drm/vmwgfx: Avoid validating views on view destruction
When a view destruction command was present in the command stream, the view was validated to avoid a device error. That caused excessive and unnecessary validations of views, surfaces and mobs on view destruction. Replace this with a new relocation type that patches the view destruction command to a NOP if the view is not present in the device after the execbuf validation sequence. Also add checks for the member size of the vmw_res_relocation struct. Fixes sporadic command submission errors on google-earth exit. Reported-by: Brian Paul <brianp@vmware.com> Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Brian Paul <brianp@vmware.com> Reviewed-by: Sinclair Yeh <syeh@vmware.com> Signed-off-by: Sinclair Yeh <syeh@vmware.com> Cc: stable@vger.kernel.org
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