Commit 669a5cc8 authored by Sameer Rahmani's avatar Sameer Rahmani Committed by Jonathan Corbet

Documentation: Converted the `kobject.txt` to rst format

Reviewed and converted the `kobject.txt` format to rst in place.
Signed-off-by: default avatarSameer Rahmani <lxsameer@gnu.org>
Link: https://lore.kernel.org/r/20200225222125.61874-1-lxsameer@gnu.orgSigned-off-by: default avatarJonathan Corbet <corbet@lwn.net>
parent 373e8ffa
...@@ -25,7 +25,7 @@ some terms we will be working with. ...@@ -25,7 +25,7 @@ some terms we will be working with.
usually embedded within some other structure which contains the stuff usually embedded within some other structure which contains the stuff
the code is really interested in. the code is really interested in.
No structure should EVER have more than one kobject embedded within it. No structure should **EVER** have more than one kobject embedded within it.
If it does, the reference counting for the object is sure to be messed If it does, the reference counting for the object is sure to be messed
up and incorrect, and your code will be buggy. So do not do this. up and incorrect, and your code will be buggy. So do not do this.
...@@ -55,7 +55,7 @@ a larger, domain-specific object. To this end, kobjects will be found ...@@ -55,7 +55,7 @@ a larger, domain-specific object. To this end, kobjects will be found
embedded in other structures. If you are used to thinking of things in embedded in other structures. If you are used to thinking of things in
object-oriented terms, kobjects can be seen as a top-level, abstract class object-oriented terms, kobjects can be seen as a top-level, abstract class
from which other classes are derived. A kobject implements a set of from which other classes are derived. A kobject implements a set of
capabilities which are not particularly useful by themselves, but which are capabilities which are not particularly useful by themselves, but are
nice to have in other objects. The C language does not allow for the nice to have in other objects. The C language does not allow for the
direct expression of inheritance, so other techniques - such as structure direct expression of inheritance, so other techniques - such as structure
embedding - must be used. embedding - must be used.
...@@ -65,7 +65,7 @@ this is analogous as to how "list_head" structs are rarely useful on ...@@ -65,7 +65,7 @@ this is analogous as to how "list_head" structs are rarely useful on
their own, but are invariably found embedded in the larger objects of their own, but are invariably found embedded in the larger objects of
interest.) interest.)
So, for example, the UIO code in drivers/uio/uio.c has a structure that So, for example, the UIO code in ``drivers/uio/uio.c`` has a structure that
defines the memory region associated with a uio device:: defines the memory region associated with a uio device::
struct uio_map { struct uio_map {
...@@ -78,26 +78,26 @@ just a matter of using the kobj member. Code that works with kobjects will ...@@ -78,26 +78,26 @@ just a matter of using the kobj member. Code that works with kobjects will
often have the opposite problem, however: given a struct kobject pointer, often have the opposite problem, however: given a struct kobject pointer,
what is the pointer to the containing structure? You must avoid tricks what is the pointer to the containing structure? You must avoid tricks
(such as assuming that the kobject is at the beginning of the structure) (such as assuming that the kobject is at the beginning of the structure)
and, instead, use the container_of() macro, found in <linux/kernel.h>:: and, instead, use the container_of() macro, found in ``<linux/kernel.h>``::
container_of(pointer, type, member) container_of(pointer, type, member)
where: where:
* "pointer" is the pointer to the embedded kobject, * ``pointer`` is the pointer to the embedded kobject,
* "type" is the type of the containing structure, and * ``type`` is the type of the containing structure, and
* "member" is the name of the structure field to which "pointer" points. * ``member`` is the name of the structure field to which ``pointer`` points.
The return value from container_of() is a pointer to the corresponding The return value from container_of() is a pointer to the corresponding
container type. So, for example, a pointer "kp" to a struct kobject container type. So, for example, a pointer ``kp`` to a struct kobject
embedded *within* a struct uio_map could be converted to a pointer to the embedded **within** a struct uio_map could be converted to a pointer to the
*containing* uio_map structure with:: **containing** uio_map structure with::
struct uio_map *u_map = container_of(kp, struct uio_map, kobj); struct uio_map *u_map = container_of(kp, struct uio_map, kobj);
For convenience, programmers often define a simple macro for "back-casting" For convenience, programmers often define a simple macro for **back-casting**
kobject pointers to the containing type. Exactly this happens in the kobject pointers to the containing type. Exactly this happens in the
earlier drivers/uio/uio.c, as you can see here:: earlier ``drivers/uio/uio.c``, as you can see here::
struct uio_map { struct uio_map {
struct kobject kobj; struct kobject kobj;
...@@ -172,13 +172,13 @@ call to kobject_uevent():: ...@@ -172,13 +172,13 @@ call to kobject_uevent()::
int kobject_uevent(struct kobject *kobj, enum kobject_action action); int kobject_uevent(struct kobject *kobj, enum kobject_action action);
Use the KOBJ_ADD action for when the kobject is first added to the kernel. Use the **KOBJ_ADD** action for when the kobject is first added to the kernel.
This should be done only after any attributes or children of the kobject This should be done only after any attributes or children of the kobject
have been initialized properly, as userspace will instantly start to look have been initialized properly, as userspace will instantly start to look
for them when this call happens. for them when this call happens.
When the kobject is removed from the kernel (details on how to do that are When the kobject is removed from the kernel (details on how to do that are
below), the uevent for KOBJ_REMOVE will be automatically created by the below), the uevent for **KOBJ_REMOVE** will be automatically created by the
kobject core, so the caller does not have to worry about doing that by kobject core, so the caller does not have to worry about doing that by
hand. hand.
...@@ -238,7 +238,7 @@ Both types of attributes used here, with a kobject that has been created ...@@ -238,7 +238,7 @@ Both types of attributes used here, with a kobject that has been created
with the kobject_create_and_add(), can be of type kobj_attribute, so no with the kobject_create_and_add(), can be of type kobj_attribute, so no
special custom attribute is needed to be created. special custom attribute is needed to be created.
See the example module, samples/kobject/kobject-example.c for an See the example module, ``samples/kobject/kobject-example.c`` for an
implementation of a simple kobject and attributes. implementation of a simple kobject and attributes.
...@@ -365,7 +365,7 @@ Because other references to the kset may still exist, the release may happen ...@@ -365,7 +365,7 @@ Because other references to the kset may still exist, the release may happen
after kset_unregister() returns. after kset_unregister() returns.
An example of using a kset can be seen in the An example of using a kset can be seen in the
samples/kobject/kset-example.c file in the kernel tree. ``samples/kobject/kset-example.c`` file in the kernel tree.
If a kset wishes to control the uevent operations of the kobjects If a kset wishes to control the uevent operations of the kobjects
associated with it, it can use the struct kset_uevent_ops to handle it:: associated with it, it can use the struct kset_uevent_ops to handle it::
...@@ -408,8 +408,8 @@ Kobject removal ...@@ -408,8 +408,8 @@ Kobject removal
After a kobject has been registered with the kobject core successfully, it After a kobject has been registered with the kobject core successfully, it
must be cleaned up when the code is finished with it. To do that, call must be cleaned up when the code is finished with it. To do that, call
kobject_put(). By doing this, the kobject core will automatically clean up kobject_put(). By doing this, the kobject core will automatically clean up
all of the memory allocated by this kobject. If a KOBJ_ADD uevent has been all of the memory allocated by this kobject. If a ``KOBJ_ADD`` uevent has been
sent for the object, a corresponding KOBJ_REMOVE uevent will be sent, and sent for the object, a corresponding ``KOBJ_REMOVE`` uevent will be sent, and
any other sysfs housekeeping will be handled for the caller properly. any other sysfs housekeeping will be handled for the caller properly.
If you need to do a two-stage delete of the kobject (say you are not If you need to do a two-stage delete of the kobject (say you are not
...@@ -430,5 +430,5 @@ Example code to copy from ...@@ -430,5 +430,5 @@ Example code to copy from
========================= =========================
For a more complete example of using ksets and kobjects properly, see the For a more complete example of using ksets and kobjects properly, see the
example programs samples/kobject/{kobject-example.c,kset-example.c}, example programs ``samples/kobject/{kobject-example.c,kset-example.c}``,
which will be built as loadable modules if you select CONFIG_SAMPLE_KOBJECT. which will be built as loadable modules if you select ``CONFIG_SAMPLE_KOBJECT``.
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