drm/i915: Perform an invalidate prior to executing golden renderstate
As we may have just bound the renderstate into the GGTT for execution, we need to ensure that the GTT TLB are also flushed. On snb-gt2, this would cause a random GPU hang at the start of a new context (e.g. boot) and on snb-gt1, it was causing the renderstate batch to take ~10s. It was the GPU hang that revealed the truth, as the CS gleefully executed beyond the end of the golden renderstate batch, a good indicator for a GTT TLB miss. Fixes: 20fe17aa ("drm/i915: Remove redundant TLB invalidate on switching contexts") Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com> Cc: stable@vger.kernel.org Link: https://patchwork.freedesktop.org/patch/msgid/20170808131904.1385-1-chris@chris-wilson.co.ukReviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Cc: <drm-intel-fixes@lists.freedesktop.org> # v4.12-rc1+
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