bpf: offload: add map offload infrastructure
BPF map offload follow similar path to program offload. At creation time users may specify ifindex of the device on which they want to create the map. Map will be validated by the kernel's .map_alloc_check callback and device driver will be called for the actual allocation. Map will have an empty set of operations associated with it (save for alloc and free callbacks). The real device callbacks are kept in map->offload->dev_ops because they have slightly different signatures. Map operations are called in process context so the driver may communicate with HW freely, msleep(), wait() etc. Map alloc and free callbacks are muxed via existing .ndo_bpf, and are always called with rtnl lock held. Maps and programs are guaranteed to be destroyed before .ndo_uninit (i.e. before unregister_netdev() returns). Map callbacks are invoked with bpf_devs_lock *read* locked, drivers must take care of exclusive locking if necessary. All offload-specific branches are marked with unlikely() (through bpf_map_is_dev_bound()), given that branch penalty will be negligible compared to IO anyway, and we don't want to penalize SW path unnecessarily. Signed-off-by: Jakub Kicinski <jakub.kicinski@netronome.com> Reviewed-by: Quentin Monnet <quentin.monnet@netronome.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
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