drm/i915: Use a pipe variable to cycle through the pipes
I recently fumbled a patch because I wrote twice num_sprites[i], and it was the right thing to do in only 50% of the cases. This patch ensures I need to write num_sprites[pipe], ie it should be self-documented that it's per-pipe number of sprites without having to look at what is 'i' this time around. It's all a lame excuse, but it does make it harder to redo the same mistake. Signed-off-by: Damien Lespiau <damien.lespiau@intel.com> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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