Commit 8d93c874 authored by Marcelo Tosatti's avatar Marcelo Tosatti Committed by Paolo Bonzini

KVM: x86: move nsec_to_cycles from x86.c to x86.h

Move the inline function nsec_to_cycles from x86.c to x86.h, as
the next patch uses it from lapic.c.
Signed-off-by: default avatarMarcelo Tosatti <mtosatti@redhat.com>
Signed-off-by: default avatarPaolo Bonzini <pbonzini@redhat.com>
parent ed911b43
...@@ -1244,12 +1244,6 @@ static atomic_t kvm_guest_has_master_clock = ATOMIC_INIT(0); ...@@ -1244,12 +1244,6 @@ static atomic_t kvm_guest_has_master_clock = ATOMIC_INIT(0);
static DEFINE_PER_CPU(unsigned long, cpu_tsc_khz); static DEFINE_PER_CPU(unsigned long, cpu_tsc_khz);
static unsigned long max_tsc_khz; static unsigned long max_tsc_khz;
static inline u64 nsec_to_cycles(struct kvm_vcpu *vcpu, u64 nsec)
{
return pvclock_scale_delta(nsec, vcpu->arch.virtual_tsc_mult,
vcpu->arch.virtual_tsc_shift);
}
static u32 adjust_tsc_khz(u32 khz, s32 ppm) static u32 adjust_tsc_khz(u32 khz, s32 ppm)
{ {
u64 v = (u64)khz * (1000000 + ppm); u64 v = (u64)khz * (1000000 + ppm);
......
...@@ -2,6 +2,7 @@ ...@@ -2,6 +2,7 @@
#define ARCH_X86_KVM_X86_H #define ARCH_X86_KVM_X86_H
#include <linux/kvm_host.h> #include <linux/kvm_host.h>
#include <asm/pvclock.h>
#include "kvm_cache_regs.h" #include "kvm_cache_regs.h"
#define MSR_IA32_CR_PAT_DEFAULT 0x0007040600070406ULL #define MSR_IA32_CR_PAT_DEFAULT 0x0007040600070406ULL
...@@ -195,6 +196,12 @@ extern unsigned int lapic_timer_advance_ns; ...@@ -195,6 +196,12 @@ extern unsigned int lapic_timer_advance_ns;
extern struct static_key kvm_no_apic_vcpu; extern struct static_key kvm_no_apic_vcpu;
static inline u64 nsec_to_cycles(struct kvm_vcpu *vcpu, u64 nsec)
{
return pvclock_scale_delta(nsec, vcpu->arch.virtual_tsc_mult,
vcpu->arch.virtual_tsc_shift);
}
/* Same "calling convention" as do_div: /* Same "calling convention" as do_div:
* - divide (n << 32) by base * - divide (n << 32) by base
* - put result in n * - put result in n
......
Markdown is supported
0%
or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment