Commit a72042c0 authored by Chien Tung's avatar Chien Tung Committed by Roland Dreier

RDMA/nes: Fix CX4 link problem in back-to-back configuration

Commit 09124e19 ("RDMA/nes: Add support for KR device id 0x0110") took
out too much code and broke CX4 link detection in back-to-back
configuration.  Put back the code that does the link check.
Signed-off-by: default avatarChien Tung <chien.tin.tung@intel.com>
Signed-off-by: default avatarRoland Dreier <rolandd@cisco.com>
parent 9f29006a
......@@ -1595,7 +1595,6 @@ struct net_device *nes_netdev_init(struct nes_device *nesdev,
struct nes_vnic *nesvnic;
struct net_device *netdev;
struct nic_qp_map *curr_qp_map;
u32 u32temp;
u8 phy_type = nesdev->nesadapter->phy_type[nesdev->mac_index];
netdev = alloc_etherdev(sizeof(struct nes_vnic));
......@@ -1707,6 +1706,10 @@ struct net_device *nes_netdev_init(struct nes_device *nesdev,
((phy_type == NES_PHY_TYPE_PUMA_1G) &&
(((PCI_FUNC(nesdev->pcidev->devfn) == 1) && (nesdev->mac_index == 2)) ||
((PCI_FUNC(nesdev->pcidev->devfn) == 2) && (nesdev->mac_index == 1)))))) {
u32 u32temp;
u32 link_mask;
u32 link_val;
u32temp = nes_read_indexed(nesdev, NES_IDX_PHY_PCS_CONTROL_STATUS0 +
(0x200 * (nesdev->mac_index & 1)));
if (phy_type != NES_PHY_TYPE_PUMA_1G) {
......@@ -1715,13 +1718,36 @@ struct net_device *nes_netdev_init(struct nes_device *nesdev,
(0x200 * (nesdev->mac_index & 1)), u32temp);
}
/* Check and set linkup here. This is for back to back */
/* configuration where second port won't get link interrupt */
switch (phy_type) {
case NES_PHY_TYPE_PUMA_1G:
if (nesdev->mac_index < 2) {
link_mask = 0x01010000;
link_val = 0x01010000;
} else {
link_mask = 0x02020000;
link_val = 0x02020000;
}
break;
default:
link_mask = 0x0f1f0000;
link_val = 0x0f0f0000;
break;
}
u32temp = nes_read_indexed(nesdev,
NES_IDX_PHY_PCS_CONTROL_STATUS0 +
(0x200 * (nesdev->mac_index & 1)));
if ((u32temp & link_mask) == link_val)
nesvnic->linkup = 1;
/* clear the MAC interrupt status, assumes direct logical to physical mapping */
u32temp = nes_read_indexed(nesdev, NES_IDX_MAC_INT_STATUS + (0x200 * nesdev->mac_index));
nes_debug(NES_DBG_INIT, "Phy interrupt status = 0x%X.\n", u32temp);
nes_write_indexed(nesdev, NES_IDX_MAC_INT_STATUS + (0x200 * nesdev->mac_index), u32temp);
nes_init_phy(nesdev);
}
return netdev;
......
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