Commit 16a3d6ef authored by Paulo Zanoni's avatar Paulo Zanoni Committed by Daniel Vetter

drm/i915: cancel the hangcheck before runtime suspend

The hangcheck function requires the hardware to be working, and if
we're suspending we're going to put the HW in D3 state.
Signed-off-by: default avatarPaulo Zanoni <paulo.r.zanoni@intel.com>
Reviewed-by: default avatarRodrigo Vivi <rodrigo.vivi@gmail.com>
Signed-off-by: default avatarDaniel Vetter <daniel.vetter@ffwll.ch>
parent ab57fff1
...@@ -917,6 +917,7 @@ static int i915_runtime_suspend(struct device *device) ...@@ -917,6 +917,7 @@ static int i915_runtime_suspend(struct device *device)
DRM_DEBUG_KMS("Suspending device\n"); DRM_DEBUG_KMS("Suspending device\n");
del_timer_sync(&dev_priv->gpu_error.hangcheck_timer);
dev_priv->pm.suspended = true; dev_priv->pm.suspended = true;
intel_opregion_notify_adapter(dev, PCI_D3cold); intel_opregion_notify_adapter(dev, PCI_D3cold);
......
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