Commit 8cdddd18 authored by Vitaly Kuznetsov's avatar Vitaly Kuznetsov Committed by Rafael J. Wysocki

ACPI: processor: Fix CPU0 wakeup in acpi_idle_play_dead()

Commit 496121c0 ("ACPI: processor: idle: Allow probing on platforms
with one ACPI C-state") broke CPU0 hotplug on certain systems, e.g.
I'm observing the following on AWS Nitro (e.g r5b.xlarge but other
instance types are affected as well):

 # echo 0 > /sys/devices/system/cpu/cpu0/online
 # echo 1 > /sys/devices/system/cpu/cpu0/online
 <10 seconds delay>
 -bash: echo: write error: Input/output error

In fact, the above mentioned commit only revealed the problem and did
not introduce it. On x86, to wakeup CPU an NMI is being used and
hlt_play_dead()/mwait_play_dead() loops are prepared to handle it:

	/*
	 * If NMI wants to wake up CPU0, start CPU0.
	 */
	if (wakeup_cpu0())
		start_cpu0();

cpuidle_play_dead() -> acpi_idle_play_dead() (which is now being called on
systems where it wasn't called before the above mentioned commit) serves
the same purpose but it doesn't have a path for CPU0. What happens now on
wakeup is:
 - NMI is sent to CPU0
 - wakeup_cpu0_nmi() works as expected
 - we get back to while (1) loop in acpi_idle_play_dead()
 - safe_halt() puts CPU0 to sleep again.

The straightforward/minimal fix is add the special handling for CPU0 on x86
and that's what the patch is doing.

Fixes: 496121c0 ("ACPI: processor: idle: Allow probing on platforms with one ACPI C-state")
Signed-off-by: default avatarVitaly Kuznetsov <vkuznets@redhat.com>
Cc: 5.10+ <stable@vger.kernel.org> # 5.10+
Signed-off-by: default avatarRafael J. Wysocki <rafael.j.wysocki@intel.com>
parent a5e13c6d
...@@ -132,6 +132,7 @@ void native_play_dead(void); ...@@ -132,6 +132,7 @@ void native_play_dead(void);
void play_dead_common(void); void play_dead_common(void);
void wbinvd_on_cpu(int cpu); void wbinvd_on_cpu(int cpu);
int wbinvd_on_all_cpus(void); int wbinvd_on_all_cpus(void);
bool wakeup_cpu0(void);
void native_smp_send_reschedule(int cpu); void native_smp_send_reschedule(int cpu);
void native_send_call_func_ipi(const struct cpumask *mask); void native_send_call_func_ipi(const struct cpumask *mask);
......
...@@ -1659,7 +1659,7 @@ void play_dead_common(void) ...@@ -1659,7 +1659,7 @@ void play_dead_common(void)
local_irq_disable(); local_irq_disable();
} }
static bool wakeup_cpu0(void) bool wakeup_cpu0(void)
{ {
if (smp_processor_id() == 0 && enable_start_cpu0) if (smp_processor_id() == 0 && enable_start_cpu0)
return true; return true;
......
...@@ -29,6 +29,7 @@ ...@@ -29,6 +29,7 @@
*/ */
#ifdef CONFIG_X86 #ifdef CONFIG_X86
#include <asm/apic.h> #include <asm/apic.h>
#include <asm/cpu.h>
#endif #endif
#define _COMPONENT ACPI_PROCESSOR_COMPONENT #define _COMPONENT ACPI_PROCESSOR_COMPONENT
...@@ -541,6 +542,12 @@ static int acpi_idle_play_dead(struct cpuidle_device *dev, int index) ...@@ -541,6 +542,12 @@ static int acpi_idle_play_dead(struct cpuidle_device *dev, int index)
wait_for_freeze(); wait_for_freeze();
} else } else
return -ENODEV; return -ENODEV;
#if defined(CONFIG_X86) && defined(CONFIG_HOTPLUG_CPU)
/* If NMI wants to wake up CPU0, start CPU0. */
if (wakeup_cpu0())
start_cpu0();
#endif
} }
/* Never reached */ /* Never reached */
......
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