Commit f6a51db5 authored by Thomas Zimmermann's avatar Thomas Zimmermann

drm/xlnx: Use GEM DMA fbdev emulation

Use the fbdev emulation that is optimized for DMA helpers. Avoids
possible shadow buffering and makes the code simpler.
Signed-off-by: default avatarThomas Zimmermann <tzimmermann@suse.de>
Reviewed-by: default avatarJavier Martinez Canillas <javierm@redhat.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20230313155138.20584-23-tzimmermann@suse.de
parent f9cb99c5
...@@ -19,7 +19,7 @@ ...@@ -19,7 +19,7 @@
#include <drm/drm_device.h> #include <drm/drm_device.h>
#include <drm/drm_drv.h> #include <drm/drm_drv.h>
#include <drm/drm_encoder.h> #include <drm/drm_encoder.h>
#include <drm/drm_fbdev_generic.h> #include <drm/drm_fbdev_dma.h>
#include <drm/drm_fourcc.h> #include <drm/drm_fourcc.h>
#include <drm/drm_framebuffer.h> #include <drm/drm_framebuffer.h>
#include <drm/drm_gem_dma_helper.h> #include <drm/drm_gem_dma_helper.h>
...@@ -515,7 +515,7 @@ int zynqmp_dpsub_drm_init(struct zynqmp_dpsub *dpsub) ...@@ -515,7 +515,7 @@ int zynqmp_dpsub_drm_init(struct zynqmp_dpsub *dpsub)
goto err_poll_fini; goto err_poll_fini;
/* Initialize fbdev generic emulation. */ /* Initialize fbdev generic emulation. */
drm_fbdev_generic_setup(drm, 24); drm_fbdev_dma_setup(drm, 24);
return 0; return 0;
......
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