Commit c869e494 authored by James Smart's avatar James Smart Committed by Keith Busch

nvme-fc: fix double-free scenarios on hw queues

If an error occurs on one of the ios used for creating an
association, the creating routine has error paths that are
invoked by the command failure and the error paths will free
up the controller resources created to that point.

But... the io was ultimately determined by an asynchronous
completion routine that detected the error and which
unconditionally invokes the error_recovery path which calls
delete_association. Delete association deletes all outstanding
io then tears down the controller resources. So the
create_association thread can be running in parallel with
the error_recovery thread. What was seen was the LLDD received
a call to delete a queue, causing the LLDD to do a free of a
resource, then the transport called the delete queue again
causing the driver to repeat the free call. The second free
routine corrupted the allocator. The transport shouldn't be
making the duplicate call, and the delete queue is just one
of the resources being freed.

To fix, it is realized that the create_association path is
completely serialized with one command at a time. So the
failed io completion will always be seen by the create_association
path and as of the failure, there are no ios to terminate and there
is no reason to be manipulating queue freeze states, etc.
The serialized condition stays true until the controller is
transitioned to the LIVE state. Thus the fix is to change the
error recovery path to check the controller state and only
invoke the teardown path if not already in the CONNECTING state.
Reviewed-by: default avatarHimanshu Madhani <hmadhani@marvell.com>
Reviewed-by: default avatarEwan D. Milne <emilne@redhat.com>
Signed-off-by: default avatarJames Smart <jsmart2021@gmail.com>
Signed-off-by: default avatarKeith Busch <kbusch@kernel.org>
parent c80b36cd
......@@ -2913,10 +2913,22 @@ nvme_fc_reconnect_or_delete(struct nvme_fc_ctrl *ctrl, int status)
static void
__nvme_fc_terminate_io(struct nvme_fc_ctrl *ctrl)
{
nvme_stop_keep_alive(&ctrl->ctrl);
/*
* if state is connecting - the error occurred as part of a
* reconnect attempt. The create_association error paths will
* clean up any outstanding io.
*
* if it's a different state - ensure all pending io is
* terminated. Given this can delay while waiting for the
* aborted io to return, we recheck adapter state below
* before changing state.
*/
if (ctrl->ctrl.state != NVME_CTRL_CONNECTING) {
nvme_stop_keep_alive(&ctrl->ctrl);
/* will block will waiting for io to terminate */
nvme_fc_delete_association(ctrl);
/* will block will waiting for io to terminate */
nvme_fc_delete_association(ctrl);
}
if (ctrl->ctrl.state != NVME_CTRL_CONNECTING &&
!nvme_change_ctrl_state(&ctrl->ctrl, NVME_CTRL_CONNECTING))
......
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