Commit 25a9e352 authored by Christian König's avatar Christian König Committed by Dave Airlie

drm/radeon: replace gpu_lockup with ring->ready flag

It makes no sense at all to have more than one flag.
Signed-off-by: default avatarChristian König <deathsimple@vodafone.de>
Reviewed-by: default avatarAlex Deucher <alexander.deucher@amd.com>
Reviewed-by: default avatarJerome Glisse <jglisse@redhat.com>
Signed-off-by: default avatarDave Airlie <airlied@redhat.com>
parent 312c4a8c
...@@ -2300,7 +2300,6 @@ int r100_asic_reset(struct radeon_device *rdev) ...@@ -2300,7 +2300,6 @@ int r100_asic_reset(struct radeon_device *rdev)
if (G_000E40_SE_BUSY(status) || G_000E40_RE_BUSY(status) || if (G_000E40_SE_BUSY(status) || G_000E40_RE_BUSY(status) ||
G_000E40_TAM_BUSY(status) || G_000E40_PB_BUSY(status)) { G_000E40_TAM_BUSY(status) || G_000E40_PB_BUSY(status)) {
dev_err(rdev->dev, "failed to reset GPU\n"); dev_err(rdev->dev, "failed to reset GPU\n");
rdev->gpu_lockup = true;
ret = -1; ret = -1;
} else } else
dev_info(rdev->dev, "GPU reset succeed\n"); dev_info(rdev->dev, "GPU reset succeed\n");
......
...@@ -449,7 +449,6 @@ int r300_asic_reset(struct radeon_device *rdev) ...@@ -449,7 +449,6 @@ int r300_asic_reset(struct radeon_device *rdev)
/* Check if GPU is idle */ /* Check if GPU is idle */
if (G_000E40_GA_BUSY(status) || G_000E40_VAP_BUSY(status)) { if (G_000E40_GA_BUSY(status) || G_000E40_VAP_BUSY(status)) {
dev_err(rdev->dev, "failed to reset GPU\n"); dev_err(rdev->dev, "failed to reset GPU\n");
rdev->gpu_lockup = true;
ret = -1; ret = -1;
} else } else
dev_info(rdev->dev, "GPU reset succeed\n"); dev_info(rdev->dev, "GPU reset succeed\n");
......
...@@ -1547,7 +1547,6 @@ struct radeon_device { ...@@ -1547,7 +1547,6 @@ struct radeon_device {
struct radeon_mutex cs_mutex; struct radeon_mutex cs_mutex;
struct radeon_wb wb; struct radeon_wb wb;
struct radeon_dummy_page dummy_page; struct radeon_dummy_page dummy_page;
bool gpu_lockup;
bool shutdown; bool shutdown;
bool suspend; bool suspend;
bool need_dma32; bool need_dma32;
......
...@@ -714,7 +714,6 @@ int radeon_device_init(struct radeon_device *rdev, ...@@ -714,7 +714,6 @@ int radeon_device_init(struct radeon_device *rdev,
rdev->is_atom_bios = false; rdev->is_atom_bios = false;
rdev->usec_timeout = RADEON_MAX_USEC_TIMEOUT; rdev->usec_timeout = RADEON_MAX_USEC_TIMEOUT;
rdev->mc.gtt_size = radeon_gart_size * 1024 * 1024; rdev->mc.gtt_size = radeon_gart_size * 1024 * 1024;
rdev->gpu_lockup = false;
rdev->accel_working = false; rdev->accel_working = false;
DRM_INFO("initializing kernel modesetting (%s 0x%04X:0x%04X 0x%04X:0x%04X).\n", DRM_INFO("initializing kernel modesetting (%s 0x%04X:0x%04X 0x%04X:0x%04X).\n",
......
...@@ -71,14 +71,7 @@ int radeon_fence_emit(struct radeon_device *rdev, struct radeon_fence *fence) ...@@ -71,14 +71,7 @@ int radeon_fence_emit(struct radeon_device *rdev, struct radeon_fence *fence)
return 0; return 0;
} }
fence->seq = atomic_add_return(1, &rdev->fence_drv[fence->ring].seq); fence->seq = atomic_add_return(1, &rdev->fence_drv[fence->ring].seq);
if (!rdev->ring[fence->ring].ready) radeon_fence_ring_emit(rdev, fence->ring, fence);
/* FIXME: cp is not running assume everythings is done right
* away
*/
radeon_fence_write(rdev, fence->seq, fence->ring);
else
radeon_fence_ring_emit(rdev, fence->ring, fence);
trace_radeon_fence_emit(rdev->ddev, fence->seq); trace_radeon_fence_emit(rdev->ddev, fence->seq);
fence->emitted = true; fence->emitted = true;
list_move_tail(&fence->list, &rdev->fence_drv[fence->ring].emitted); list_move_tail(&fence->list, &rdev->fence_drv[fence->ring].emitted);
...@@ -191,9 +184,6 @@ bool radeon_fence_signaled(struct radeon_fence *fence) ...@@ -191,9 +184,6 @@ bool radeon_fence_signaled(struct radeon_fence *fence)
if (!fence) if (!fence)
return true; return true;
if (fence->rdev->gpu_lockup)
return true;
write_lock_irqsave(&fence->rdev->fence_lock, irq_flags); write_lock_irqsave(&fence->rdev->fence_lock, irq_flags);
signaled = fence->signaled; signaled = fence->signaled;
/* if we are shuting down report all fence as signaled */ /* if we are shuting down report all fence as signaled */
...@@ -260,18 +250,16 @@ int radeon_fence_wait(struct radeon_fence *fence, bool intr) ...@@ -260,18 +250,16 @@ int radeon_fence_wait(struct radeon_fence *fence, bool intr)
*/ */
if (seq == rdev->fence_drv[fence->ring].last_seq && if (seq == rdev->fence_drv[fence->ring].last_seq &&
radeon_ring_is_lockup(rdev, fence->ring, &rdev->ring[fence->ring])) { radeon_ring_is_lockup(rdev, fence->ring, &rdev->ring[fence->ring])) {
/* good news we believe it's a lockup */ /* good news we believe it's a lockup */
printk(KERN_WARNING "GPU lockup (waiting for 0x%08X last fence id 0x%08X)\n", printk(KERN_WARNING "GPU lockup (waiting for 0x%08X last fence id 0x%08X)\n",
fence->seq, seq); fence->seq, seq);
/* FIXME: what should we do ? marking everyone
* as signaled for now /* mark the ring as not ready any more */
*/ rdev->ring[fence->ring].ready = false;
rdev->gpu_lockup = true;
r = radeon_gpu_reset(rdev); r = radeon_gpu_reset(rdev);
if (r) if (r)
return r; return r;
radeon_fence_write(rdev, fence->seq, fence->ring);
rdev->gpu_lockup = false;
} }
timeout = RADEON_FENCE_JIFFIES_TIMEOUT; timeout = RADEON_FENCE_JIFFIES_TIMEOUT;
write_lock_irqsave(&rdev->fence_lock, irq_flags); write_lock_irqsave(&rdev->fence_lock, irq_flags);
...@@ -289,10 +277,11 @@ int radeon_fence_wait_next(struct radeon_device *rdev, int ring) ...@@ -289,10 +277,11 @@ int radeon_fence_wait_next(struct radeon_device *rdev, int ring)
struct radeon_fence *fence; struct radeon_fence *fence;
int r; int r;
if (rdev->gpu_lockup) {
return 0;
}
write_lock_irqsave(&rdev->fence_lock, irq_flags); write_lock_irqsave(&rdev->fence_lock, irq_flags);
if (!rdev->ring[ring].ready) {
write_unlock_irqrestore(&rdev->fence_lock, irq_flags);
return -EBUSY;
}
if (list_empty(&rdev->fence_drv[ring].emitted)) { if (list_empty(&rdev->fence_drv[ring].emitted)) {
write_unlock_irqrestore(&rdev->fence_lock, irq_flags); write_unlock_irqrestore(&rdev->fence_lock, irq_flags);
return 0; return 0;
...@@ -312,10 +301,11 @@ int radeon_fence_wait_last(struct radeon_device *rdev, int ring) ...@@ -312,10 +301,11 @@ int radeon_fence_wait_last(struct radeon_device *rdev, int ring)
struct radeon_fence *fence; struct radeon_fence *fence;
int r; int r;
if (rdev->gpu_lockup) {
return 0;
}
write_lock_irqsave(&rdev->fence_lock, irq_flags); write_lock_irqsave(&rdev->fence_lock, irq_flags);
if (!rdev->ring[ring].ready) {
write_unlock_irqrestore(&rdev->fence_lock, irq_flags);
return -EBUSY;
}
if (list_empty(&rdev->fence_drv[ring].emitted)) { if (list_empty(&rdev->fence_drv[ring].emitted)) {
write_unlock_irqrestore(&rdev->fence_lock, irq_flags); write_unlock_irqrestore(&rdev->fence_lock, irq_flags);
return 0; return 0;
......
...@@ -396,7 +396,6 @@ int rs600_asic_reset(struct radeon_device *rdev) ...@@ -396,7 +396,6 @@ int rs600_asic_reset(struct radeon_device *rdev)
/* Check if GPU is idle */ /* Check if GPU is idle */
if (G_000E40_GA_BUSY(status) || G_000E40_VAP_BUSY(status)) { if (G_000E40_GA_BUSY(status) || G_000E40_VAP_BUSY(status)) {
dev_err(rdev->dev, "failed to reset GPU\n"); dev_err(rdev->dev, "failed to reset GPU\n");
rdev->gpu_lockup = true;
ret = -1; ret = -1;
} else } else
dev_info(rdev->dev, "GPU reset succeed\n"); dev_info(rdev->dev, "GPU reset succeed\n");
......
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