Commit 2a1f062a authored by Ingo Molnar's avatar Ingo Molnar

sched/headers: Move signal wakeup & sigpending methods from <linux/sched.h>...

sched/headers: Move signal wakeup & sigpending methods from <linux/sched.h> into <linux/sched/signal.h>

This reduces the size of <linux/sched.h>.
Acked-by: default avatarLinus Torvalds <torvalds@linux-foundation.org>
Cc: Mike Galbraith <efault@gmx.de>
Cc: Peter Zijlstra <peterz@infradead.org>
Cc: Thomas Gleixner <tglx@linutronix.de>
Cc: linux-kernel@vger.kernel.org
Signed-off-by: default avatarIngo Molnar <mingo@kernel.org>
parent 9a070004
......@@ -1931,37 +1931,6 @@ static inline int test_tsk_need_resched(struct task_struct *tsk)
return unlikely(test_tsk_thread_flag(tsk,TIF_NEED_RESCHED));
}
static inline int restart_syscall(void)
{
set_tsk_thread_flag(current, TIF_SIGPENDING);
return -ERESTARTNOINTR;
}
static inline int signal_pending(struct task_struct *p)
{
return unlikely(test_tsk_thread_flag(p,TIF_SIGPENDING));
}
static inline int __fatal_signal_pending(struct task_struct *p)
{
return unlikely(sigismember(&p->pending.signal, SIGKILL));
}
static inline int fatal_signal_pending(struct task_struct *p)
{
return signal_pending(p) && __fatal_signal_pending(p);
}
static inline int signal_pending_state(long state, struct task_struct *p)
{
if (!(state & (TASK_INTERRUPTIBLE | TASK_WAKEKILL)))
return 0;
if (!signal_pending(p))
return 0;
return (state & TASK_INTERRUPTIBLE) || __fatal_signal_pending(p);
}
/*
* cond_resched() and cond_resched_lock(): latency reduction via
* explicit rescheduling in places that are safe. The return
......@@ -2028,26 +1997,6 @@ static __always_inline bool need_resched(void)
void thread_group_cputime(struct task_struct *tsk, struct task_cputime *times);
void thread_group_cputimer(struct task_struct *tsk, struct task_cputime *times);
/*
* Reevaluate whether the task has signals pending delivery.
* Wake the task if so.
* This is required every time the blocked sigset_t changes.
* callers must hold sighand->siglock.
*/
extern void recalc_sigpending_and_wake(struct task_struct *t);
extern void recalc_sigpending(void);
extern void signal_wake_up_state(struct task_struct *t, unsigned int state);
static inline void signal_wake_up(struct task_struct *t, bool resume)
{
signal_wake_up_state(t, resume ? TASK_WAKEKILL : 0);
}
static inline void ptrace_signal_wake_up(struct task_struct *t, bool resume)
{
signal_wake_up_state(t, resume ? __TASK_TRACED : 0);
}
/*
* Wrappers for p->thread_info->cpu access. No-op on UP.
*/
......
......@@ -3,10 +3,10 @@
#include <linux/rculist.h>
#include <linux/signal.h>
#include <linux/cred.h>
#include <linux/sched.h>
#include <linux/sched/jobctl.h>
#include <linux/sched/task.h>
#include <linux/cred.h>
/*
* Types defining task->signal and task->sighand and APIs using them:
......@@ -271,6 +271,57 @@ extern void sigqueue_free(struct sigqueue *);
extern int send_sigqueue(struct sigqueue *, struct task_struct *, int group);
extern int do_sigaction(int, struct k_sigaction *, struct k_sigaction *);
static inline int restart_syscall(void)
{
set_tsk_thread_flag(current, TIF_SIGPENDING);
return -ERESTARTNOINTR;
}
static inline int signal_pending(struct task_struct *p)
{
return unlikely(test_tsk_thread_flag(p,TIF_SIGPENDING));
}
static inline int __fatal_signal_pending(struct task_struct *p)
{
return unlikely(sigismember(&p->pending.signal, SIGKILL));
}
static inline int fatal_signal_pending(struct task_struct *p)
{
return signal_pending(p) && __fatal_signal_pending(p);
}
static inline int signal_pending_state(long state, struct task_struct *p)
{
if (!(state & (TASK_INTERRUPTIBLE | TASK_WAKEKILL)))
return 0;
if (!signal_pending(p))
return 0;
return (state & TASK_INTERRUPTIBLE) || __fatal_signal_pending(p);
}
/*
* Reevaluate whether the task has signals pending delivery.
* Wake the task if so.
* This is required every time the blocked sigset_t changes.
* callers must hold sighand->siglock.
*/
extern void recalc_sigpending_and_wake(struct task_struct *t);
extern void recalc_sigpending(void);
extern void signal_wake_up_state(struct task_struct *t, unsigned int state);
static inline void signal_wake_up(struct task_struct *t, bool resume)
{
signal_wake_up_state(t, resume ? TASK_WAKEKILL : 0);
}
static inline void ptrace_signal_wake_up(struct task_struct *t, bool resume)
{
signal_wake_up_state(t, resume ? __TASK_TRACED : 0);
}
#ifdef TIF_RESTORE_SIGMASK
/*
* Legacy restore_sigmask accessors. These are inefficient on
......
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