Commit 1aa3834f authored by Christoph Hellwig's avatar Christoph Hellwig Committed by Alex Williamson

drm/i915/gvt: simplify vgpu configuration management

Instead of copying the information from the vgpu_types arrays into each
intel_vgpu_type structure, just reference this constant information
with a pointer to the already existing data structure, and pass it into
the low-level VGPU creation helpers intead of copying the data into yet
anothe params data structure.
Signed-off-by: default avatarChristoph Hellwig <hch@lst.de>
Reviewed-by: default avatarJason Gunthorpe <jgg@nvidia.com>
Reviewed-by: default avatarZhenyu Wang <zhenyuw@linux.intel.com>
Link: https://lore.kernel.org/r/20220923092652.100656-3-hch@lst.de
[aw: Fold fix from 20220928121110.GA30738@lst.de]
Signed-off-by: default avatarAlex Williamson <alex.williamson@redhat.com>
parent 98828955
......@@ -240,13 +240,13 @@ static void free_resource(struct intel_vgpu *vgpu)
}
static int alloc_resource(struct intel_vgpu *vgpu,
struct intel_vgpu_creation_params *param)
const struct intel_vgpu_config *conf)
{
struct intel_gvt *gvt = vgpu->gvt;
unsigned long request, avail, max, taken;
const char *item;
if (!param->low_gm_sz || !param->high_gm_sz || !param->fence_sz) {
if (!conf->low_mm || !conf->high_mm || !conf->fence) {
gvt_vgpu_err("Invalid vGPU creation params\n");
return -EINVAL;
}
......@@ -255,7 +255,7 @@ static int alloc_resource(struct intel_vgpu *vgpu,
max = gvt_aperture_sz(gvt) - HOST_LOW_GM_SIZE;
taken = gvt->gm.vgpu_allocated_low_gm_size;
avail = max - taken;
request = MB_TO_BYTES(param->low_gm_sz);
request = conf->low_mm;
if (request > avail)
goto no_enough_resource;
......@@ -266,7 +266,7 @@ static int alloc_resource(struct intel_vgpu *vgpu,
max = gvt_hidden_sz(gvt) - HOST_HIGH_GM_SIZE;
taken = gvt->gm.vgpu_allocated_high_gm_size;
avail = max - taken;
request = MB_TO_BYTES(param->high_gm_sz);
request = conf->high_mm;
if (request > avail)
goto no_enough_resource;
......@@ -277,16 +277,16 @@ static int alloc_resource(struct intel_vgpu *vgpu,
max = gvt_fence_sz(gvt) - HOST_FENCE;
taken = gvt->fence.vgpu_allocated_fence_num;
avail = max - taken;
request = param->fence_sz;
request = conf->fence;
if (request > avail)
goto no_enough_resource;
vgpu_fence_sz(vgpu) = request;
gvt->gm.vgpu_allocated_low_gm_size += MB_TO_BYTES(param->low_gm_sz);
gvt->gm.vgpu_allocated_high_gm_size += MB_TO_BYTES(param->high_gm_sz);
gvt->fence.vgpu_allocated_fence_num += param->fence_sz;
gvt->gm.vgpu_allocated_low_gm_size += conf->low_mm;
gvt->gm.vgpu_allocated_high_gm_size += conf->high_mm;
gvt->fence.vgpu_allocated_fence_num += conf->fence;
return 0;
no_enough_resource:
......@@ -340,11 +340,11 @@ void intel_vgpu_reset_resource(struct intel_vgpu *vgpu)
*
*/
int intel_vgpu_alloc_resource(struct intel_vgpu *vgpu,
struct intel_vgpu_creation_params *param)
const struct intel_vgpu_config *conf)
{
int ret;
ret = alloc_resource(vgpu, param);
ret = alloc_resource(vgpu, conf);
if (ret)
return ret;
......
......@@ -294,15 +294,26 @@ struct intel_gvt_firmware {
bool firmware_loaded;
};
struct intel_vgpu_config {
unsigned int low_mm;
unsigned int high_mm;
unsigned int fence;
/*
* A vGPU with a weight of 8 will get twice as much GPU as a vGPU with
* a weight of 4 on a contended host, different vGPU type has different
* weight set. Legal weights range from 1 to 16.
*/
unsigned int weight;
enum intel_vgpu_edid edid;
const char *name;
};
#define NR_MAX_INTEL_VGPU_TYPES 20
struct intel_vgpu_type {
char name[16];
const struct intel_vgpu_config *conf;
unsigned int avail_instance;
unsigned int low_gm_size;
unsigned int high_gm_size;
unsigned int fence;
unsigned int weight;
enum intel_vgpu_edid resolution;
};
struct intel_gvt {
......@@ -436,19 +447,8 @@ int intel_gvt_load_firmware(struct intel_gvt *gvt);
/* ring context size i.e. the first 0x50 dwords*/
#define RING_CTX_SIZE 320
struct intel_vgpu_creation_params {
__u64 low_gm_sz; /* in MB */
__u64 high_gm_sz; /* in MB */
__u64 fence_sz;
__u64 resolution;
__s32 primary;
__u64 vgpu_id;
__u32 weight;
};
int intel_vgpu_alloc_resource(struct intel_vgpu *vgpu,
struct intel_vgpu_creation_params *param);
const struct intel_vgpu_config *conf);
void intel_vgpu_reset_resource(struct intel_vgpu *vgpu);
void intel_vgpu_free_resource(struct intel_vgpu *vgpu);
void intel_vgpu_write_fence(struct intel_vgpu *vgpu,
......@@ -494,7 +494,8 @@ void intel_gvt_clean_vgpu_types(struct intel_gvt *gvt);
struct intel_vgpu *intel_gvt_create_idle_vgpu(struct intel_gvt *gvt);
void intel_gvt_destroy_idle_vgpu(struct intel_vgpu *vgpu);
int intel_gvt_create_vgpu(struct intel_vgpu *vgpu, struct intel_vgpu_type *type);
int intel_gvt_create_vgpu(struct intel_vgpu *vgpu,
const struct intel_vgpu_config *conf);
void intel_gvt_destroy_vgpu(struct intel_vgpu *vgpu);
void intel_gvt_release_vgpu(struct intel_vgpu *vgpu);
void intel_gvt_reset_vgpu_locked(struct intel_vgpu *vgpu, bool dmlr,
......
......@@ -151,10 +151,10 @@ static ssize_t description_show(struct mdev_type *mtype,
return sprintf(buf, "low_gm_size: %dMB\nhigh_gm_size: %dMB\n"
"fence: %d\nresolution: %s\n"
"weight: %d\n",
BYTES_TO_MB(type->low_gm_size),
BYTES_TO_MB(type->high_gm_size),
type->fence, vgpu_edid_str(type->resolution),
type->weight);
BYTES_TO_MB(type->conf->low_mm),
BYTES_TO_MB(type->conf->high_mm),
type->conf->fence, vgpu_edid_str(type->conf->edid),
type->conf->weight);
}
static ssize_t name_show(struct mdev_type *mtype,
......@@ -1559,7 +1559,7 @@ static int intel_vgpu_init_dev(struct vfio_device *vfio_dev)
return -EINVAL;
vgpu->gvt = gvt;
return intel_gvt_create_vgpu(vgpu, type);
return intel_gvt_create_vgpu(vgpu, type->conf);
}
static void intel_vgpu_release_dev(struct vfio_device *vfio_dev)
......
......@@ -73,24 +73,21 @@ void populate_pvinfo_page(struct intel_vgpu *vgpu)
drm_WARN_ON(&i915->drm, sizeof(struct vgt_if) != VGT_PVINFO_SIZE);
}
/*
* vGPU type name is defined as GVTg_Vx_y which contains the physical GPU
* generation type (e.g V4 as BDW server, V5 as SKL server).
*
* Depening on the physical SKU resource, we might see vGPU types like
* GVTg_V4_8, GVTg_V4_4, GVTg_V4_2, etc. We can create different types of
* vGPU on same physical GPU depending on available resource. Each vGPU
* type will have a different number of avail_instance to indicate how
* many vGPU instance can be created for this type.
*/
#define VGPU_MAX_WEIGHT 16
#define VGPU_WEIGHT(vgpu_num) \
(VGPU_MAX_WEIGHT / (vgpu_num))
static const struct {
unsigned int low_mm;
unsigned int high_mm;
unsigned int fence;
/* A vGPU with a weight of 8 will get twice as much GPU as a vGPU
* with a weight of 4 on a contended host, different vGPU type has
* different weight set. Legal weights range from 1 to 16.
*/
unsigned int weight;
enum intel_vgpu_edid edid;
const char *name;
} vgpu_types[] = {
/* Fixed vGPU type table */
static const struct intel_vgpu_config intel_vgpu_configs[] = {
{ MB_TO_BYTES(64), MB_TO_BYTES(384), 4, VGPU_WEIGHT(8), GVT_EDID_1024_768, "8" },
{ MB_TO_BYTES(128), MB_TO_BYTES(512), 4, VGPU_WEIGHT(4), GVT_EDID_1920_1200, "4" },
{ MB_TO_BYTES(256), MB_TO_BYTES(1024), 4, VGPU_WEIGHT(2), GVT_EDID_1920_1200, "2" },
......@@ -106,63 +103,34 @@ static const struct {
*/
int intel_gvt_init_vgpu_types(struct intel_gvt *gvt)
{
unsigned int num_types;
unsigned int i, low_avail, high_avail;
unsigned int min_low;
/* vGPU type name is defined as GVTg_Vx_y which contains
* physical GPU generation type (e.g V4 as BDW server, V5 as
* SKL server).
*
* Depend on physical SKU resource, might see vGPU types like
* GVTg_V4_8, GVTg_V4_4, GVTg_V4_2, etc. We can create
* different types of vGPU on same physical GPU depending on
* available resource. Each vGPU type will have "avail_instance"
* to indicate how many vGPU instance can be created for this
* type.
*
*/
low_avail = gvt_aperture_sz(gvt) - HOST_LOW_GM_SIZE;
high_avail = gvt_hidden_sz(gvt) - HOST_HIGH_GM_SIZE;
num_types = ARRAY_SIZE(vgpu_types);
unsigned int low_avail = gvt_aperture_sz(gvt) - HOST_LOW_GM_SIZE;
unsigned int high_avail = gvt_hidden_sz(gvt) - HOST_HIGH_GM_SIZE;
unsigned int num_types = ARRAY_SIZE(intel_vgpu_configs);
unsigned int i;
gvt->types = kcalloc(num_types, sizeof(struct intel_vgpu_type),
GFP_KERNEL);
if (!gvt->types)
return -ENOMEM;
min_low = MB_TO_BYTES(32);
for (i = 0; i < num_types; ++i) {
if (low_avail / vgpu_types[i].low_mm == 0)
break;
const struct intel_vgpu_config *conf = &intel_vgpu_configs[i];
gvt->types[i].low_gm_size = vgpu_types[i].low_mm;
gvt->types[i].high_gm_size = vgpu_types[i].high_mm;
gvt->types[i].fence = vgpu_types[i].fence;
if (vgpu_types[i].weight < 1 ||
vgpu_types[i].weight > VGPU_MAX_WEIGHT)
if (low_avail / conf->low_mm == 0)
break;
if (conf->weight < 1 || conf->weight > VGPU_MAX_WEIGHT)
goto out_free_types;
gvt->types[i].weight = vgpu_types[i].weight;
gvt->types[i].resolution = vgpu_types[i].edid;
gvt->types[i].avail_instance = min(low_avail / vgpu_types[i].low_mm,
high_avail / vgpu_types[i].high_mm);
if (GRAPHICS_VER(gvt->gt->i915) == 8)
sprintf(gvt->types[i].name, "GVTg_V4_%s",
vgpu_types[i].name);
else if (GRAPHICS_VER(gvt->gt->i915) == 9)
sprintf(gvt->types[i].name, "GVTg_V5_%s",
vgpu_types[i].name);
sprintf(gvt->types[i].name, "GVTg_V%u_%s",
GRAPHICS_VER(gvt->gt->i915) == 8 ? 4 : 5, conf->name);
gvt->types[i].conf = conf;
gvt->types[i].avail_instance = min(low_avail / conf->low_mm,
high_avail / conf->high_mm);
gvt_dbg_core("type[%d]: %s avail %u low %u high %u fence %u weight %u res %s\n",
i, gvt->types[i].name,
gvt->types[i].avail_instance,
gvt->types[i].low_gm_size,
gvt->types[i].high_gm_size, gvt->types[i].fence,
gvt->types[i].weight,
vgpu_edid_str(gvt->types[i].resolution));
i, gvt->types[i].name, gvt->types[i].avail_instance,
conf->low_mm, conf->high_mm, conf->fence,
conf->weight, vgpu_edid_str(conf->edid));
}
gvt->num_types = i;
......@@ -195,16 +163,16 @@ static void intel_gvt_update_vgpu_types(struct intel_gvt *gvt)
gvt->fence.vgpu_allocated_fence_num;
for (i = 0; i < gvt->num_types; i++) {
low_gm_min = low_gm_avail / gvt->types[i].low_gm_size;
high_gm_min = high_gm_avail / gvt->types[i].high_gm_size;
fence_min = fence_avail / gvt->types[i].fence;
low_gm_min = low_gm_avail / gvt->types[i].conf->low_mm;
high_gm_min = high_gm_avail / gvt->types[i].conf->high_mm;
fence_min = fence_avail / gvt->types[i].conf->fence;
gvt->types[i].avail_instance = min(min(low_gm_min, high_gm_min),
fence_min);
gvt_dbg_core("update type[%d]: %s avail %u low %u high %u fence %u\n",
i, gvt->types[i].name,
gvt->types[i].avail_instance, gvt->types[i].low_gm_size,
gvt->types[i].high_gm_size, gvt->types[i].fence);
gvt->types[i].avail_instance, gvt->types[i].conf->low_mm,
gvt->types[i].conf->high_mm, gvt->types[i].conf->fence);
}
}
......@@ -365,37 +333,38 @@ void intel_gvt_destroy_idle_vgpu(struct intel_vgpu *vgpu)
vfree(vgpu);
}
static int __intel_gvt_create_vgpu(struct intel_vgpu *vgpu,
struct intel_vgpu_creation_params *param)
int intel_gvt_create_vgpu(struct intel_vgpu *vgpu,
const struct intel_vgpu_config *conf)
{
struct intel_gvt *gvt = vgpu->gvt;
struct drm_i915_private *dev_priv = gvt->gt->i915;
int ret;
gvt_dbg_core("low %llu MB high %llu MB fence %llu\n",
param->low_gm_sz, param->high_gm_sz,
param->fence_sz);
gvt_dbg_core("low %u MB high %u MB fence %u\n",
BYTES_TO_MB(conf->low_mm), BYTES_TO_MB(conf->high_mm),
conf->fence);
mutex_lock(&gvt->lock);
ret = idr_alloc(&gvt->vgpu_idr, vgpu, IDLE_VGPU_IDR + 1, GVT_MAX_VGPU,
GFP_KERNEL);
if (ret < 0)
return ret;
goto out_unlock;;
vgpu->id = ret;
vgpu->sched_ctl.weight = param->weight;
vgpu->sched_ctl.weight = conf->weight;
mutex_init(&vgpu->vgpu_lock);
mutex_init(&vgpu->dmabuf_lock);
INIT_LIST_HEAD(&vgpu->dmabuf_obj_list_head);
INIT_RADIX_TREE(&vgpu->page_track_tree, GFP_KERNEL);
idr_init_base(&vgpu->object_idr, 1);
intel_vgpu_init_cfg_space(vgpu, param->primary);
intel_vgpu_init_cfg_space(vgpu, 1);
vgpu->d3_entered = false;
ret = intel_vgpu_init_mmio(vgpu);
if (ret)
goto out_clean_idr;
ret = intel_vgpu_alloc_resource(vgpu, param);
ret = intel_vgpu_alloc_resource(vgpu, conf);
if (ret)
goto out_clean_vgpu_mmio;
......@@ -409,7 +378,7 @@ static int __intel_gvt_create_vgpu(struct intel_vgpu *vgpu,
if (ret)
goto out_clean_gtt;
ret = intel_vgpu_init_display(vgpu, param->resolution);
ret = intel_vgpu_init_display(vgpu, conf->edid);
if (ret)
goto out_clean_opregion;
......@@ -434,6 +403,9 @@ static int __intel_gvt_create_vgpu(struct intel_vgpu *vgpu,
if (ret)
goto out_clean_sched_policy;
intel_gvt_update_vgpu_types(gvt);
intel_gvt_update_reg_whitelist(vgpu);
mutex_unlock(&gvt->lock);
return 0;
out_clean_sched_policy:
......@@ -452,45 +424,8 @@ static int __intel_gvt_create_vgpu(struct intel_vgpu *vgpu,
intel_vgpu_clean_mmio(vgpu);
out_clean_idr:
idr_remove(&gvt->vgpu_idr, vgpu->id);
return ret;
}
/**
* intel_gvt_create_vgpu - create a virtual GPU
* @gvt: GVT device
* @type: type of the vGPU to create
*
* This function is called when user wants to create a virtual GPU.
*
* Returns:
* pointer to intel_vgpu, error pointer if failed.
*/
int intel_gvt_create_vgpu(struct intel_vgpu *vgpu, struct intel_vgpu_type *type)
{
struct intel_gvt *gvt = vgpu->gvt;
struct intel_vgpu_creation_params param;
int ret;
param.primary = 1;
param.low_gm_sz = type->low_gm_size;
param.high_gm_sz = type->high_gm_size;
param.fence_sz = type->fence;
param.weight = type->weight;
param.resolution = type->resolution;
/* XXX current param based on MB */
param.low_gm_sz = BYTES_TO_MB(param.low_gm_sz);
param.high_gm_sz = BYTES_TO_MB(param.high_gm_sz);
mutex_lock(&gvt->lock);
ret = __intel_gvt_create_vgpu(vgpu, &param);
if (!ret) {
/* calculate left instance change for types */
intel_gvt_update_vgpu_types(gvt);
intel_gvt_update_reg_whitelist(vgpu);
}
out_unlock:
mutex_unlock(&gvt->lock);
return ret;
}
......
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