_CLE_CT0CA),
REGDEF(V3D_CLE_CT0EA), REGDEF(33, 71, V3D_CLE_CT0EA),
REGDEF(V3D_CLE_CT1CS), REGDEF(33, 71, V3D_CLE_CT1CS),
REGDEF(V3D_CLE_CT1CA), REGDEF(33, 71, V3D_CLE_CT1CA),
REGDEF(V3D_CLE_CT1EA), REGDEF(33, 71, V3D_CLE_CT1EA),
REGDEF(V3D_PTB_BPCA), REGDEF(33, 71, V3D_PTB_BPCA),
REGDEF(V3D_PTB_BPCS), REGDEF(33, 71, V3D_PTB_BPCS),
REGDEF(V3D_GMP_STATUS), REGDEF(33, 41, V3D_GMP_STATUS(33)),
REGDEF(V3D_GMP_CFG), REGDEF(33, 41, V3D_GMP_CFG(33)),
REGDEF(V3D_GMP_VIO_ADDR), REGDEF(33, 41, V3D_GMP_VIO_ADDR(33)),
REGDEF(V3D_ERR_FDBGO), REGDEF(33, 71, V3D_ERR_FDBGO),
REGDEF(V3D_ERR_FDBGB), REGDEF(33, 71, V3D_ERR_FDBGB),
REGDEF(V3D_ERR_FDBGS), REGDEF(33, 71, V3D_ERR_FDBGS),
REGDEF(V3D_ERR_STAT), REGDEF(33, 71, V3D_ERR_STAT),
}; };
static const struct v3d_reg_def v3d_csd_reg_defs[] = { static const struct v3d_reg_def v3d_csd_reg_defs[] = {
REGDEF(V3D_CSD_STATUS), REGDEF(41, 71, V3D_CSD_STATUS),
REGDEF(V3D_CSD_CURRENT_CFG0), REGDEF(41, 41, V3D_CSD_CURRENT_CFG0(41)),
REGDEF(V3D_CSD_CURRENT_CFG1), REGDEF(41, 41, V3D_CSD_CURRENT_CFG1(41)),
REGDEF(V3D_CSD_CURRENT_CFG2), REGDEF(41, 41, V3D_CSD_CURRENT_CFG2(41)),
REGDEF(V3D_CSD_CURRENT_CFG3), REGDEF(41, 41, V3D_CSD_CURRENT_CFG3(41)),
REGDEF(V3D_CSD_CURRENT_CFG4), REGDEF(41, 41, V3D_CSD_CURRENT_CFG4(41)),
REGDEF(V3D_CSD_CURRENT_CFG5), REGDEF(41, 41, V3D_CSD_CURRENT_CFG5(41)),
REGDEF(V3D_CSD_CURRENT_CFG6), REGDEF(41, 41, V3D_CSD_CURRENT_CFG6(41)),
REGDEF(71, 71, V3D_CSD_CURRENT_CFG0(71)),
REGDEF(71, 71, V3D_CSD_CURRENT_CFG1(71)),
REGDEF(71, 71, V3D_CSD_CURRENT_CFG2(71)),
REGDEF(71, 71, V3D_CSD_CURRENT_CFG3(71)),
REGDEF(71, 71, V3D_CSD_CURRENT_CFG4(71)),
REGDEF(71, 71, V3D_CSD_CURRENT_CFG5(71)),
REGDEF(71, 71, V3D_CSD_CURRENT_CFG6(71)),
REGDEF(71, 71, V3D_V7_CSD_CURRENT_CFG7),
}; };
static int v3d_v3d_debugfs_regs(struct seq_file *m, void *unused) static int v3d_v3d_debugfs_regs(struct seq_file *m, void *unused)
...@@ -85,38 +99,41 @@ static int v3d_v3d_debugfs_regs(struct seq_file *m, void *unused) ...@@ -85,38 +99,41 @@ static int v3d_v3d_debugfs_regs(struct seq_file *m, void *unused)
int i, core; int i, core;
for (i = 0; i < ARRAY_SIZE(v3d_hub_reg_defs); i++) { for (i = 0; i < ARRAY_SIZE(v3d_hub_reg_defs); i++) {
const struct v3d_reg_def *def = &v3d_hub_reg_defs[i];
if (v3d->ver >= def->min_ver && v3d->ver <= def->max_ver) {
seq_printf(m, "%s (0x%04x): 0x%08x\n", seq_printf(m, "%s (0x%04x): 0x%08x\n",
v3d_hub_reg_defs[i].name, v3d_hub_reg_defs[i].reg, def->name, def->reg, V3D_READ(def->reg));
V3D_READ(v3d_hub_reg_defs[i].reg)); }
} }
if (v3d->ver < 41) {
for (i = 0; i < ARRAY_SIZE(v3d_gca_reg_defs); i++) { for (i = 0; i < ARRAY_SIZE(v3d_gca_reg_defs); i++) {
const struct v3d_reg_def *def = &v3d_gca_reg_defs[i];
if (v3d->ver >= def->min_ver && v3d->ver <= def->max_ver) {
seq_printf(m, "%s (0x%04x): 0x%08x\n", seq_printf(m, "%s (0x%04x): 0x%08x\n",
v3d_gca_reg_defs[i].name, def->name, def->reg, V3D_GCA_READ(def->reg));
v3d_gca_reg_defs[i].reg,
V3D_GCA_READ(v3d_gca_reg_defs[i].reg));
} }
} }
for (core = 0; core < v3d->cores; core++) { for (core = 0; core < v3d->cores; core++) {
for (i = 0; i < ARRAY_SIZE(v3d_core_reg_defs); i++) { for (i = 0; i < ARRAY_SIZE(v3d_core_reg_defs); i++) {
const struct v3d_reg_def *def = &v3d_core_reg_defs[i];
if (v3d->ver >= def->min_ver && v3d->ver <= def->max_ver) {
seq_printf(m, "core %d %s (0x%04x): 0x%08x\n", seq_printf(m, "core %d %s (0x%04x): 0x%08x\n",
core, core, def->name, def->reg,
v3d_core_reg_defs[i].name, V3D_CORE_READ(core, def->reg));
v3d_core_reg_defs[i].reg, }
V3D_CORE_READ(core,
v3d_core_reg_defs[i].reg));
} }
if (v3d_has_csd(v3d)) {
for (i = 0; i < ARRAY_SIZE(v3d_csd_reg_defs); i++) { for (i = 0; i < ARRAY_SIZE(v3d_csd_reg_defs); i++) {
const struct v3d_reg_def *def = &v3d_csd_reg_defs[i];
if (v3d->ver >= def->min_ver && v3d->ver <= def->max_ver) {
seq_printf(m, "core %d %s (0x%04x): 0x%08x\n", seq_printf(m, "core %d %s (0x%04x): 0x%08x\n",
core, core, def->name, def->reg,
v3d_csd_reg_defs[i].name, V3D_CORE_READ(core, def->reg));
v3d_csd_reg_defs[i].reg,
V3D_CORE_READ(core,
v3d_csd_reg_defs[i].reg));
} }
} }
} }
...@@ -147,8 +164,10 @@ static int v3d_v3d_debugfs_ident(struct seq_file *m, void *unused) ...@@ -147,8 +164,10 @@ static int v3d_v3d_debugfs_ident(struct seq_file *m, void *unused)
str_yes_no(ident2 & V3D_HUB_IDENT2_WITH_MMU)); str_yes_no(ident2 & V3D_HUB_IDENT2_WITH_MMU));
seq_printf(m, "TFU: %s\n", seq_printf(m, "TFU: %s\n",
str_yes_no(ident1 & V3D_HUB_IDENT1_WITH_TFU)); str_yes_no(ident1 & V3D_HUB_IDENT1_WITH_TFU));
if (v3d->ver <= 42) {
seq_printf(m, "TSY: %s\n", seq_printf(m, "TSY: %s\n",
str_yes_no(ident1 & V3D_HUB_IDENT1_WITH_TSY)); str_yes_no(ident1 & V3D_HUB_IDENT1_WITH_TSY));
}
seq_printf(m, "MSO: %s\n", seq_printf(m, "MSO: %s\n",
str_yes_no(ident1 & V3D_HUB_IDENT1_WITH_MSO)); str_yes_no(ident1 & V3D_HUB_IDENT1_WITH_MSO));
seq_printf(m, "L3C: %s (%dkb)\n", seq_printf(m, "L3C: %s (%dkb)\n",
...@@ -177,11 +196,15 @@ static int v3d_v3d_debugfs_ident(struct seq_file *m, void *unused) ...@@ -177,11 +196,15 @@ static int v3d_v3d_debugfs_ident(struct seq_file *m, void *unused)
seq_printf(m, " QPUs: %d\n", nslc * qups); seq_printf(m, " QPUs: %d\n", nslc * qups);
seq_printf(m, " Semaphores: %d\n", seq_printf(m, " Semaphores: %d\n",
V3D_GET_FIELD(ident1, V3D_IDENT1_NSEM)); V3D_GET_FIELD(ident1, V3D_IDENT1_NSEM));
if (v3d->ver <= 42) {
seq_printf(m, " BCG int: %d\n", seq_printf(m, " BCG int: %d\n",
(ident2 & V3D_IDENT2_BCG_INT) != 0); (ident2 & V3D_IDENT2_BCG_INT) != 0);
}
if (v3d->ver < 40) {
seq_printf(m, " Override TMU: %d\n", seq_printf(m, " Override TMU: %d\n",
(misccfg & V3D_MISCCFG_OVRTMUOUT) != 0); (misccfg & V3D_MISCCFG_OVRTMUOUT) != 0);
} }
}
return 0; return 0;
} }
...@@ -212,14 +235,15 @@ static int v3d_measure_clock(struct seq_file *m, void *unused) ...@@ -212,14 +235,15 @@ static int v3d_measure_clock(struct seq_file *m, void *unused)
int measure_ms = 1000; int measure_ms = 1000;
if (v3d->ver >= 40) { if (v3d->ver >= 40) {
int cycle_count_reg = V3D_PCTR_CYCLE_COUNT(v3d->ver);
V3D_CORE_WRITE(core, V3D_V4_PCTR_0_SRC_0_3, V3D_CORE_WRITE(core, V3D_V4_PCTR_0_SRC_0_3,
V3D_SET_FIELD(V3D_PCTR_CYCLE_COUNT, V3D_SET_FIELD(cycle_count_reg,
V3D_PCTR_S0)); V3D_PCTR_S0));
V3D_CORE_WRITE(core, V3D_V4_PCTR_0_CLR, 1); V3D_CORE_WRITE(core, V3D_V4_PCTR_0_CLR, 1);
V3D_CORE_WRITE(core, V3D_V4_PCTR_0_EN, 1); V3D_CORE_WRITE(core, V3D_V4_PCTR_0_EN, 1);
} else { } else {
V3D_CORE_WRITE(core, V3D_V3_PCTR_0_PCTRS0, V3D_CORE_WRITE(core, V3D_V3_PCTR_0_PCTRS0,
V3D_PCTR_CYCLE_COUNT); V3D_PCTR_CYCLE_COUNT(v3d->ver));
V3D_CORE_WRITE(core, V3D_V3_PCTR_0_CLR, 1); V3D_CORE_WRITE(core, V3D_V3_PCTR_0_CLR, 1);
V3D_CORE_WRITE(core, V3D_V3_PCTR_0_EN, V3D_CORE_WRITE(core, V3D_V3_PCTR_0_EN,
V3D_V3_PCTR_0_EN_ENABLE | V3D_V3_PCTR_0_EN_ENABLE |
......
...@@ -47,9 +47,9 @@ v3d_init_hw_state(struct v3d_dev *v3d) ...@@ -47,9 +47,9 @@ v3d_init_hw_state(struct v3d_dev *v3d)
static void static void
v3d_idle_axi(struct v3d_dev *v3d, int core) v3d_idle_axi(struct v3d_dev *v3d, int core)
{ {
V3D_CORE_WRITE(core, V3D_GMP_CFG, V3D_GMP_CFG_STOP_REQ); V3D_CORE_WRITE(core, V3D_GMP_CFG(v3d->ver), V3D_GMP_CFG_STOP_REQ);
if (wait_for((V3D_CORE_READ(core, V3D_GMP_STATUS) & if (wait_for((V3D_CORE_READ(core, V3D_GMP_STATUS(v3d->ver)) &
(V3D_GMP_STATUS_RD_COUNT_MASK | (V3D_GMP_STATUS_RD_COUNT_MASK |
V3D_GMP_STATUS_WR_COUNT_MASK | V3D_GMP_STATUS_WR_COUNT_MASK |
V3D_GMP_STATUS_CFG_BUSY)) == 0, 100)) { V3D_GMP_STATUS_CFG_BUSY)) == 0, 100)) {
......
...@@ -19,16 +19,17 @@ ...@@ -19,16 +19,17 @@
#include "v3d_regs.h" #include "v3d_regs.h"
#include "v3d_trace.h" #include "v3d_trace.h"
#define V3D_CORE_IRQS ((u32)(V3D_INT_OUTOMEM | \ #define V3D_CORE_IRQS(ver) ((u32)(V3D_INT_OUTOMEM | \
V3D_INT_FLDONE | \ V3D_INT_FLDONE | \
V3D_INT_FRDONE | \ V3D_INT_FRDONE | \
V3D_INT_CSDDONE | \ V3D_INT_CSDDONE(ver) | \
V3D_INT_GMPV)) (ver < 71 ? V3D_INT_GMPV : 0)))
#define V3D_HUB_IRQS ((u32)(V3D_HUB_INT_MMU_WRV | \ #define V3D_HUB_IRQS(ver) ((u32)(V3D_HUB_INT_MMU_WRV | \
V3D_HUB_INT_MMU_PTI | \ V3D_HUB_INT_MMU_PTI | \
V3D_HUB_INT_MMU_CAP | \ V3D_HUB_INT_MMU_CAP | \
V3D_HUB_INT_TFUC)) V3D_HUB_INT_TFUC | \
(ver >= 71 ? V3D_V7_HUB_INT_GMPV : 0)))
static irqreturn_t static irqreturn_t
v3d_hub_irq(int irq, void *arg); v3d_hub_irq(int irq, void *arg);
...@@ -115,7 +116,7 @@ v3d_irq(int irq, void *arg) ...@@ -115,7 +116,7 @@ v3d_irq(int irq, void *arg)
status = IRQ_HANDLED; status = IRQ_HANDLED;
} }
if (intsts & V3D_INT_CSDDONE) { if (intsts & V3D_INT_CSDDONE(v3d->ver)) {
struct v3d_fence *fence = struct v3d_fence *fence =
to_v3d_fence(v3d->csd_job->base.irq_fence); to_v3d_fence(v3d->csd_job->base.irq_fence);
...@@ -127,7 +128,7 @@ v3d_irq(int irq, void *arg) ...@@ -127,7 +128,7 @@ v3d_irq(int irq, void *arg)
/* We shouldn't be triggering these if we have GMP in /* We shouldn't be triggering these if we have GMP in
* always-allowed mode. * always-allowed mode.
*/ */
if (intsts & V3D_INT_GMPV) if (v3d->ver < 71 && (intsts & V3D_INT_GMPV))
dev_err(v3d->drm.dev, "GMP violation\n"); dev_err(v3d->drm.dev, "GMP violation\n");
/* V3D 4.2 wires the hub and core IRQs together, so if we & /* V3D 4.2 wires the hub and core IRQs together, so if we &
...@@ -197,6 +198,11 @@ v3d_hub_irq(int irq, void *arg) ...@@ -197,6 +198,11 @@ v3d_hub_irq(int irq, void *arg)
status = IRQ_HANDLED; status = IRQ_HANDLED;
} }
if (v3d->ver >= 71 && (intsts & V3D_V7_HUB_INT_GMPV)) {
dev_err(v3d->drm.dev, "GMP Violation\n");
status = IRQ_HANDLED;
}
return status; return status;
} }
...@@ -211,8 +217,8 @@ v3d_irq_init(struct v3d_dev *v3d) ...@@ -211,8 +217,8 @@ v3d_irq_init(struct v3d_dev *v3d)
* for us. * for us.
*/ */
for (core = 0; core < v3d->cores; core++) for (core = 0; core < v3d->cores; core++)
V3D_CORE_WRITE(core, V3D_CTL_INT_CLR, V3D_CORE_IRQS); V3D_CORE_WRITE(core, V3D_CTL_INT_CLR, V3D_CORE_IRQS(v3d->ver));
V3D_WRITE(V3D_HUB_INT_CLR, V3D_HUB_IRQS); V3D_WRITE(V3D_HUB_INT_CLR, V3D_HUB_IRQS(v3d->ver));
irq1 = platform_get_irq_optional(v3d_to_pdev(v3d), 1); irq1 = platform_get_irq_optional(v3d_to_pdev(v3d), 1);
if (irq1 == -EPROBE_DEFER) if (irq1 == -EPROBE_DEFER)
...@@ -256,12 +262,12 @@ v3d_irq_enable(struct v3d_dev *v3d) ...@@ -256,12 +262,12 @@ v3d_irq_enable(struct v3d_dev *v3d)
/* Enable our set of interrupts, masking out any others. */ /* Enable our set of interrupts, masking out any others. */
for (core = 0; core < v3d->cores; core++) { for (core = 0; core < v3d->cores; core++) {
V3D_CORE_WRITE(core, V3D_CTL_INT_MSK_SET, ~V3D_CORE_IRQS); V3D_CORE_WRITE(core, V3D_CTL_INT_MSK_SET, ~V3D_CORE_IRQS(v3d->ver));
V3D_CORE_WRITE(core, V3D_CTL_INT_MSK_CLR, V3D_CORE_IRQS); V3D_CORE_WRITE(core, V3D_CTL_INT_MSK_CLR, V3D_CORE_IRQS(v3d->ver));
} }
V3D_WRITE(V3D_HUB_INT_MSK_SET, ~V3D_HUB_IRQS); V3D_WRITE(V3D_HUB_INT_MSK_SET, ~V3D_HUB_IRQS(v3d->ver));
V3D_WRITE(V3D_HUB_INT_MSK_CLR, V3D_HUB_IRQS); V3D_WRITE(V3D_HUB_INT_MSK_CLR, V3D_HUB_IRQS(v3d->ver));
} }
void void
...@@ -276,8 +282,8 @@ v3d_irq_disable(struct v3d_dev *v3d) ...@@ -276,8 +282,8 @@ v3d_irq_disable(struct v3d_dev *v3d)
/* Clear any pending interrupts we might have left. */ /* Clear any pending interrupts we might have left. */
for (core = 0; core < v3d->cores; core++) for (core = 0; core < v3d->cores; core++)
V3D_CORE_WRITE(core, V3D_CTL_INT_CLR, V3D_CORE_IRQS); V3D_CORE_WRITE(core, V3D_CTL_INT_CLR, V3D_CORE_IRQS(v3d->ver));
V3D_WRITE(V3D_HUB_INT_CLR, V3D_HUB_IRQS); V3D_WRITE(V3D_HUB_INT_CLR, V3D_HUB_IRQS(v3d->ver));
cancel_work_sync(&v3d->overflow_mem_work); cancel_work_sync(&v3d->overflow_mem_work);
} }
......
This diff is collapsed.
...@@ -190,20 +190,22 @@ v3d_tfu_job_run(struct drm_sched_job *sched_job) ...@@ -190,20 +190,22 @@ v3d_tfu_job_run(struct drm_sched_job *sched_job)
trace_v3d_submit_tfu(dev, to_v3d_fence(fence)->seqno); trace_v3d_submit_tfu(dev, to_v3d_fence(fence)->seqno);
V3D_WRITE(V3D_TFU_IIA, job->args.iia); V3D_WRITE(V3D_TFU_IIA(v3d->ver), job->args.iia);
V3D_WRITE(V3D_TFU_IIS, job->args.iis); V3D_WRITE(V3D_TFU_IIS(v3d->ver), job->args.iis);
V3D_WRITE(V3D_TFU_ICA, job->args.ica); V3D_WRITE(V3D_TFU_ICA(v3d->ver), job->args.ica);
V3D_WRITE(V3D_TFU_IUA, job->args.iua); V3D_WRITE(V3D_TFU_IUA(v3d->ver), job->args.iua);
V3D_WRITE(V3D_TFU_IOA, job->args.ioa); V3D_WRITE(V3D_TFU_IOA(v3d->ver), job->args.ioa);
V3D_WRITE(V3D_TFU_IOS, job->args.ios); if (v3d->ver >= 71)
V3D_WRITE(V3D_TFU_COEF0, job->args.coef[0]); V3D_WRITE(V3D_V7_TFU_IOC, job->args.v71.ioc);
if (job->args.coef[0] & V3D_TFU_COEF0_USECOEF) { V3D_WRITE(V3D_TFU_IOS(v3d->ver), job->args.ios);
V3D_WRITE(V3D_TFU_COEF1, job->args.coef[1]); V3D_WRITE(V3D_TFU_COEF0(v3d->ver), job->args.coef[0]);
V3D_WRITE(V3D_TFU_COEF2, job->args.coef[2]); if (v3d->ver >= 71 || (job->args.coef[0] & V3D_TFU_COEF0_USECOEF)) {
V3D_WRITE(V3D_TFU_COEF3, job->args.coef[3]); V3D_WRITE(V3D_TFU_COEF1(v3d->ver), job->args.coef[1]);
V3D_WRITE(V3D_TFU_COEF2(v3d->ver), job->args.coef[2]);
V3D_WRITE(V3D_TFU_COEF3(v3d->ver), job->args.coef[3]);
} }
/* ICFG kicks off the job. */ /* ICFG kicks off the job. */
V3D_WRITE(V3D_TFU_ICFG, job->args.icfg | V3D_TFU_ICFG_IOC); V3D_WRITE(V3D_TFU_ICFG(v3d->ver), job->args.icfg | V3D_TFU_ICFG_IOC);
return fence; return fence;
} }
...@@ -215,7 +217,7 @@ v3d_csd_job_run(struct drm_sched_job *sched_job) ...@@ -215,7 +217,7 @@ v3d_csd_job_run(struct drm_sched_job *sched_job)
struct v3d_dev *v3d = job->base.v3d; struct v3d_dev *v3d = job->base.v3d;
struct drm_device *dev = &v3d->drm; struct drm_device *dev = &v3d->drm;
struct dma_fence *fence; struct dma_fence *fence;
int i; int i, csd_cfg0_reg, csd_cfg_reg_count;
v3d->csd_job = job; v3d->csd_job = job;
...@@ -233,10 +235,12 @@ v3d_csd_job_run(struct drm_sched_job *sched_job) ...@@ -233,10 +235,12 @@ v3d_csd_job_run(struct drm_sched_job *sched_job)
v3d_switch_perfmon(v3d, &job->base); v3d_switch_perfmon(v3d, &job->base);
for (i = 1; i <= 6; i++) csd_cfg0_reg = V3D_CSD_QUEUED_CFG0(v3d->ver);
V3D_CORE_WRITE(0, V3D_CSD_QUEUED_CFG0 + 4 * i, job->args.cfg[i]); csd_cfg_reg_count = v3d->ver < 71 ? 6 : 7;
for (i = 1; i <= csd_cfg_reg_count; i++)
V3D_CORE_WRITE(0, csd_cfg0_reg + 4 * i, job->args.cfg[i]);
/* CFG0 write kicks off the job. */ /* CFG0 write kicks off the job. */
V3D_CORE_WRITE(0, V3D_CSD_QUEUED_CFG0, job->args.cfg[0]); V3D_CORE_WRITE(0, csd_cfg0_reg, job->args.cfg[0]);
return fence; return fence;
} }
...@@ -336,7 +340,7 @@ v3d_csd_job_timedout(struct drm_sched_job *sched_job) ...@@ -336,7 +340,7 @@ v3d_csd_job_timedout(struct drm_sched_job *sched_job)
{ {
struct v3d_csd_job *job = to_csd_job(sched_job); struct v3d_csd_job *job = to_csd_job(sched_job);
struct v3d_dev *v3d = job->base.v3d; struct v3d_dev *v3d = job->base.v3d;
u32 batches = V3D_CORE_READ(0, V3D_CSD_CURRENT_CFG4); u32 batches = V3D_CORE_READ(0, V3D_CSD_CURRENT_CFG4(v3d->ver));
/* If we've made progress, skip reset and let the timer get /* If we've made progress, skip reset and let the timer get
* rearmed. * rearmed.
......
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