Commit 669faba2 authored by Clive Messer's avatar Clive Messer Committed by Jaroslav Kysela

ALSA: hda - Fix another ALC889A (rev 0x100101)

ALC889A hardware (id 0x10ec0885 rev 0x100101) to use patch_alc883
Signed-off-by: default avatarClive Messer <clive@vacuumtube.org.uk>
Signed-off-by: default avatarTakashi Iwai <tiwai@suse.de>
Signed-off-by: default avatarJaroslav Kysela <perex@perex.cz>
parent 19c009aa
...@@ -6667,7 +6667,8 @@ static int patch_alc882(struct hda_codec *codec) ...@@ -6667,7 +6667,8 @@ static int patch_alc882(struct hda_codec *codec)
break; break;
default: default:
/* ALC889A is handled better as ALC888-compatible */ /* ALC889A is handled better as ALC888-compatible */
if (codec->revision_id == 0x100103) { if (codec->revision_id == 0x100101 ||
codec->revision_id == 0x100103) {
alc_free(codec); alc_free(codec);
return patch_alc883(codec); return patch_alc883(codec);
} }
...@@ -16317,6 +16318,8 @@ struct hda_codec_preset snd_hda_preset_realtek[] = { ...@@ -16317,6 +16318,8 @@ struct hda_codec_preset snd_hda_preset_realtek[] = {
{ .id = 0x10ec0880, .name = "ALC880", .patch = patch_alc880 }, { .id = 0x10ec0880, .name = "ALC880", .patch = patch_alc880 },
{ .id = 0x10ec0882, .name = "ALC882", .patch = patch_alc882 }, { .id = 0x10ec0882, .name = "ALC882", .patch = patch_alc882 },
{ .id = 0x10ec0883, .name = "ALC883", .patch = patch_alc883 }, { .id = 0x10ec0883, .name = "ALC883", .patch = patch_alc883 },
{ .id = 0x10ec0885, .rev = 0x100101, .name = "ALC889A",
.patch = patch_alc882 }, /* should be patch_alc883() in future */
{ .id = 0x10ec0885, .rev = 0x100103, .name = "ALC889A", { .id = 0x10ec0885, .rev = 0x100103, .name = "ALC889A",
.patch = patch_alc882 }, /* should be patch_alc883() in future */ .patch = patch_alc882 }, /* should be patch_alc883() in future */
{ .id = 0x10ec0885, .name = "ALC885", .patch = patch_alc882 }, { .id = 0x10ec0885, .name = "ALC885", .patch = patch_alc882 },
......
Markdown is supported
0%
or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment