Commit b6cfe6af authored by Hans Verkuil's avatar Hans Verkuil Committed by Mauro Carvalho Chehab

V4L/DVB (5736): Add V4L2_FBUF_CAP/FLAG_LOCAL/GLOBAL_INV_ALPHA

Michael Schimek requested the addition of inverted alpha framebuffer
caps/flags to support such hardware.
'Normal' alpha uses this formula to mix the framebuffer and video:
output = fb pixel * fb alpha + video pixel * (1 - fb alpha)
and the 'inverted' alpha uses this formula:
output = fb pixel * (1 - fb alpha) + video pixel * fb alpha
Signed-off-by: default avatarHans Verkuil <hverkuil@xs4all.nl>
Signed-off-by: default avatarMauro Carvalho Chehab <mchehab@infradead.org>
parent 987e00ba
...@@ -615,12 +615,16 @@ struct v4l2_framebuffer ...@@ -615,12 +615,16 @@ struct v4l2_framebuffer
#define V4L2_FBUF_CAP_BITMAP_CLIPPING 0x0008 #define V4L2_FBUF_CAP_BITMAP_CLIPPING 0x0008
#define V4L2_FBUF_CAP_LOCAL_ALPHA 0x0010 #define V4L2_FBUF_CAP_LOCAL_ALPHA 0x0010
#define V4L2_FBUF_CAP_GLOBAL_ALPHA 0x0020 #define V4L2_FBUF_CAP_GLOBAL_ALPHA 0x0020
#define V4L2_FBUF_CAP_LOCAL_INV_ALPHA 0x0040
#define V4L2_FBUF_CAP_GLOBAL_INV_ALPHA 0x0080
/* Flags for the 'flags' field. */ /* Flags for the 'flags' field. */
#define V4L2_FBUF_FLAG_PRIMARY 0x0001 #define V4L2_FBUF_FLAG_PRIMARY 0x0001
#define V4L2_FBUF_FLAG_OVERLAY 0x0002 #define V4L2_FBUF_FLAG_OVERLAY 0x0002
#define V4L2_FBUF_FLAG_CHROMAKEY 0x0004 #define V4L2_FBUF_FLAG_CHROMAKEY 0x0004
#define V4L2_FBUF_FLAG_LOCAL_ALPHA 0x0008 #define V4L2_FBUF_FLAG_LOCAL_ALPHA 0x0008
#define V4L2_FBUF_FLAG_GLOBAL_ALPHA 0x0010 #define V4L2_FBUF_FLAG_GLOBAL_ALPHA 0x0010
#define V4L2_FBUF_FLAG_LOCAL_INV_ALPHA 0x0020
#define V4L2_FBUF_FLAG_GLOBAL_INV_ALPHA 0x0040
struct v4l2_clip struct v4l2_clip
{ {
......
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