Commit b8e0fe31 authored by David Herrmann's avatar David Herrmann Committed by Jiri Kosina

HID: wiimote: support Nintendo Wii U Pro Controller

The Wii U Pro Controller is a new Nintendo remote device that looks very
similar to the XBox controller. It has nearly the same features and uses
the same protocol as the Wii Remote.

We add a new wiimote extension device so the Pro Controller is properly
detected and supported.

The device reports MP support, which is odd and I couldn't get it working,
yet. Hence, we disable MP registers for now. Further investigation is
needed to see what extra capabilities are provided.

There are some other unknown bits in the extension reports that I couldn't
figure out what they do. You can use hidraw to access these if you're
interested.

We might want to hook up the "charging" and "USB" bits to the battery
device so user-space can query whether it is currently charged via USB.
Signed-off-by: default avatarJiri Kosina <jkosina@suse.cz>
parent 701ba533
...@@ -452,6 +452,8 @@ static __u8 wiimote_cmd_read_ext(struct wiimote_data *wdata, __u8 *rmem) ...@@ -452,6 +452,8 @@ static __u8 wiimote_cmd_read_ext(struct wiimote_data *wdata, __u8 *rmem)
return WIIMOTE_EXT_CLASSIC_CONTROLLER; return WIIMOTE_EXT_CLASSIC_CONTROLLER;
if (rmem[4] == 0x04 && rmem[5] == 0x02) if (rmem[4] == 0x04 && rmem[5] == 0x02)
return WIIMOTE_EXT_BALANCE_BOARD; return WIIMOTE_EXT_BALANCE_BOARD;
if (rmem[4] == 0x01 && rmem[5] == 0x20)
return WIIMOTE_EXT_PRO_CONTROLLER;
return WIIMOTE_EXT_UNKNOWN; return WIIMOTE_EXT_UNKNOWN;
} }
...@@ -601,6 +603,15 @@ static const __u8 * const wiimote_devtype_mods[WIIMOTE_DEV_NUM] = { ...@@ -601,6 +603,15 @@ static const __u8 * const wiimote_devtype_mods[WIIMOTE_DEV_NUM] = {
WIIMOD_NO_MP, WIIMOD_NO_MP,
WIIMOD_NULL, WIIMOD_NULL,
}, },
[WIIMOTE_DEV_PRO_CONTROLLER] = (const __u8[]) {
WIIMOD_BATTERY,
WIIMOD_LED1,
WIIMOD_LED2,
WIIMOD_LED3,
WIIMOD_LED4,
WIIMOD_NO_MP,
WIIMOD_NULL,
},
}; };
static void wiimote_modules_load(struct wiimote_data *wdata, static void wiimote_modules_load(struct wiimote_data *wdata,
...@@ -785,6 +796,7 @@ static const char *wiimote_devtype_names[WIIMOTE_DEV_NUM] = { ...@@ -785,6 +796,7 @@ static const char *wiimote_devtype_names[WIIMOTE_DEV_NUM] = {
[WIIMOTE_DEV_GEN10] = "Nintendo Wii Remote (Gen 1)", [WIIMOTE_DEV_GEN10] = "Nintendo Wii Remote (Gen 1)",
[WIIMOTE_DEV_GEN20] = "Nintendo Wii Remote Plus (Gen 2)", [WIIMOTE_DEV_GEN20] = "Nintendo Wii Remote Plus (Gen 2)",
[WIIMOTE_DEV_BALANCE_BOARD] = "Nintendo Wii Balance Board", [WIIMOTE_DEV_BALANCE_BOARD] = "Nintendo Wii Balance Board",
[WIIMOTE_DEV_PRO_CONTROLLER] = "Nintendo Wii U Pro Controller",
}; };
/* Try to guess the device type based on all collected information. We /* Try to guess the device type based on all collected information. We
...@@ -805,6 +817,9 @@ static void wiimote_init_set_type(struct wiimote_data *wdata, ...@@ -805,6 +817,9 @@ static void wiimote_init_set_type(struct wiimote_data *wdata,
if (exttype == WIIMOTE_EXT_BALANCE_BOARD) { if (exttype == WIIMOTE_EXT_BALANCE_BOARD) {
devtype = WIIMOTE_DEV_BALANCE_BOARD; devtype = WIIMOTE_DEV_BALANCE_BOARD;
goto done; goto done;
} else if (exttype == WIIMOTE_EXT_PRO_CONTROLLER) {
devtype = WIIMOTE_DEV_PRO_CONTROLLER;
goto done;
} }
if (!strcmp(name, "Nintendo RVL-CNT-01")) { if (!strcmp(name, "Nintendo RVL-CNT-01")) {
...@@ -816,6 +831,9 @@ static void wiimote_init_set_type(struct wiimote_data *wdata, ...@@ -816,6 +831,9 @@ static void wiimote_init_set_type(struct wiimote_data *wdata,
} else if (!strcmp(name, "Nintendo RVL-WBC-01")) { } else if (!strcmp(name, "Nintendo RVL-WBC-01")) {
devtype = WIIMOTE_DEV_BALANCE_BOARD; devtype = WIIMOTE_DEV_BALANCE_BOARD;
goto done; goto done;
} else if (!strcmp(name, "Nintendo RVL-CNT-01-UC")) {
devtype = WIIMOTE_DEV_PRO_CONTROLLER;
goto done;
} }
if (vendor == USB_VENDOR_ID_NINTENDO) { if (vendor == USB_VENDOR_ID_NINTENDO) {
...@@ -1058,6 +1076,7 @@ static const char *wiimote_exttype_names[WIIMOTE_EXT_NUM] = { ...@@ -1058,6 +1076,7 @@ static const char *wiimote_exttype_names[WIIMOTE_EXT_NUM] = {
[WIIMOTE_EXT_NUNCHUK] = "Nintendo Wii Nunchuk", [WIIMOTE_EXT_NUNCHUK] = "Nintendo Wii Nunchuk",
[WIIMOTE_EXT_CLASSIC_CONTROLLER] = "Nintendo Wii Classic Controller", [WIIMOTE_EXT_CLASSIC_CONTROLLER] = "Nintendo Wii Classic Controller",
[WIIMOTE_EXT_BALANCE_BOARD] = "Nintendo Wii Balance Board", [WIIMOTE_EXT_BALANCE_BOARD] = "Nintendo Wii Balance Board",
[WIIMOTE_EXT_PRO_CONTROLLER] = "Nintendo Wii U Pro Controller",
}; };
/* /*
...@@ -1642,6 +1661,8 @@ static ssize_t wiimote_ext_show(struct device *dev, ...@@ -1642,6 +1661,8 @@ static ssize_t wiimote_ext_show(struct device *dev,
return sprintf(buf, "classic\n"); return sprintf(buf, "classic\n");
case WIIMOTE_EXT_BALANCE_BOARD: case WIIMOTE_EXT_BALANCE_BOARD:
return sprintf(buf, "balanceboard\n"); return sprintf(buf, "balanceboard\n");
case WIIMOTE_EXT_PRO_CONTROLLER:
return sprintf(buf, "procontroller\n");
case WIIMOTE_EXT_UNKNOWN: case WIIMOTE_EXT_UNKNOWN:
/* fallthrough */ /* fallthrough */
default: default:
...@@ -1688,6 +1709,8 @@ static ssize_t wiimote_dev_show(struct device *dev, ...@@ -1688,6 +1709,8 @@ static ssize_t wiimote_dev_show(struct device *dev,
return sprintf(buf, "gen20\n"); return sprintf(buf, "gen20\n");
case WIIMOTE_DEV_BALANCE_BOARD: case WIIMOTE_DEV_BALANCE_BOARD:
return sprintf(buf, "balanceboard\n"); return sprintf(buf, "balanceboard\n");
case WIIMOTE_DEV_PRO_CONTROLLER:
return sprintf(buf, "procontroller\n");
case WIIMOTE_DEV_PENDING: case WIIMOTE_DEV_PENDING:
return sprintf(buf, "pending\n"); return sprintf(buf, "pending\n");
case WIIMOTE_DEV_UNKNOWN: case WIIMOTE_DEV_UNKNOWN:
......
This diff is collapsed.
...@@ -77,6 +77,7 @@ enum wiimote_devtype { ...@@ -77,6 +77,7 @@ enum wiimote_devtype {
WIIMOTE_DEV_GEN10, WIIMOTE_DEV_GEN10,
WIIMOTE_DEV_GEN20, WIIMOTE_DEV_GEN20,
WIIMOTE_DEV_BALANCE_BOARD, WIIMOTE_DEV_BALANCE_BOARD,
WIIMOTE_DEV_PRO_CONTROLLER,
WIIMOTE_DEV_NUM, WIIMOTE_DEV_NUM,
}; };
...@@ -86,6 +87,7 @@ enum wiimote_exttype { ...@@ -86,6 +87,7 @@ enum wiimote_exttype {
WIIMOTE_EXT_NUNCHUK, WIIMOTE_EXT_NUNCHUK,
WIIMOTE_EXT_CLASSIC_CONTROLLER, WIIMOTE_EXT_CLASSIC_CONTROLLER,
WIIMOTE_EXT_BALANCE_BOARD, WIIMOTE_EXT_BALANCE_BOARD,
WIIMOTE_EXT_PRO_CONTROLLER,
WIIMOTE_EXT_NUM, WIIMOTE_EXT_NUM,
}; };
......
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