Commit 1ea9dbf2 authored by Alex Deucher's avatar Alex Deucher Committed by Dave Airlie

drm/radeon/kms: use linear aligned for 6xx/7xx bo blits

Not only is linear aligned supposedly more performant,
linear general is only supported by the CB in single
slice mode.  The texture hardware doesn't support
linear general, but I think the hw automatically
upgrades it to linear aligned.
Signed-off-by: default avatarAlex Deucher <alexdeucher@gmail.com>
Signed-off-by: default avatarDave Airlie <airlied@redhat.com>
parent 8fd1b84c
...@@ -54,7 +54,7 @@ set_render_target(struct radeon_device *rdev, int format, ...@@ -54,7 +54,7 @@ set_render_target(struct radeon_device *rdev, int format,
if (h < 8) if (h < 8)
h = 8; h = 8;
cb_color_info = ((format << 2) | (1 << 27)); cb_color_info = ((format << 2) | (1 << 27) | (1 << 8));
pitch = (w / 8) - 1; pitch = (w / 8) - 1;
slice = ((w * h) / 64) - 1; slice = ((w * h) / 64) - 1;
...@@ -202,7 +202,7 @@ set_tex_resource(struct radeon_device *rdev, ...@@ -202,7 +202,7 @@ set_tex_resource(struct radeon_device *rdev,
if (h < 1) if (h < 1)
h = 1; h = 1;
sq_tex_resource_word0 = (1 << 0); sq_tex_resource_word0 = (1 << 0) | (1 << 3);
sq_tex_resource_word0 |= ((((pitch >> 3) - 1) << 8) | sq_tex_resource_word0 |= ((((pitch >> 3) - 1) << 8) |
((w - 1) << 19)); ((w - 1) << 19));
......
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