Commit 679c782d authored by Edward Cree's avatar Edward Cree Committed by Alexei Starovoitov

bpf/verifier: per-register parent pointers

By giving each register its own liveness chain, we elide the skip_callee()
 logic.  Instead, each register's parent is the state it inherits from;
 both check_func_call() and prepare_func_exit() automatically connect
 reg states to the correct chain since when they copy the reg state across
 (r1-r5 into the callee as args, and r0 out as the return value) they also
 copy the parent pointer.
Signed-off-by: default avatarEdward Cree <ecree@solarflare.com>
Signed-off-by: default avatarAlexei Starovoitov <ast@kernel.org>
parent 29b5e0f3
......@@ -41,6 +41,7 @@ enum bpf_reg_liveness {
};
struct bpf_reg_state {
/* Ordering of fields matters. See states_equal() */
enum bpf_reg_type type;
union {
/* valid when type == PTR_TO_PACKET */
......@@ -59,7 +60,6 @@ struct bpf_reg_state {
* came from, when one is tested for != NULL.
*/
u32 id;
/* Ordering of fields matters. See states_equal() */
/* For scalar types (SCALAR_VALUE), this represents our knowledge of
* the actual value.
* For pointer types, this represents the variable part of the offset
......@@ -76,15 +76,15 @@ struct bpf_reg_state {
s64 smax_value; /* maximum possible (s64)value */
u64 umin_value; /* minimum possible (u64)value */
u64 umax_value; /* maximum possible (u64)value */
/* parentage chain for liveness checking */
struct bpf_reg_state *parent;
/* Inside the callee two registers can be both PTR_TO_STACK like
* R1=fp-8 and R2=fp-8, but one of them points to this function stack
* while another to the caller's stack. To differentiate them 'frameno'
* is used which is an index in bpf_verifier_state->frame[] array
* pointing to bpf_func_state.
* This field must be second to last, for states_equal() reasons.
*/
u32 frameno;
/* This field must be last, for states_equal() reasons. */
enum bpf_reg_liveness live;
};
......@@ -107,7 +107,6 @@ struct bpf_stack_state {
*/
struct bpf_func_state {
struct bpf_reg_state regs[MAX_BPF_REG];
struct bpf_verifier_state *parent;
/* index of call instruction that called into this func */
int callsite;
/* stack frame number of this function state from pov of
......@@ -129,7 +128,6 @@ struct bpf_func_state {
struct bpf_verifier_state {
/* call stack tracking */
struct bpf_func_state *frame[MAX_CALL_FRAMES];
struct bpf_verifier_state *parent;
u32 curframe;
};
......
......@@ -380,9 +380,9 @@ static int copy_stack_state(struct bpf_func_state *dst,
/* do_check() starts with zero-sized stack in struct bpf_verifier_state to
* make it consume minimal amount of memory. check_stack_write() access from
* the program calls into realloc_func_state() to grow the stack size.
* Note there is a non-zero 'parent' pointer inside bpf_verifier_state
* which this function copies over. It points to previous bpf_verifier_state
* which is never reallocated
* Note there is a non-zero parent pointer inside each reg of bpf_verifier_state
* which this function copies over. It points to corresponding reg in previous
* bpf_verifier_state which is never reallocated
*/
static int realloc_func_state(struct bpf_func_state *state, int size,
bool copy_old)
......@@ -466,7 +466,6 @@ static int copy_verifier_state(struct bpf_verifier_state *dst_state,
dst_state->frame[i] = NULL;
}
dst_state->curframe = src->curframe;
dst_state->parent = src->parent;
for (i = 0; i <= src->curframe; i++) {
dst = dst_state->frame[i];
if (!dst) {
......@@ -732,6 +731,7 @@ static void init_reg_state(struct bpf_verifier_env *env,
for (i = 0; i < MAX_BPF_REG; i++) {
mark_reg_not_init(env, regs, i);
regs[i].live = REG_LIVE_NONE;
regs[i].parent = NULL;
}
/* frame pointer */
......@@ -876,74 +876,21 @@ static int check_subprogs(struct bpf_verifier_env *env)
return 0;
}
static
struct bpf_verifier_state *skip_callee(struct bpf_verifier_env *env,
const struct bpf_verifier_state *state,
struct bpf_verifier_state *parent,
u32 regno)
{
struct bpf_verifier_state *tmp = NULL;
/* 'parent' could be a state of caller and
* 'state' could be a state of callee. In such case
* parent->curframe < state->curframe
* and it's ok for r1 - r5 registers
*
* 'parent' could be a callee's state after it bpf_exit-ed.
* In such case parent->curframe > state->curframe
* and it's ok for r0 only
*/
if (parent->curframe == state->curframe ||
(parent->curframe < state->curframe &&
regno >= BPF_REG_1 && regno <= BPF_REG_5) ||
(parent->curframe > state->curframe &&
regno == BPF_REG_0))
return parent;
if (parent->curframe > state->curframe &&
regno >= BPF_REG_6) {
/* for callee saved regs we have to skip the whole chain
* of states that belong to callee and mark as LIVE_READ
* the registers before the call
*/
tmp = parent;
while (tmp && tmp->curframe != state->curframe) {
tmp = tmp->parent;
}
if (!tmp)
goto bug;
parent = tmp;
} else {
goto bug;
}
return parent;
bug:
verbose(env, "verifier bug regno %d tmp %p\n", regno, tmp);
verbose(env, "regno %d parent frame %d current frame %d\n",
regno, parent->curframe, state->curframe);
return NULL;
}
/* Parentage chain of this register (or stack slot) should take care of all
* issues like callee-saved registers, stack slot allocation time, etc.
*/
static int mark_reg_read(struct bpf_verifier_env *env,
const struct bpf_verifier_state *state,
struct bpf_verifier_state *parent,
u32 regno)
const struct bpf_reg_state *state,
struct bpf_reg_state *parent)
{
bool writes = parent == state->parent; /* Observe write marks */
if (regno == BPF_REG_FP)
/* We don't need to worry about FP liveness because it's read-only */
return 0;
while (parent) {
/* if read wasn't screened by an earlier write ... */
if (writes && state->frame[state->curframe]->regs[regno].live & REG_LIVE_WRITTEN)
if (writes && state->live & REG_LIVE_WRITTEN)
break;
parent = skip_callee(env, state, parent, regno);
if (!parent)
return -EFAULT;
/* ... then we depend on parent's value */
parent->frame[parent->curframe]->regs[regno].live |= REG_LIVE_READ;
parent->live |= REG_LIVE_READ;
state = parent;
parent = state->parent;
writes = true;
......@@ -969,7 +916,10 @@ static int check_reg_arg(struct bpf_verifier_env *env, u32 regno,
verbose(env, "R%d !read_ok\n", regno);
return -EACCES;
}
return mark_reg_read(env, vstate, vstate->parent, regno);
/* We don't need to worry about FP liveness because it's read-only */
if (regno != BPF_REG_FP)
return mark_reg_read(env, &regs[regno],
regs[regno].parent);
} else {
/* check whether register used as dest operand can be written to */
if (regno == BPF_REG_FP) {
......@@ -1080,8 +1030,8 @@ static int check_stack_write(struct bpf_verifier_env *env,
} else {
u8 type = STACK_MISC;
/* regular write of data into stack */
state->stack[spi].spilled_ptr = (struct bpf_reg_state) {};
/* regular write of data into stack destroys any spilled ptr */
state->stack[spi].spilled_ptr.type = NOT_INIT;
/* only mark the slot as written if all 8 bytes were written
* otherwise read propagation may incorrectly stop too soon
......@@ -1106,61 +1056,6 @@ static int check_stack_write(struct bpf_verifier_env *env,
return 0;
}
/* registers of every function are unique and mark_reg_read() propagates
* the liveness in the following cases:
* - from callee into caller for R1 - R5 that were used as arguments
* - from caller into callee for R0 that used as result of the call
* - from caller to the same caller skipping states of the callee for R6 - R9,
* since R6 - R9 are callee saved by implicit function prologue and
* caller's R6 != callee's R6, so when we propagate liveness up to
* parent states we need to skip callee states for R6 - R9.
*
* stack slot marking is different, since stacks of caller and callee are
* accessible in both (since caller can pass a pointer to caller's stack to
* callee which can pass it to another function), hence mark_stack_slot_read()
* has to propagate the stack liveness to all parent states at given frame number.
* Consider code:
* f1() {
* ptr = fp - 8;
* *ptr = ctx;
* call f2 {
* .. = *ptr;
* }
* .. = *ptr;
* }
* First *ptr is reading from f1's stack and mark_stack_slot_read() has
* to mark liveness at the f1's frame and not f2's frame.
* Second *ptr is also reading from f1's stack and mark_stack_slot_read() has
* to propagate liveness to f2 states at f1's frame level and further into
* f1 states at f1's frame level until write into that stack slot
*/
static void mark_stack_slot_read(struct bpf_verifier_env *env,
const struct bpf_verifier_state *state,
struct bpf_verifier_state *parent,
int slot, int frameno)
{
bool writes = parent == state->parent; /* Observe write marks */
while (parent) {
if (parent->frame[frameno]->allocated_stack <= slot * BPF_REG_SIZE)
/* since LIVE_WRITTEN mark is only done for full 8-byte
* write the read marks are conservative and parent
* state may not even have the stack allocated. In such case
* end the propagation, since the loop reached beginning
* of the function
*/
break;
/* if read wasn't screened by an earlier write ... */
if (writes && state->frame[frameno]->stack[slot].spilled_ptr.live & REG_LIVE_WRITTEN)
break;
/* ... then we depend on parent's value */
parent->frame[frameno]->stack[slot].spilled_ptr.live |= REG_LIVE_READ;
state = parent;
parent = state->parent;
writes = true;
}
}
static int check_stack_read(struct bpf_verifier_env *env,
struct bpf_func_state *reg_state /* func where register points to */,
int off, int size, int value_regno)
......@@ -1198,8 +1093,8 @@ static int check_stack_read(struct bpf_verifier_env *env,
*/
state->regs[value_regno].live |= REG_LIVE_WRITTEN;
}
mark_stack_slot_read(env, vstate, vstate->parent, spi,
reg_state->frameno);
mark_reg_read(env, &reg_state->stack[spi].spilled_ptr,
reg_state->stack[spi].spilled_ptr.parent);
return 0;
} else {
int zeros = 0;
......@@ -1215,8 +1110,8 @@ static int check_stack_read(struct bpf_verifier_env *env,
off, i, size);
return -EACCES;
}
mark_stack_slot_read(env, vstate, vstate->parent, spi,
reg_state->frameno);
mark_reg_read(env, &reg_state->stack[spi].spilled_ptr,
reg_state->stack[spi].spilled_ptr.parent);
if (value_regno >= 0) {
if (zeros == size) {
/* any size read into register is zero extended,
......@@ -1908,8 +1803,8 @@ static int check_stack_boundary(struct bpf_verifier_env *env, int regno,
/* reading any byte out of 8-byte 'spill_slot' will cause
* the whole slot to be marked as 'read'
*/
mark_stack_slot_read(env, env->cur_state, env->cur_state->parent,
spi, state->frameno);
mark_reg_read(env, &state->stack[spi].spilled_ptr,
state->stack[spi].spilled_ptr.parent);
}
return update_stack_depth(env, state, off);
}
......@@ -2366,11 +2261,13 @@ static int check_func_call(struct bpf_verifier_env *env, struct bpf_insn *insn,
state->curframe + 1 /* frameno within this callchain */,
subprog /* subprog number within this prog */);
/* copy r1 - r5 args that callee can access */
/* copy r1 - r5 args that callee can access. The copy includes parent
* pointers, which connects us up to the liveness chain
*/
for (i = BPF_REG_1; i <= BPF_REG_5; i++)
callee->regs[i] = caller->regs[i];
/* after the call regsiters r0 - r5 were scratched */
/* after the call registers r0 - r5 were scratched */
for (i = 0; i < CALLER_SAVED_REGS; i++) {
mark_reg_not_init(env, caller->regs, caller_saved[i]);
check_reg_arg(env, caller_saved[i], DST_OP_NO_MARK);
......@@ -4370,7 +4267,7 @@ static bool regsafe(struct bpf_reg_state *rold, struct bpf_reg_state *rcur,
/* explored state didn't use this */
return true;
equal = memcmp(rold, rcur, offsetof(struct bpf_reg_state, frameno)) == 0;
equal = memcmp(rold, rcur, offsetof(struct bpf_reg_state, parent)) == 0;
if (rold->type == PTR_TO_STACK)
/* two stack pointers are equal only if they're pointing to
......@@ -4603,7 +4500,7 @@ static bool states_equal(struct bpf_verifier_env *env,
* equivalent state (jump target or such) we didn't arrive by the straight-line
* code, so read marks in the state must propagate to the parent regardless
* of the state's write marks. That's what 'parent == state->parent' comparison
* in mark_reg_read() and mark_stack_slot_read() is for.
* in mark_reg_read() is for.
*/
static int propagate_liveness(struct bpf_verifier_env *env,
const struct bpf_verifier_state *vstate,
......@@ -4624,7 +4521,8 @@ static int propagate_liveness(struct bpf_verifier_env *env,
if (vparent->frame[vparent->curframe]->regs[i].live & REG_LIVE_READ)
continue;
if (vstate->frame[vstate->curframe]->regs[i].live & REG_LIVE_READ) {
err = mark_reg_read(env, vstate, vparent, i);
err = mark_reg_read(env, &vstate->frame[vstate->curframe]->regs[i],
&vparent->frame[vstate->curframe]->regs[i]);
if (err)
return err;
}
......@@ -4639,7 +4537,8 @@ static int propagate_liveness(struct bpf_verifier_env *env,
if (parent->stack[i].spilled_ptr.live & REG_LIVE_READ)
continue;
if (state->stack[i].spilled_ptr.live & REG_LIVE_READ)
mark_stack_slot_read(env, vstate, vparent, i, frame);
mark_reg_read(env, &state->stack[i].spilled_ptr,
&parent->stack[i].spilled_ptr);
}
}
return err;
......@@ -4649,7 +4548,7 @@ static int is_state_visited(struct bpf_verifier_env *env, int insn_idx)
{
struct bpf_verifier_state_list *new_sl;
struct bpf_verifier_state_list *sl;
struct bpf_verifier_state *cur = env->cur_state;
struct bpf_verifier_state *cur = env->cur_state, *new;
int i, j, err;
sl = env->explored_states[insn_idx];
......@@ -4691,16 +4590,18 @@ static int is_state_visited(struct bpf_verifier_env *env, int insn_idx)
return -ENOMEM;
/* add new state to the head of linked list */
err = copy_verifier_state(&new_sl->state, cur);
new = &new_sl->state;
err = copy_verifier_state(new, cur);
if (err) {
free_verifier_state(&new_sl->state, false);
free_verifier_state(new, false);
kfree(new_sl);
return err;
}
new_sl->next = env->explored_states[insn_idx];
env->explored_states[insn_idx] = new_sl;
/* connect new state to parentage chain */
cur->parent = &new_sl->state;
for (i = 0; i < BPF_REG_FP; i++)
cur_regs(env)[i].parent = &new->frame[new->curframe]->regs[i];
/* clear write marks in current state: the writes we did are not writes
* our child did, so they don't screen off its reads from us.
* (There are no read marks in current state, because reads always mark
......@@ -4713,9 +4614,13 @@ static int is_state_visited(struct bpf_verifier_env *env, int insn_idx)
/* all stack frames are accessible from callee, clear them all */
for (j = 0; j <= cur->curframe; j++) {
struct bpf_func_state *frame = cur->frame[j];
struct bpf_func_state *newframe = new->frame[j];
for (i = 0; i < frame->allocated_stack / BPF_REG_SIZE; i++)
for (i = 0; i < frame->allocated_stack / BPF_REG_SIZE; i++) {
frame->stack[i].spilled_ptr.live = REG_LIVE_NONE;
frame->stack[i].spilled_ptr.parent =
&newframe->stack[i].spilled_ptr;
}
}
return 0;
}
......@@ -4734,7 +4639,6 @@ static int do_check(struct bpf_verifier_env *env)
if (!state)
return -ENOMEM;
state->curframe = 0;
state->parent = NULL;
state->frame[0] = kzalloc(sizeof(struct bpf_func_state), GFP_KERNEL);
if (!state->frame[0]) {
kfree(state);
......
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