Commit 1d8a5ca4 authored by Rob Clark's avatar Rob Clark

drm/msm: Conversion to drm scheduler

For existing adrenos, there is one or more ringbuffer, depending on
whether preemption is supported.  When preemption is supported, each
ringbuffer has it's own priority.  A submitqueue (which maps to a
gl context or vk queue in userspace) is mapped to a specific ring-
buffer at creation time, based on the submitqueue's priority.

Each ringbuffer has it's own drm_gpu_scheduler.  Each submitqueue
maps to a drm_sched_entity.  And each submit maps to a drm_sched_job.

Closes: https://gitlab.freedesktop.org/drm/msm/-/issues/4Signed-off-by: default avatarRob Clark <robdclark@chromium.org>
Acked-by: default avatarChristian König <christian.koenig@amd.com>
Link: https://lore.kernel.org/r/20210728010632.2633470-10-robdclark@gmail.comSigned-off-by: default avatarRob Clark <robdclark@chromium.org>
parent 79341eb7
......@@ -14,6 +14,7 @@ config DRM_MSM
select REGULATOR
select DRM_KMS_HELPER
select DRM_PANEL
select DRM_SCHED
select SHMEM
select TMPFS
select QCOM_SCM if ARCH_QCOM
......
......@@ -804,41 +804,6 @@ void msm_gem_vunmap(struct drm_gem_object *obj)
msm_obj->vaddr = NULL;
}
/* must be called before _move_to_active().. */
int msm_gem_sync_object(struct drm_gem_object *obj,
struct msm_fence_context *fctx, bool exclusive)
{
struct dma_resv_list *fobj;
struct dma_fence *fence;
int i, ret;
fobj = dma_resv_shared_list(obj->resv);
if (!fobj || (fobj->shared_count == 0)) {
fence = dma_resv_excl_fence(obj->resv);
/* don't need to wait on our own fences, since ring is fifo */
if (fence && (fence->context != fctx->context)) {
ret = dma_fence_wait(fence, true);
if (ret)
return ret;
}
}
if (!exclusive || !fobj)
return 0;
for (i = 0; i < fobj->shared_count; i++) {
fence = rcu_dereference_protected(fobj->shared[i],
dma_resv_held(obj->resv));
if (fence->context != fctx->context) {
ret = dma_fence_wait(fence, true);
if (ret)
return ret;
}
}
return 0;
}
void msm_gem_active_get(struct drm_gem_object *obj, struct msm_gpu *gpu)
{
struct msm_gem_object *msm_obj = to_msm_bo(obj);
......
......@@ -9,6 +9,7 @@
#include <linux/kref.h>
#include <linux/dma-resv.h>
#include "drm/gpu_scheduler.h"
#include "msm_drv.h"
/* Make all GEM related WARN_ON()s ratelimited.. when things go wrong they
......@@ -143,8 +144,6 @@ void *msm_gem_get_vaddr_active(struct drm_gem_object *obj);
void msm_gem_put_vaddr_locked(struct drm_gem_object *obj);
void msm_gem_put_vaddr(struct drm_gem_object *obj);
int msm_gem_madvise(struct drm_gem_object *obj, unsigned madv);
int msm_gem_sync_object(struct drm_gem_object *obj,
struct msm_fence_context *fctx, bool exclusive);
void msm_gem_active_get(struct drm_gem_object *obj, struct msm_gpu *gpu);
void msm_gem_active_put(struct drm_gem_object *obj);
int msm_gem_cpu_prep(struct drm_gem_object *obj, uint32_t op, ktime_t *timeout);
......@@ -311,6 +310,7 @@ void msm_gem_vunmap(struct drm_gem_object *obj);
* make it easier to unwind when things go wrong, etc).
*/
struct msm_gem_submit {
struct drm_sched_job base;
struct kref ref;
struct drm_device *dev;
struct msm_gpu *gpu;
......@@ -319,7 +319,22 @@ struct msm_gem_submit {
struct list_head bo_list;
struct ww_acquire_ctx ticket;
uint32_t seqno; /* Sequence number of the submit on the ring */
struct dma_fence *fence;
/* Array of struct dma_fence * to block on before submitting this job.
*/
struct xarray deps;
unsigned long last_dep;
/* Hw fence, which is created when the scheduler executes the job, and
* is signaled when the hw finishes (via seqno write from cmdstream)
*/
struct dma_fence *hw_fence;
/* Userspace visible fence, which is signaled by the scheduler after
* the hw_fence is signaled.
*/
struct dma_fence *user_fence;
int fence_id; /* key into queue->fence_idr */
struct msm_gpu_submitqueue *queue;
struct pid *pid; /* submitting process */
......@@ -350,6 +365,11 @@ struct msm_gem_submit {
} bos[];
};
static inline struct msm_gem_submit *to_msm_submit(struct drm_sched_job *job)
{
return container_of(job, struct msm_gem_submit, base);
}
void __msm_gem_submit_destroy(struct kref *kref);
static inline void msm_gem_submit_get(struct msm_gem_submit *submit)
......
......@@ -33,6 +33,7 @@ static struct msm_gem_submit *submit_create(struct drm_device *dev,
{
struct msm_gem_submit *submit;
uint64_t sz;
int ret;
sz = struct_size(submit, bos, nr_bos) +
((u64)nr_cmds * sizeof(submit->cmd[0]));
......@@ -44,6 +45,14 @@ static struct msm_gem_submit *submit_create(struct drm_device *dev,
if (!submit)
return ERR_PTR(-ENOMEM);
ret = drm_sched_job_init(&submit->base, &queue->entity, queue);
if (ret) {
kfree(submit);
return ERR_PTR(ret);
}
xa_init_flags(&submit->deps, XA_FLAGS_ALLOC);
kref_init(&submit->ref);
submit->dev = dev;
submit->aspace = queue->ctx->aspace;
......@@ -63,6 +72,8 @@ void __msm_gem_submit_destroy(struct kref *kref)
{
struct msm_gem_submit *submit =
container_of(kref, struct msm_gem_submit, ref);
unsigned long index;
struct dma_fence *fence;
unsigned i;
if (submit->fence_id) {
......@@ -71,7 +82,14 @@ void __msm_gem_submit_destroy(struct kref *kref)
mutex_unlock(&submit->queue->lock);
}
dma_fence_put(submit->fence);
xa_for_each (&submit->deps, index, fence) {
dma_fence_put(fence);
}
xa_destroy(&submit->deps);
dma_fence_put(submit->user_fence);
dma_fence_put(submit->hw_fence);
put_pid(submit->pid);
msm_submitqueue_put(submit->queue);
......@@ -307,7 +325,7 @@ static int submit_fence_sync(struct msm_gem_submit *submit, bool no_implicit)
int i, ret = 0;
for (i = 0; i < submit->nr_bos; i++) {
struct msm_gem_object *msm_obj = submit->bos[i].obj;
struct drm_gem_object *obj = &submit->bos[i].obj->base;
bool write = submit->bos[i].flags & MSM_SUBMIT_BO_WRITE;
if (!write) {
......@@ -316,8 +334,7 @@ static int submit_fence_sync(struct msm_gem_submit *submit, bool no_implicit)
* strange place to call it. OTOH this is a
* convenient can-fail point to hook it in.
*/
ret = dma_resv_reserve_shared(msm_obj->base.resv,
1);
ret = dma_resv_reserve_shared(obj->resv, 1);
if (ret)
return ret;
}
......@@ -325,7 +342,7 @@ static int submit_fence_sync(struct msm_gem_submit *submit, bool no_implicit)
if (no_implicit)
continue;
ret = msm_gem_sync_object(&msm_obj->base, submit->ring->fctx,
ret = drm_gem_fence_array_add_implicit(&submit->deps, obj,
write);
if (ret)
break;
......@@ -376,9 +393,9 @@ static void submit_attach_object_fences(struct msm_gem_submit *submit)
struct drm_gem_object *obj = &submit->bos[i].obj->base;
if (submit->bos[i].flags & MSM_SUBMIT_BO_WRITE)
dma_resv_add_excl_fence(obj->resv, submit->fence);
dma_resv_add_excl_fence(obj->resv, submit->user_fence);
else if (submit->bos[i].flags & MSM_SUBMIT_BO_READ)
dma_resv_add_shared_fence(obj->resv, submit->fence);
dma_resv_add_shared_fence(obj->resv, submit->user_fence);
}
}
......@@ -517,12 +534,12 @@ struct msm_submit_post_dep {
struct dma_fence_chain *chain;
};
static struct drm_syncobj **msm_wait_deps(struct drm_device *dev,
struct drm_file *file,
uint64_t in_syncobjs_addr,
uint32_t nr_in_syncobjs,
size_t syncobj_stride,
struct msm_ringbuffer *ring)
static struct drm_syncobj **msm_parse_deps(struct msm_gem_submit *submit,
struct drm_file *file,
uint64_t in_syncobjs_addr,
uint32_t nr_in_syncobjs,
size_t syncobj_stride,
struct msm_ringbuffer *ring)
{
struct drm_syncobj **syncobjs = NULL;
struct drm_msm_gem_submit_syncobj syncobj_desc = {0};
......@@ -546,7 +563,7 @@ static struct drm_syncobj **msm_wait_deps(struct drm_device *dev,
}
if (syncobj_desc.point &&
!drm_core_check_feature(dev, DRIVER_SYNCOBJ_TIMELINE)) {
!drm_core_check_feature(submit->dev, DRIVER_SYNCOBJ_TIMELINE)) {
ret = -EOPNOTSUPP;
break;
}
......@@ -561,10 +578,7 @@ static struct drm_syncobj **msm_wait_deps(struct drm_device *dev,
if (ret)
break;
if (!dma_fence_match_context(fence, ring->fctx->context))
ret = dma_fence_wait(fence, true);
dma_fence_put(fence);
ret = drm_gem_fence_array_add(&submit->deps, fence);
if (ret)
break;
......@@ -741,47 +755,6 @@ int msm_ioctl_gem_submit(struct drm_device *dev, void *data,
trace_msm_gpu_submit(pid_nr(pid), ring->id, submitid,
args->nr_bos, args->nr_cmds);
if (args->flags & MSM_SUBMIT_FENCE_FD_IN) {
struct dma_fence *in_fence;
in_fence = sync_file_get_fence(args->fence_fd);
if (!in_fence)
return -EINVAL;
/*
* Wait if the fence is from a foreign context, or if the fence
* array contains any fence from a foreign context.
*/
ret = 0;
if (!dma_fence_match_context(in_fence, ring->fctx->context))
ret = dma_fence_wait(in_fence, true);
dma_fence_put(in_fence);
if (ret)
return ret;
}
if (args->flags & MSM_SUBMIT_SYNCOBJ_IN) {
syncobjs_to_reset = msm_wait_deps(dev, file,
args->in_syncobjs,
args->nr_in_syncobjs,
args->syncobj_stride, ring);
if (IS_ERR(syncobjs_to_reset))
return PTR_ERR(syncobjs_to_reset);
}
if (args->flags & MSM_SUBMIT_SYNCOBJ_OUT) {
post_deps = msm_parse_post_deps(dev, file,
args->out_syncobjs,
args->nr_out_syncobjs,
args->syncobj_stride);
if (IS_ERR(post_deps)) {
ret = PTR_ERR(post_deps);
goto out_post_unlock;
}
}
ret = mutex_lock_interruptible(&dev->struct_mutex);
if (ret)
goto out_post_unlock;
......@@ -807,22 +780,50 @@ int msm_ioctl_gem_submit(struct drm_device *dev, void *data,
if (args->flags & MSM_SUBMIT_SUDO)
submit->in_rb = true;
if (args->flags & MSM_SUBMIT_FENCE_FD_IN) {
struct dma_fence *in_fence;
in_fence = sync_file_get_fence(args->fence_fd);
if (!in_fence) {
ret = -EINVAL;
goto out_unlock;
}
ret = drm_gem_fence_array_add(&submit->deps, in_fence);
if (ret)
goto out_unlock;
}
if (args->flags & MSM_SUBMIT_SYNCOBJ_IN) {
syncobjs_to_reset = msm_parse_deps(submit, file,
args->in_syncobjs,
args->nr_in_syncobjs,
args->syncobj_stride, ring);
if (IS_ERR(syncobjs_to_reset)) {
ret = PTR_ERR(syncobjs_to_reset);
goto out_unlock;
}
}
if (args->flags & MSM_SUBMIT_SYNCOBJ_OUT) {
post_deps = msm_parse_post_deps(dev, file,
args->out_syncobjs,
args->nr_out_syncobjs,
args->syncobj_stride);
if (IS_ERR(post_deps)) {
ret = PTR_ERR(post_deps);
goto out_unlock;
}
}
ret = submit_lookup_objects(submit, args, file);
if (ret)
goto out_pre_pm;
goto out;
ret = submit_lookup_cmds(submit, args, file);
if (ret)
goto out_pre_pm;
/*
* Thanks to dev_pm_opp opp_table_lock interactions with mm->mmap_sem
* in the resume path, we need to to rpm get before we lock objs.
* Which unfortunately might involve powering up the GPU sooner than
* is necessary. But at least in the explicit fencing case, we will
* have already done all the fence waiting.
*/
pm_runtime_get_sync(&gpu->pdev->dev);
goto out;
/* copy_*_user while holding a ww ticket upsets lockdep */
ww_acquire_init(&submit->ticket, &reservation_ww_class);
......@@ -869,12 +870,7 @@ int msm_ioctl_gem_submit(struct drm_device *dev, void *data,
submit->nr_cmds = i;
submit->fence = msm_fence_alloc(ring->fctx);
if (IS_ERR(submit->fence)) {
ret = PTR_ERR(submit->fence);
submit->fence = NULL;
goto out;
}
submit->user_fence = dma_fence_get(&submit->base.s_fence->finished);
/*
* Allocate an id which can be used by WAIT_FENCE ioctl to map back
......@@ -882,7 +878,7 @@ int msm_ioctl_gem_submit(struct drm_device *dev, void *data,
*/
mutex_lock(&queue->lock);
submit->fence_id = idr_alloc_cyclic(&queue->fence_idr,
submit->fence, 0, INT_MAX, GFP_KERNEL);
submit->user_fence, 0, INT_MAX, GFP_KERNEL);
mutex_unlock(&queue->lock);
if (submit->fence_id < 0) {
ret = submit->fence_id = 0;
......@@ -891,7 +887,7 @@ int msm_ioctl_gem_submit(struct drm_device *dev, void *data,
}
if (args->flags & MSM_SUBMIT_FENCE_FD_OUT) {
struct sync_file *sync_file = sync_file_create(submit->fence);
struct sync_file *sync_file = sync_file_create(submit->user_fence);
if (!sync_file) {
ret = -ENOMEM;
goto out;
......@@ -902,18 +898,19 @@ int msm_ioctl_gem_submit(struct drm_device *dev, void *data,
submit_attach_object_fences(submit);
msm_gpu_submit(gpu, submit);
/* The scheduler owns a ref now: */
msm_gem_submit_get(submit);
drm_sched_entity_push_job(&submit->base, &queue->entity);
args->fence = submit->fence_id;
msm_reset_syncobjs(syncobjs_to_reset, args->nr_in_syncobjs);
msm_process_post_deps(post_deps, args->nr_out_syncobjs,
submit->fence);
submit->user_fence);
out:
pm_runtime_put(&gpu->pdev->dev);
out_pre_pm:
submit_cleanup(submit, !!ret);
if (has_ww_ticket)
ww_acquire_fini(&submit->ticket);
......
......@@ -176,8 +176,8 @@ static void update_fences(struct msm_gpu *gpu, struct msm_ringbuffer *ring,
break;
msm_update_fence(submit->ring->fctx,
submit->fence->seqno);
dma_fence_signal(submit->fence);
submit->hw_fence->seqno);
dma_fence_signal(submit->hw_fence);
}
spin_unlock_irqrestore(&ring->submit_lock, flags);
}
......@@ -380,10 +380,6 @@ static void recover_worker(struct kthread_work *work)
put_task_struct(task);
}
/* msm_rd_dump_submit() needs bo locked to dump: */
for (i = 0; i < submit->nr_bos; i++)
msm_gem_lock(&submit->bos[i].obj->base);
if (comm && cmd) {
DRM_DEV_ERROR(dev->dev, "%s: offending task: %s (%s)\n",
gpu->name, comm, cmd);
......@@ -393,9 +389,6 @@ static void recover_worker(struct kthread_work *work)
} else {
msm_rd_dump_submit(priv->hangrd, submit, NULL);
}
for (i = 0; i < submit->nr_bos; i++)
msm_gem_unlock(&submit->bos[i].obj->base);
}
/* Record the crash state */
......@@ -704,7 +697,7 @@ static void retire_submits(struct msm_gpu *gpu)
* been signalled, then later submits are not signalled
* either, so we are also done.
*/
if (submit && dma_fence_is_signaled(submit->fence)) {
if (submit && dma_fence_is_signaled(submit->hw_fence)) {
retire_submit(gpu, ring, submit);
} else {
break;
......
......@@ -267,6 +267,7 @@ struct msm_gpu_perfcntr {
* seqno, protected by submitqueue lock
* @lock: submitqueue lock
* @ref: reference count
* @entity: the submit job-queue
*/
struct msm_gpu_submitqueue {
int id;
......@@ -278,6 +279,7 @@ struct msm_gpu_submitqueue {
struct idr fence_idr;
struct mutex lock;
struct kref ref;
struct drm_sched_entity entity;
};
struct msm_gpu_state_bo {
......
......@@ -325,15 +325,19 @@ static void snapshot_buf(struct msm_rd_state *rd,
if (!(submit->bos[idx].flags & MSM_SUBMIT_BO_READ))
return;
msm_gem_lock(&obj->base);
buf = msm_gem_get_vaddr_active(&obj->base);
if (IS_ERR(buf))
return;
goto out_unlock;
buf += offset;
rd_write_section(rd, RD_BUFFER_CONTENTS, buf, size);
msm_gem_put_vaddr_locked(&obj->base);
out_unlock:
msm_gem_unlock(&obj->base);
}
/* called under struct_mutex */
......
......@@ -7,10 +7,61 @@
#include "msm_ringbuffer.h"
#include "msm_gpu.h"
static uint num_hw_submissions = 8;
MODULE_PARM_DESC(num_hw_submissions, "The max # of jobs to write into ringbuffer (default 8)");
module_param(num_hw_submissions, uint, 0600);
static struct dma_fence *msm_job_dependency(struct drm_sched_job *job,
struct drm_sched_entity *s_entity)
{
struct msm_gem_submit *submit = to_msm_submit(job);
if (!xa_empty(&submit->deps))
return xa_erase(&submit->deps, submit->last_dep++);
return NULL;
}
static struct dma_fence *msm_job_run(struct drm_sched_job *job)
{
struct msm_gem_submit *submit = to_msm_submit(job);
struct msm_gpu *gpu = submit->gpu;
submit->hw_fence = msm_fence_alloc(submit->ring->fctx);
pm_runtime_get_sync(&gpu->pdev->dev);
/* TODO move submit path over to using a per-ring lock.. */
mutex_lock(&gpu->dev->struct_mutex);
msm_gpu_submit(gpu, submit);
mutex_unlock(&gpu->dev->struct_mutex);
pm_runtime_put(&gpu->pdev->dev);
return dma_fence_get(submit->hw_fence);
}
static void msm_job_free(struct drm_sched_job *job)
{
struct msm_gem_submit *submit = to_msm_submit(job);
drm_sched_job_cleanup(job);
msm_gem_submit_put(submit);
}
const struct drm_sched_backend_ops msm_sched_ops = {
.dependency = msm_job_dependency,
.run_job = msm_job_run,
.free_job = msm_job_free
};
struct msm_ringbuffer *msm_ringbuffer_new(struct msm_gpu *gpu, int id,
void *memptrs, uint64_t memptrs_iova)
{
struct msm_ringbuffer *ring;
long sched_timeout;
char name[32];
int ret;
......@@ -45,6 +96,16 @@ struct msm_ringbuffer *msm_ringbuffer_new(struct msm_gpu *gpu, int id,
ring->memptrs = memptrs;
ring->memptrs_iova = memptrs_iova;
/* currently managing hangcheck ourselves: */
sched_timeout = MAX_SCHEDULE_TIMEOUT;
ret = drm_sched_init(&ring->sched, &msm_sched_ops,
num_hw_submissions, 0, sched_timeout,
NULL, to_msm_bo(ring->bo)->name);
if (ret) {
goto fail;
}
INIT_LIST_HEAD(&ring->submits);
spin_lock_init(&ring->submit_lock);
spin_lock_init(&ring->preempt_lock);
......@@ -65,6 +126,8 @@ void msm_ringbuffer_destroy(struct msm_ringbuffer *ring)
if (IS_ERR_OR_NULL(ring))
return;
drm_sched_fini(&ring->sched);
msm_fence_context_free(ring->fctx);
msm_gem_kernel_put(ring->bo, ring->gpu->aspace);
......
......@@ -7,6 +7,7 @@
#ifndef __MSM_RINGBUFFER_H__
#define __MSM_RINGBUFFER_H__
#include "drm/gpu_scheduler.h"
#include "msm_drv.h"
#define rbmemptr(ring, member) \
......@@ -40,8 +41,19 @@ struct msm_ringbuffer {
struct drm_gem_object *bo;
uint32_t *start, *end, *cur, *next;
/*
* The job scheduler for this ring.
*/
struct drm_gpu_scheduler sched;
/*
* List of in-flight submits on this ring. Protected by submit_lock.
*
* Currently just submits that are already written into the ring, not
* submits that are still in drm_gpu_scheduler's queues. At a later
* step we could probably move to letting drm_gpu_scheduler manage
* hangcheck detection and keep track of submit jobs that are in-
* flight.
*/
struct list_head submits;
spinlock_t submit_lock;
......
......@@ -14,6 +14,8 @@ void msm_submitqueue_destroy(struct kref *kref)
idr_destroy(&queue->fence_idr);
drm_sched_entity_destroy(&queue->entity);
msm_file_private_put(queue->ctx);
kfree(queue);
......@@ -64,6 +66,9 @@ int msm_submitqueue_create(struct drm_device *drm, struct msm_file_private *ctx,
{
struct msm_drm_private *priv = drm->dev_private;
struct msm_gpu_submitqueue *queue;
struct msm_ringbuffer *ring;
struct drm_gpu_scheduler *sched;
int ret;
if (!ctx)
return -ENODEV;
......@@ -83,6 +88,27 @@ int msm_submitqueue_create(struct drm_device *drm, struct msm_file_private *ctx,
queue->flags = flags;
queue->prio = prio;
ring = priv->gpu->rb[prio];
sched = &ring->sched;
/*
* TODO we can allow more priorities than we have ringbuffers by
* mapping:
*
* ring = prio / 3;
* ent_prio = DRM_SCHED_PRIORITY_MIN + (prio % 3);
*
* Probably avoid using DRM_SCHED_PRIORITY_KERNEL as that is
* treated specially in places.
*/
ret = drm_sched_entity_init(&queue->entity,
DRM_SCHED_PRIORITY_NORMAL,
&sched, 1, NULL);
if (ret) {
kfree(queue);
return ret;
}
write_lock(&ctx->queuelock);
queue->ctx = msm_file_private_get(ctx);
......
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