Commit a9115fba authored by David Herrmann's avatar David Herrmann Committed by Greg Kroah-Hartman

HID: wiimote: fix nunchuck button parser

commit 89bdd0c6 upstream.

The buttons of the Wii Remote Nunchuck extension are actually active low.
Fix the parser to forward the inverted values. The comment in the function
always said "0 == pressed" but the implementation was wrong from the
beginning.
Reported-by: default avatarVictor Quicksilver <victor.quicksilver@gmail.com>
Signed-off-by: default avatarDavid Herrmann <dh.herrmann@gmail.com>
Signed-off-by: default avatarJiri Kosina <jkosina@suse.cz>
Signed-off-by: default avatarGreg Kroah-Hartman <gregkh@linuxfoundation.org>
parent 6a924a76
......@@ -378,14 +378,14 @@ static void handler_nunchuck(struct wiimote_ext *ext, const __u8 *payload)
if (ext->motionp) {
input_report_key(ext->input,
wiiext_keymap[WIIEXT_KEY_Z], !!(payload[5] & 0x04));
wiiext_keymap[WIIEXT_KEY_Z], !(payload[5] & 0x04));
input_report_key(ext->input,
wiiext_keymap[WIIEXT_KEY_C], !!(payload[5] & 0x08));
wiiext_keymap[WIIEXT_KEY_C], !(payload[5] & 0x08));
} else {
input_report_key(ext->input,
wiiext_keymap[WIIEXT_KEY_Z], !!(payload[5] & 0x01));
wiiext_keymap[WIIEXT_KEY_Z], !(payload[5] & 0x01));
input_report_key(ext->input,
wiiext_keymap[WIIEXT_KEY_C], !!(payload[5] & 0x02));
wiiext_keymap[WIIEXT_KEY_C], !(payload[5] & 0x02));
}
input_sync(ext->input);
......
Markdown is supported
0%
or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment