Commit 3e332d3a authored by Roman Li's avatar Roman Li Committed by Alex Deucher

drm/amd/display: Make FBC work without fbdev emulation

Previously, FBC dynamic allocation relied on connector modes
populated during dm init. This is only the case if
DRM_FBDEV_EMULATION config flag is enabled.
Moving fbc allocation from dm_late_init() to
amdgpu_dm_connector_get_modes() where actual modes init happens.
Signed-off-by: default avatarRoman Li <Roman.Li@amd.com>
Reviewed-by: default avatarShirish Shankarappa <Shirish.S@amd.com>
Acked-by: default avatarHarry Wentland <harry.wentland@amd.com>
Signed-off-by: default avatarAlex Deucher <alexander.deucher@amd.com>
parent b0c4e977
...@@ -348,36 +348,29 @@ static void hotplug_notify_work_func(struct work_struct *work) ...@@ -348,36 +348,29 @@ static void hotplug_notify_work_func(struct work_struct *work)
#if defined(CONFIG_DRM_AMD_DC_FBC) #if defined(CONFIG_DRM_AMD_DC_FBC)
/* Allocate memory for FBC compressed data */ /* Allocate memory for FBC compressed data */
static void amdgpu_dm_fbc_init(struct amdgpu_device *adev) static void amdgpu_dm_fbc_init(struct drm_connector *connector)
{ {
struct drm_device *dev = connector->dev;
struct amdgpu_device *adev = dev->dev_private;
struct dm_comressor_info *compressor = &adev->dm.compressor; struct dm_comressor_info *compressor = &adev->dm.compressor;
struct drm_connector *conn; struct amdgpu_dm_connector *aconn = to_amdgpu_dm_connector(connector);
struct drm_device *dev = adev->ddev; struct drm_display_mode *mode;
unsigned long max_size = 0; unsigned long max_size = 0;
if (adev->dm.dc->fbc_compressor == NULL) if (adev->dm.dc->fbc_compressor == NULL)
return; return;
if (compressor->bo_ptr) if (aconn->dc_link->connector_signal != SIGNAL_TYPE_EDP)
return; return;
drm_modeset_lock(&dev->mode_config.connection_mutex, NULL); if (compressor->bo_ptr)
return;
/* For eDP connector find a mode requiring max size */
list_for_each_entry(conn,
&dev->mode_config.connector_list, head) {
struct amdgpu_dm_connector *aconn;
aconn = to_amdgpu_dm_connector(conn);
if (aconn->dc_link->connector_signal == SIGNAL_TYPE_EDP) {
struct drm_display_mode *mode;
list_for_each_entry(mode, &conn->modes, head) { list_for_each_entry(mode, &connector->modes, head) {
if (max_size < mode->hdisplay * mode->vdisplay) if (max_size < mode->htotal * mode->vtotal)
max_size = mode->htotal * mode->vtotal; max_size = mode->htotal * mode->vtotal;
} }
}
}
if (max_size) { if (max_size) {
int r = amdgpu_bo_create_kernel(adev, max_size * 4, PAGE_SIZE, int r = amdgpu_bo_create_kernel(adev, max_size * 4, PAGE_SIZE,
...@@ -393,7 +386,6 @@ static void amdgpu_dm_fbc_init(struct amdgpu_device *adev) ...@@ -393,7 +386,6 @@ static void amdgpu_dm_fbc_init(struct amdgpu_device *adev)
} }
drm_modeset_unlock(&dev->mode_config.connection_mutex);
} }
#endif #endif
...@@ -571,9 +563,6 @@ static int dm_late_init(void *handle) ...@@ -571,9 +563,6 @@ static int dm_late_init(void *handle)
{ {
struct amdgpu_device *adev = (struct amdgpu_device *)handle; struct amdgpu_device *adev = (struct amdgpu_device *)handle;
#if defined(CONFIG_DRM_AMD_DC_FBC)
amdgpu_dm_fbc_init(adev);
#endif
return detect_mst_link_for_all_connectors(adev->ddev); return detect_mst_link_for_all_connectors(adev->ddev);
} }
...@@ -3380,9 +3369,12 @@ static int amdgpu_dm_connector_get_modes(struct drm_connector *connector) ...@@ -3380,9 +3369,12 @@ static int amdgpu_dm_connector_get_modes(struct drm_connector *connector)
struct edid *edid = amdgpu_dm_connector->edid; struct edid *edid = amdgpu_dm_connector->edid;
encoder = helper->best_encoder(connector); encoder = helper->best_encoder(connector);
amdgpu_dm_connector_ddc_get_modes(connector, edid); amdgpu_dm_connector_ddc_get_modes(connector, edid);
amdgpu_dm_connector_add_common_modes(encoder, connector); amdgpu_dm_connector_add_common_modes(encoder, connector);
#if defined(CONFIG_DRM_AMD_DC_FBC)
amdgpu_dm_fbc_init(connector);
#endif
return amdgpu_dm_connector->num_modes; return amdgpu_dm_connector->num_modes;
} }
......
Markdown is supported
0%
or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment