tcp: avoid too many retransmit packets
If a TCP socket is using TCP_USER_TIMEOUT, and the other peer retracted its window to zero, tcp_retransmit_timer() can retransmit a packet every two jiffies (2 ms for HZ=1000), for about 4 minutes after TCP_USER_TIMEOUT has 'expired'. The fix is to make sure tcp_rtx_probe0_timed_out() takes icsk->icsk_user_timeout into account. Before blamed commit, the socket would not timeout after icsk->icsk_user_timeout, but would use standard exponential backoff for the retransmits. Also worth noting that before commit e89688e3 ("net: tcp: fix unexcepted socket die when snd_wnd is 0"), the issue would last 2 minutes instead of 4. Fixes: b701a99e ("tcp: Add tcp_clamp_rto_to_user_timeout() helper to improve accuracy") Signed-off-by: Eric Dumazet <edumazet@google.com> Cc: Neal Cardwell <ncardwell@google.com> Reviewed-by: Jason Xing <kerneljasonxing@gmail.com> Reviewed-by: Jon Maxwell <jmaxwell37@gmail.com> Reviewed-by: Kuniyuki Iwashima <kuniyu@amazon.com> Link: https://patch.msgid.link/20240710001402.2758273-1-edumazet@google.comSigned-off-by: Jakub Kicinski <kuba@kernel.org>
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