drm/amd/display: Fix recout calculation for stereo side-by-side
[why & how] The recout x offset was incorrect which led to wrong viewport calculation. For stereo side-by-side case, the slice index should be 0 for both split pipes. Reviewed-by: Dmytro Laktyushkin <dmytro.laktyushkin@amd.com> Acked-by: Aurabindo Pillai <aurabindo.pillai@amd.com> Signed-off-by: Sung Joon Kim <sungjoon.kim@amd.com> Tested-by: Daniel Wheeler <daniel.wheeler@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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