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Kirill Smelkov
linux
Commits
eeb47d00
Commit
eeb47d00
authored
Jul 03, 2002
by
Vojtech Pavlik
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Makefile/config.in changes to reflect the new drivers.
parent
6b931089
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3
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6 deletions
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drivers/input/gameport/Config.help
drivers/input/gameport/Config.help
+4
-4
drivers/input/gameport/Config.in
drivers/input/gameport/Config.in
+1
-1
drivers/input/gameport/Makefile
drivers/input/gameport/Makefile
+2
-1
No files found.
drivers/input/gameport/Config.help
View file @
eeb47d00
...
@@ -43,13 +43,13 @@ CONFIG_GAMEPORT_EMU10K1
...
@@ -43,13 +43,13 @@ CONFIG_GAMEPORT_EMU10K1
The module will be called emu10k1-gp.o. If you want to compile it as
The module will be called emu10k1-gp.o. If you want to compile it as
a module, say M here and read <file:Documentation/modules.txt>.
a module, say M here and read <file:Documentation/modules.txt>.
CONFIG_GAMEPORT_
PCIGAME
CONFIG_GAMEPORT_
VORTEX
Say Y here if you have an Aureal Vortex 1 or 2
or a Tride
nt
Say Y here if you have an Aureal Vortex 1 or 2
card and wa
nt
4DWave NX or DX card and want
to use its gameport.
to use its gameport.
This driver is also available as a module ( = code which can be
This driver is also available as a module ( = code which can be
inserted in and removed from the running kernel whenever you want).
inserted in and removed from the running kernel whenever you want).
The module will be called
pcigame
.o. If you want to compile it as a
The module will be called
vortex
.o. If you want to compile it as a
module, say M here and read <file:Documentation/modules.txt>.
module, say M here and read <file:Documentation/modules.txt>.
CONFIG_GAMEPORT_CS461X
CONFIG_GAMEPORT_CS461X
...
...
drivers/input/gameport/Config.in
View file @
eeb47d00
...
@@ -14,6 +14,6 @@ fi
...
@@ -14,6 +14,6 @@ fi
dep_tristate ' Classic ISA and PnP gameport support' CONFIG_GAMEPORT_NS558 $CONFIG_GAMEPORT
dep_tristate ' Classic ISA and PnP gameport support' CONFIG_GAMEPORT_NS558 $CONFIG_GAMEPORT
dep_tristate ' PDPI Lightning 4 gamecard support' CONFIG_GAMEPORT_L4 $CONFIG_GAMEPORT
dep_tristate ' PDPI Lightning 4 gamecard support' CONFIG_GAMEPORT_L4 $CONFIG_GAMEPORT
dep_tristate ' SB Live and Audigy gameport support' CONFIG_INPUT_EMU10K1 $CONFIG_GAMEPORT
dep_tristate ' SB Live and Audigy gameport support' CONFIG_INPUT_EMU10K1 $CONFIG_GAMEPORT
dep_tristate ' Aureal Vortex, Vortex 2
and Trident 4DWave NX/DX gameport support' CONFIG_GAMEPORT_PCIGAME
$CONFIG_GAMEPORT
dep_tristate ' Aureal Vortex, Vortex 2
gameport support' CONFIG_GAMEPORT_VORTEX
$CONFIG_GAMEPORT
dep_tristate ' ForteMedia FM801 gameport support' CONFIG_GAMEPORT_FM801 $CONFIG_GAMEPORT
dep_tristate ' ForteMedia FM801 gameport support' CONFIG_GAMEPORT_FM801 $CONFIG_GAMEPORT
dep_tristate ' Crystal SoundFusion gameport support' CONFIG_GAMEPORT_CS461x $CONFIG_GAMEPORT
dep_tristate ' Crystal SoundFusion gameport support' CONFIG_GAMEPORT_CS461x $CONFIG_GAMEPORT
drivers/input/gameport/Makefile
View file @
eeb47d00
...
@@ -11,9 +11,10 @@ export-objs := gameport.o
...
@@ -11,9 +11,10 @@ export-objs := gameport.o
obj-$(CONFIG_GAMEPORT)
+=
gameport.o
obj-$(CONFIG_GAMEPORT)
+=
gameport.o
obj-$(CONFIG_GAMEPORT_CS461X)
+=
cs461x.o
obj-$(CONFIG_GAMEPORT_CS461X)
+=
cs461x.o
obj-$(CONFIG_GAMEPORT_EMU10K1)
+=
emu10k1-gp.o
obj-$(CONFIG_GAMEPORT_EMU10K1)
+=
emu10k1-gp.o
obj-$(CONFIG_GAMEPORT_FM801)
+=
fm801-gp.o
obj-$(CONFIG_GAMEPORT_L4)
+=
lightning.o
obj-$(CONFIG_GAMEPORT_L4)
+=
lightning.o
obj-$(CONFIG_GAMEPORT_NS558)
+=
ns558.o
obj-$(CONFIG_GAMEPORT_NS558)
+=
ns558.o
obj-$(CONFIG_GAMEPORT_
PCIGAME)
+=
pcigame
.o
obj-$(CONFIG_GAMEPORT_
VORTEX)
+=
vortex
.o
# The global Rules.make.
# The global Rules.make.
...
...
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