Commit a6b21fbb authored by Pavel Begunkov's avatar Pavel Begunkov Committed by Jens Axboe

io_uring: move list helpers to a separate file

It's annoying to have io-wq.h as a dependency every time we want some of
struct io_wq_work_list helpers, move them into a separate file.
Signed-off-by: default avatarPavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/c1d891ce12b30767d1d2a3b7db2ca3abc1ecc4a2.1655802465.git.asml.silence@gmail.comSigned-off-by: default avatarJens Axboe <axboe@kernel.dk>
parent 625d38b3
......@@ -18,6 +18,7 @@
#include <uapi/linux/io_uring.h>
#include "io-wq.h"
#include "slist.h"
#define WORKER_IDLE_TIMEOUT (5 * HZ)
......
......@@ -21,137 +21,6 @@ enum io_wq_cancel {
IO_WQ_CANCEL_NOTFOUND, /* work not found */
};
#define wq_list_for_each(pos, prv, head) \
for (pos = (head)->first, prv = NULL; pos; prv = pos, pos = (pos)->next)
#define wq_list_for_each_resume(pos, prv) \
for (; pos; prv = pos, pos = (pos)->next)
#define wq_list_empty(list) (READ_ONCE((list)->first) == NULL)
#define INIT_WQ_LIST(list) do { \
(list)->first = NULL; \
} while (0)
static inline void wq_list_add_after(struct io_wq_work_node *node,
struct io_wq_work_node *pos,
struct io_wq_work_list *list)
{
struct io_wq_work_node *next = pos->next;
pos->next = node;
node->next = next;
if (!next)
list->last = node;
}
/**
* wq_list_merge - merge the second list to the first one.
* @list0: the first list
* @list1: the second list
* Return the first node after mergence.
*/
static inline struct io_wq_work_node *wq_list_merge(struct io_wq_work_list *list0,
struct io_wq_work_list *list1)
{
struct io_wq_work_node *ret;
if (!list0->first) {
ret = list1->first;
} else {
ret = list0->first;
list0->last->next = list1->first;
}
INIT_WQ_LIST(list0);
INIT_WQ_LIST(list1);
return ret;
}
static inline void wq_list_add_tail(struct io_wq_work_node *node,
struct io_wq_work_list *list)
{
node->next = NULL;
if (!list->first) {
list->last = node;
WRITE_ONCE(list->first, node);
} else {
list->last->next = node;
list->last = node;
}
}
static inline void wq_list_add_head(struct io_wq_work_node *node,
struct io_wq_work_list *list)
{
node->next = list->first;
if (!node->next)
list->last = node;
WRITE_ONCE(list->first, node);
}
static inline void wq_list_cut(struct io_wq_work_list *list,
struct io_wq_work_node *last,
struct io_wq_work_node *prev)
{
/* first in the list, if prev==NULL */
if (!prev)
WRITE_ONCE(list->first, last->next);
else
prev->next = last->next;
if (last == list->last)
list->last = prev;
last->next = NULL;
}
static inline void __wq_list_splice(struct io_wq_work_list *list,
struct io_wq_work_node *to)
{
list->last->next = to->next;
to->next = list->first;
INIT_WQ_LIST(list);
}
static inline bool wq_list_splice(struct io_wq_work_list *list,
struct io_wq_work_node *to)
{
if (!wq_list_empty(list)) {
__wq_list_splice(list, to);
return true;
}
return false;
}
static inline void wq_stack_add_head(struct io_wq_work_node *node,
struct io_wq_work_node *stack)
{
node->next = stack->next;
stack->next = node;
}
static inline void wq_list_del(struct io_wq_work_list *list,
struct io_wq_work_node *node,
struct io_wq_work_node *prev)
{
wq_list_cut(list, node, prev);
}
static inline
struct io_wq_work_node *wq_stack_extract(struct io_wq_work_node *stack)
{
struct io_wq_work_node *node = stack->next;
stack->next = node->next;
return node;
}
static inline struct io_wq_work *wq_next_work(struct io_wq_work *work)
{
if (!work->list.next)
return NULL;
return container_of(work->list.next, struct io_wq_work, list);
}
typedef struct io_wq_work *(free_work_fn)(struct io_wq_work *);
typedef void (io_wq_work_fn)(struct io_wq_work *);
......
......@@ -5,6 +5,7 @@
#include <linux/lockdep.h>
#include <linux/io_uring_types.h>
#include "io-wq.h"
#include "slist.h"
#include "filetable.h"
#ifndef CREATE_TRACE_POINTS
......
#ifndef INTERNAL_IO_SLIST_H
#define INTERNAL_IO_SLIST_H
#include <linux/io_uring_types.h>
#define wq_list_for_each(pos, prv, head) \
for (pos = (head)->first, prv = NULL; pos; prv = pos, pos = (pos)->next)
#define wq_list_for_each_resume(pos, prv) \
for (; pos; prv = pos, pos = (pos)->next)
#define wq_list_empty(list) (READ_ONCE((list)->first) == NULL)
#define INIT_WQ_LIST(list) do { \
(list)->first = NULL; \
} while (0)
static inline void wq_list_add_after(struct io_wq_work_node *node,
struct io_wq_work_node *pos,
struct io_wq_work_list *list)
{
struct io_wq_work_node *next = pos->next;
pos->next = node;
node->next = next;
if (!next)
list->last = node;
}
/**
* wq_list_merge - merge the second list to the first one.
* @list0: the first list
* @list1: the second list
* Return the first node after mergence.
*/
static inline struct io_wq_work_node *wq_list_merge(struct io_wq_work_list *list0,
struct io_wq_work_list *list1)
{
struct io_wq_work_node *ret;
if (!list0->first) {
ret = list1->first;
} else {
ret = list0->first;
list0->last->next = list1->first;
}
INIT_WQ_LIST(list0);
INIT_WQ_LIST(list1);
return ret;
}
static inline void wq_list_add_tail(struct io_wq_work_node *node,
struct io_wq_work_list *list)
{
node->next = NULL;
if (!list->first) {
list->last = node;
WRITE_ONCE(list->first, node);
} else {
list->last->next = node;
list->last = node;
}
}
static inline void wq_list_add_head(struct io_wq_work_node *node,
struct io_wq_work_list *list)
{
node->next = list->first;
if (!node->next)
list->last = node;
WRITE_ONCE(list->first, node);
}
static inline void wq_list_cut(struct io_wq_work_list *list,
struct io_wq_work_node *last,
struct io_wq_work_node *prev)
{
/* first in the list, if prev==NULL */
if (!prev)
WRITE_ONCE(list->first, last->next);
else
prev->next = last->next;
if (last == list->last)
list->last = prev;
last->next = NULL;
}
static inline void __wq_list_splice(struct io_wq_work_list *list,
struct io_wq_work_node *to)
{
list->last->next = to->next;
to->next = list->first;
INIT_WQ_LIST(list);
}
static inline bool wq_list_splice(struct io_wq_work_list *list,
struct io_wq_work_node *to)
{
if (!wq_list_empty(list)) {
__wq_list_splice(list, to);
return true;
}
return false;
}
static inline void wq_stack_add_head(struct io_wq_work_node *node,
struct io_wq_work_node *stack)
{
node->next = stack->next;
stack->next = node;
}
static inline void wq_list_del(struct io_wq_work_list *list,
struct io_wq_work_node *node,
struct io_wq_work_node *prev)
{
wq_list_cut(list, node, prev);
}
static inline
struct io_wq_work_node *wq_stack_extract(struct io_wq_work_node *stack)
{
struct io_wq_work_node *node = stack->next;
stack->next = node->next;
return node;
}
static inline struct io_wq_work *wq_next_work(struct io_wq_work *work)
{
if (!work->list.next)
return NULL;
return container_of(work->list.next, struct io_wq_work, list);
}
#endif // INTERNAL_IO_SLIST_H
\ No newline at end of file
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