gpu: ipu-v3: add DT binding for the Prefetch Resolve Engine
The Prefetch Resolve Engine is a prefetch and tile resolve engine which prefetches display data from DRAM to an internal SRAM region. It has a single clock for configuration register access and the functional units. A single shared interrupt is used for status and error signaling. The only external dependency is the SRAM region to use for the prefetch double buffer. Signed-off-by: Lucas Stach <l.stach@pengutronix.de> Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
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