ALSA: usb-audio: Improve frames size computation
BugLink: https://bugs.launchpad.net/bugs/1885932 [ Upstream commit f0bd62b6 ] For computation of the the next frame size current value of fs/fps and accumulated fractional parts of fs/fps are used, where values are stored in Q16.16 format. This is quite natural for computing frame size for asynchronous endpoints driven by explicit feedback, since in this case fs/fps is a value provided by the feedback endpoint and it's already in the Q format. If an error is accumulated over time, the device can adjust fs/fps value to prevent buffer overruns/underruns. But for synchronous endpoints the accuracy provided by these computations is not enough. Due to accumulated error the driver periodically produces frames with incorrect size (+/- 1 audio sample). This patch fixes this issue by implementing a different algorithm for frame size computation. It is based on accumulating of the remainders from division fs/fps and it doesn't accumulate errors over time. This new method is enabled for synchronous and adaptive playback endpoints. Signed-off-by: Alexander Tsoy <alexander@tsoy.me> Link: https://lore.kernel.org/r/20200424022449.14972-1-alexander@tsoy.meSigned-off-by: Takashi Iwai <tiwai@suse.de> Signed-off-by: Sasha Levin <sashal@kernel.org> Signed-off-by: Kamal Mostafa <kamal@canonical.com> Signed-off-by: Kelsey Skunberg <kelsey.skunberg@canonical.com>
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