diff --git a/drivers/char/random.c b/drivers/char/random.c
index 918979fb4131f6e2d7c414b7865689822ebcf9a1..8ae92357378160fba36ced80412a835be204a263 100644
--- a/drivers/char/random.c
+++ b/drivers/char/random.c
@@ -1114,6 +1114,16 @@ static void init_std_data(struct entropy_store *r)
 	mix_pool_bytes(r, utsname(), sizeof(*(utsname())), NULL);
 }
 
+/*
+ * Note that setup_arch() may call add_device_randomness()
+ * long before we get here. This allows seeding of the pools
+ * with some platform dependent data very early in the boot
+ * process. But it limits our options here. We must use
+ * statically allocated structures that already have all
+ * initializations complete at compile time. We should also
+ * take care not to overwrite the precious per platform data
+ * we were given.
+ */
 static int rand_initialize(void)
 {
 	init_std_data(&input_pool);