- 14 Dec, 2023 15 commits
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Zhipeng Lu authored
When the allocation of adev->pm.dpm.dyn_state.vddc_dependency_on_dispclk.entries fails, amdgpu_free_extended_power_table is called to free some fields of adev. However, when the control flow returns to si_dpm_sw_init, it goes to label dpm_failed and calls si_dpm_fini, which calls amdgpu_free_extended_power_table again and free those fields again. Thus a double-free is triggered. Fixes: 841686df ("drm/amdgpu: add SI DPM support (v4)") Signed-off-by: Zhipeng Lu <alexious@zju.edu.cn> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Yang Li authored
./drivers/gpu/drm/amd/pm/swsmu/amdgpu_smu.c:1418:2-3: Unneeded semicolon Reported-by: Abaci Robot <abaci@linux.alibaba.com> Closes: https://bugzilla.openanolis.cn/show_bug.cgi?id=7743Signed-off-by: Yang Li <yang.lee@linux.alibaba.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Alex Deucher authored
Should be -EOPNOTSUPP. Fixes: 5104fdf5 ("drm/amdgpu: Fix a null pointer access when the smc_rreg pointer is NULL") Reviewed-by: Christian König <christian.koenig@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Joshua Ashton authored
Create drm_color_ctm_3x4 to support 3x4-dimension plane CTM matrix and convert DRM CTM to DC CSC float matrix. v3: - rename ctm2 to ctm_3x4 (Harry) Reviewed-by: Harry Wentland <harry.wentland@amd.com> Signed-off-by: Joshua Ashton <joshua@froggi.es> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Melissa Wen authored
Map the plane CTM driver-specific property to DC plane, instead of DC stream. The remaining steps to program DPP block are already implemented on DC shared-code. v3: - fix comment about plane and CRTC CTMs priorities (Harry) Reviewed-by: Harry Wentland <harry.wentland@amd.com> Signed-off-by: Melissa Wen <mwen@igalia.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Kenneth Feng authored
add power save mode workload for smu 13.0.10, so that in compute mode, pmfw will add margin since some applications requres higher margin. Signed-off-by: Kenneth Feng <kenneth.feng@amd.com> Reviewed-by: Likun Gao <Likun.Gao@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Peyton Lee authored
enable vpe dpm Signed-off-by: Peyton Lee <peytolee@amd.com> Reviewed-by: Lang Yu <lang.yu@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Melissa Wen authored
Plane CTM for pre-blending color space conversion. Only enable driver-specific plane CTM property on drivers that support both pre- and post-blending gamut remap matrix, i.e., DCN3+ family. Otherwise it conflits with DRM CRTC CTM property. Reviewed-by: Harry Wentland <harry.wentland@amd.com> Signed-off-by: Melissa Wen <mwen@igalia.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Joshua Ashton authored
When commiting planes, we copy color mgmt resources to the stream state. Do the same for shaper and 3D LUTs. Reviewed-by: Harry Wentland <harry.wentland@amd.com> Signed-off-by: Joshua Ashton <joshua@froggi.es> Co-developed-by: Melissa Wen <mwen@igalia.com> Signed-off-by: Melissa Wen <mwen@igalia.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Peyton Lee authored
pm supports return vpe clock table and soc clock table Signed-off-by: Peyton Lee <peytolee@amd.com> Reviewed-by: Li Ma <li.ma@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Wang, Beyond authored
Issue: during evict or validate happened on amdgpu_bo, the 'from' and 'to' is always same in ftrace event of amdgpu_bo_move where calling the 'trace_amdgpu_bo_move', the comment says move_notify is called before move happens, but actually it is called after move happens, here the new_mem is same as bo->resource Fix: move trace_amdgpu_bo_move from move_notify to amdgpu_bo_move Signed-off-by: Wang, Beyond <Wang.Beyond@amd.com> Reviewed-by: Christian König <christian.koenig@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Joshua Ashton authored
Need to funnel the color caps through to these functions so it can check that the hardware is capable. v2: - remove redundant color caps assignment on plane degamma map (Harry) - pass color caps to degamma params v3: - remove unused color_caps parameter from set_color_properties (Harry) Reviewed-by: Harry Wentland <harry.wentland@amd.com> Signed-off-by: Joshua Ashton <joshua@froggi.es> Signed-off-by: Melissa Wen <mwen@igalia.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Joshua Ashton authored
Map plane blend properties to DPP blend gamma. Plane blend is a post-3D LUT curve that linearizes color space for blending. It may be defined by a user-blob LUT and/or predefined transfer function. As hardcoded curve (ROM) is not supported on blend gamma, we use AMD color module to fill parameters when setting non-linear TF with empty LUT. v2: - rename DRM TFs to AMDGPU TFs Reviewed-by: Harry Wentland <harry.wentland@amd.com> Signed-off-by: Joshua Ashton <joshua@froggi.es> Signed-off-by: Melissa Wen <mwen@igalia.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Joshua Ashton authored
Unlike degamma, blend gamma doesn't support hardcoded curve (predefined/ROM), but we can use AMD color module to fill blend gamma parameters when we have non-linear plane gamma TF without plane gamma LUT. The regular degamma path doesn't hit this. Reviewed-by: Harry Wentland <harry.wentland@amd.com> Signed-off-by: Joshua Ashton <joshua@froggi.es> Signed-off-by: Melissa Wen <mwen@igalia.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Melissa Wen authored
Wire up DC 3D LUT to DM plane color management (pre-blending). On AMD display HW, 3D LUT comes after a shaper curve and we always have to program a shaper curve to delinearize or normalize the color space before applying a 3D LUT (since we have a reduced number of LUT entries). In this version, the default values of 3D LUT for size and bit_depth are 17x17x17 and 12-bit, but we already provide here a more generic mechanisms to program other supported values (9x9x9 size and 10-bit). v2: - started with plane 3D LUT instead of CRTC 3D LUT support v4: - lut3d_size is the max dimension size instead of # of entries Reviewed-by: Harry Wentland <harry.wentland@amd.com> Signed-off-by: Melissa Wen <mwen@igalia.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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- 13 Dec, 2023 25 commits
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Christian König authored
This can only happen when there is a reference counting bug. v2: fix typo Signed-off-by: Christian König <christian.koenig@amd.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Woody Suwalski authored
Fix to avoid multiple debug error lines printed on every suspend by Radeon driver's debugfs. radeon_debugfs_init() calls debugfs_create_file() for every ring. This results in printing multiple error lines to the screen and dmesg similar to this: [ 92.378726] debugfs: File 'radeon_ring_gfx' in directory '0000:00:01.0' already present! [ 92.378732] debugfs: File 'radeon_ring_cp1' in directory '0000:00:01.0' already present! [ 92.378734] debugfs: File 'radeon_ring_cp2' in directory '0000:00:01.0' already present! [ 92.378737] debugfs: File 'radeon_ring_dma1' in directory '0000:00:01.0' already present! [ 92.378739] debugfs: File 'radeon_ring_dma2' in directory '0000:00:01.0' already present! [ 92.380775] debugfs: File 'radeon_ring_uvd' in directory '0000:00:01.0' already present! [ 92.406620] debugfs: File 'radeon_ring_vce1' in directory '0000:00:01.0' already present! [ 92.406624] debugfs: File 'radeon_ring_vce2' in directory '0000:00:01.0' already present! Patch v1: The fix was to run lookup() for the file before trying to (re)create that debug file. Patch v2: Call the radeon_debugfs_init() only once when radeon ring is initialized (as suggested by Christian K. - thanks) Reviewed-by: Christian König <christian.koenig@amd.com> Signed-off-by: Woody Suwalski <terraluna977@gmail.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Melissa Wen authored
Enable usage of predefined transfer func in addition to shaper 1D LUT. That means we can save some complexity by just setting a predefined curve, instead of programming a custom curve when preparing color space for applying 3D LUT. Reviewed-by: Harry Wentland <harry.wentland@amd.com> Signed-off-by: Melissa Wen <mwen@igalia.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Melissa Wen authored
Map DC shaper LUT to DM plane color management. Shaper LUT can be used to delinearize and/or normalize the color space for computational efficiency and achiving specific visual styles. If a plane degamma is apply to linearize the color space, a custom shaper 1D LUT can be used just before applying 3D LUT. v2: - use DPP color caps to verify plane 3D LUT support - add debug message if shaper LUT programming fails v4: - remove helper to check 3D LUT color caps (Harry) - update desc of lut3d-setup helper from MPC to DPP v5: - remove color_mgmt_changed check that prevents color updates (Joshua) Reviewed-by: Harry Wentland <harry.wentland@amd.com> Signed-off-by: Melissa Wen <mwen@igalia.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Joshua Ashton authored
With `dc_fixpt_from_s3132()` translation, we can just use it to set hdr_mult. Reviewed-by: Harry Wentland <harry.wentland@amd.com> Signed-off-by: Joshua Ashton <joshua@froggi.es> Signed-off-by: Melissa Wen <mwen@igalia.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Joshua Ashton authored
Detach value translation from CTM to reuse it for programming HDR multiplier property. Reviewed-by: Harry Wentland <harry.wentland@amd.com> Signed-off-by: Joshua Ashton <joshua@froggi.es> Signed-off-by: Melissa Wen <mwen@igalia.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Melissa Wen authored
DC only has pre-blending degamma caps (plane/DPP) that is currently in use for CRTC/post-blending degamma, so that we don't have HW caps to perform plane and CRTC degamma at the same time. Reject atomic updates when serspace sets both plane and CRTC degamma properties. Reviewed-by: Harry Wentland <harry.wentland@amd.com> Signed-off-by: Melissa Wen <mwen@igalia.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Joshua Ashton authored
Set DC plane with user degamma LUT or predefined TF from driver-specific plane color properties. If plane and CRTC degamma are set in the same time, plane degamma has priority. That means, we only set CRTC degamma if we don't have plane degamma LUT or TF to configure. We return -EINVAL if we don't have plane degamma settings, so we can continue and check CRTC degamma. Reviewed-by: Harry Wentland <harry.wentland@amd.com> Signed-off-by: Joshua Ashton <joshua@froggi.es> Signed-off-by: Melissa Wen <mwen@igalia.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Christian König authored
When freeing PD/PT with shadows it can happen that the shadow destruction races with detaching the PD/PT from the VM causing a NULL pointer dereference in the invalidation code. Fix this by detaching the the PD/PT from the VM first and then freeing the shadow instead. Signed-off-by: Christian König <christian.koenig@amd.com> Fixes: https://gitlab.freedesktop.org/drm/amd/-/issues/2867 Cc: <stable@vger.kernel.org> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Melissa Wen authored
The next patch adds pre-blending degamma to AMD color mgmt pipeline, but pre-blending degamma caps (DPP) is currently in use to provide DRM CRTC atomic degamma or implict degamma on legacy gamma. Detach degamma usage regarging CRTC color properties to manage plane and CRTC color correction combinations. Reviewed-by: Harry Wentland <harry.wentland@amd.com> Signed-off-by: Melissa Wen <mwen@igalia.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Joshua Ashton authored
We should reset a plane state if at least one of the color management properties differs from old and new state. Reviewed-by: Harry Wentland <harry.wentland@amd.com> Signed-off-by: Joshua Ashton <joshua@froggi.es> Co-developed-by: Melissa Wen <mwen@igalia.com> Signed-off-by: Melissa Wen <mwen@igalia.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Joshua Ashton authored
Otherwise this is just initialized to 0. This needs to actually have a value so that compute_curve can work for PQ EOTF. Reviewed-by: Harry Wentland <harry.wentland@amd.com> Signed-off-by: Joshua Ashton <joshua@froggi.es> Co-developed-by: Melissa Wen <mwen@igalia.com> Signed-off-by: Melissa Wen <mwen@igalia.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Jani Nikula authored
Including drm_edid.h from amdgpu_mode.h causes the rebuild of literally hundreds of files when drm_edid.h is modified, while there are only a handful of files that actually need to include drm_edid.h. Signed-off-by: Jani Nikula <jani.nikula@intel.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Joshua Ashton authored
Add predefined transfer function programming. There is no post-blending out gamma ROM for hardcoded curves, but we can use AMD color modules to program LUT parameters from pre-defined coefficients and an empty regamma LUT (or bump up LUT parameters with pre-defined TF values). v2: - update crtc color mgmt if regamma TF differs between states (Joshua) - map inverse EOTF to DC transfer function (Melissa) v3: - update AMDGPU TF list v4: - update comment regarding regamma behavior Reviewed-by: Harry Wentland <harry.wentland@amd.com> Signed-off-by: Joshua Ashton <joshua@froggi.es> Co-developed-by: Melissa Wen <mwen@igalia.com> Signed-off-by: Melissa Wen <mwen@igalia.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Melissa Wen authored
We will wire up MPC 3D LUT to DM CRTC color pipeline in the next patch, but so far, only for atomic interface. By checking set_output_transfer_func in DC drivers with MPC 3D LUT support, we can verify that regamma is only programmed when 3D LUT programming fails. As a groundwork to introduce 3D LUT programming and better understand each step, detach atomic regamma programming from the crtc colocr updating code. Reviewed-by: Harry Wentland <harry.wentland@amd.com> Signed-off-by: Melissa Wen <mwen@igalia.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Melissa Wen authored
Describe some expected behavior of the AMD DM color mgmt programming. Reviewed-by: Harry Wentland <harry.wentland@amd.com> Signed-off-by: Melissa Wen <mwen@igalia.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Melissa Wen authored
Add AMD pre-defined transfer function property to default DRM CRTC gamma to convert to wire encoding with or without a user gamma LUT. There is no post-blending regamma ROM for pre-defined TF. When setting Gamma TF (!= Identity) and LUT at the same time, the color module will combine the pre-defined TF and the custom LUT values into the LUT that's actually programmed. v2: - enable CRTC prop in the end of driver-specific prop sequence - define inverse EOTFs as supported regamma TFs - reword driver-specific function doc to remove shaper/3D LUT v3: - spell out TF+LUT behavior in the commit and comments (Harry) Reviewed-by: Harry Wentland <harry.wentland@amd.com> Co-developed-by: Joshua Ashton <joshua@froggi.es> Signed-off-by: Joshua Ashton <joshua@froggi.es> Signed-off-by: Melissa Wen <mwen@igalia.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Joshua Ashton authored
Blend 1D LUT or a pre-defined transfer function (TF) can be set to linearize content before blending, so that it's positioned just before blending planes in the AMD color mgmt pipeline, and after 3D LUT (non-linear space). Shaper and Blend LUTs are 1D LUTs that sandwich 3D LUT. Drivers should advertize blend properties according to HW caps. There is no blend ROM for pre-defined TF. When setting blend TF (!= Identity) and LUT at the same time, the color module will combine the pre-defined TF and the custom LUT values into the LUT that's actually programmed. v3: - spell out TF+LUT behavior in the commit and comments (Harry) v5: - get blend blob correctly Reviewed-by: Harry Wentland <harry.wentland@amd.com> Signed-off-by: Joshua Ashton <joshua@froggi.es> Signed-off-by: Melissa Wen <mwen@igalia.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Melissa Wen authored
On AMD HW, 3D LUT always assumes a preceding shaper 1D LUT used for delinearizing and/or normalizing the color space before applying a 3D LUT. Add pre-defined transfer function to enable delinearizing content with or without shaper LUT, where AMD color module calculates the resulted shaper curve. We apply an inverse EOTF to go from linear values to encoded values. If we are already in a non-linear space and/or don't need to normalize values, we can bypass shaper LUT with a linear transfer function that is also the default TF value. There is no shaper ROM. When setting shaper TF (!= Identity) and LUT at the same time, the color module will combine the pre-defined TF and the custom LUT values into the LUT that's actually programmed. v2: - squash commits for shaper LUT and shaper TF - define inverse EOTF as supported shaper TFs v3: - spell out TF+LUT behavior in the commit and comments (Harry) - replace BT709 EOTF by inv OETF v5: - get shaper blob correctly (Joshua) Reviewed-by: Harry Wentland <harry.wentland@amd.com> Signed-off-by: Melissa Wen <mwen@igalia.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Jonathan Kim authored
MES provides the driver a call to explicitly flush stale process memory within the MES to avoid a race condition that results in a fatal memory violation. When SET_SHADER_DEBUGGER is called, the driver passes a memory address that represents a process context address MES uses to keep track of future per-process calls. Normally, MES will purge its process context list when the last queue has been removed. The driver, however, can call SET_SHADER_DEBUGGER regardless of whether a queue has been added or not. If SET_SHADER_DEBUGGER has been called with no queues as the last call prior to process termination, the passed process context address will still reside within MES. On a new process call to SET_SHADER_DEBUGGER, the driver may end up passing an identical process context address value (based on per-process gpu memory address) to MES but is now pointing to a new allocated buffer object during KFD process creation. Since the MES is unaware of this, access of the passed address points to the stale object within MES and triggers a fatal memory violation. The solution is for KFD to explicitly flush the process context address from MES on process termination. Note that the flush call and the MES debugger calls use the same MES interface but are separated as KFD calls to avoid conflicting with each other. Signed-off-by: Jonathan Kim <jonathan.kim@amd.com> Tested-by: Alice Wong <shiwei.wong@amd.com> Reviewed-by: Eric Huang <jinhuieric.huang@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Mario Limonciello authored
commit 751e293f ("drm/amd: Move microcode init from sw_init to early_init for SDMA v2.4") made a fateful mistake in `adev->sdma.num_instances` wasn't declared when sdma_v2_4_init_microcode() was run. This caused probing to fail. Move the declaration to right before sdma_v2_4_init_microcode(). Closes: https://gitlab.freedesktop.org/drm/amd/-/issues/3043 Fixes: 751e293f ("drm/amd: Move microcode init from sw_init to early_init for SDMA v2.4") Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Mario Limonciello <mario.limonciello@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Hawking Zhang authored
Instead of software managed counters. Signed-off-by: Hawking Zhang <Hawking.Zhang@amd.com> Reviewed-by: Yang Wang <kevinyang.wang@amd.com> Reviewed-by: Stanley.Yang <Stanley.Yang@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Melissa Wen authored
Add 3D LUT property for plane color transformations using a 3D lookup table. 3D LUT allows for highly accurate and complex color transformations and is suitable to adjust the balance between color channels. It's also more complex to manage and require more computational resources. Since a 3D LUT has a limited number of entries in each dimension we want to use them in an optimal fashion. This means using the 3D LUT in a colorspace that is optimized for human vision, such as sRGB, PQ, or another non-linear space. Therefore, userpace may need one 1D LUT (shaper) before it to delinearize content and another 1D LUT after 3D LUT (blend) to linearize content again for blending. The next patches add these 1D LUTs to the plane color mgmt pipeline. v3: - improve commit message about 3D LUT - describe the 3D LUT entries and size (Harry) v4: - advertise 3D LUT max size as the size of a single-dimension v5: - get lut3d blob correctly (Joshua) - fix doc about 3d-lut dimension size (Sebastian) Signed-off-by: Melissa Wen <mwen@igalia.com> Reviewed-by: Harry Wentland <harry.wentland@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Jani Nikula authored
Including drm_edid.h from radeon_mode.h causes the rebuild of more than a hundred files when drm_edid.h is modified, while there are only a handful of files that actually need to include drm_edid.h. Signed-off-by: Jani Nikula <jani.nikula@intel.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Friedrich Vock authored
This improves latency if the GPU is already busy with other work. This is useful for VR compositors that submit highly latency-sensitive compositing work on high-priority compute queues while the GPU is busy rendering the next frame. Userspace merge request: https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26462 v2: bump driver version (Alex) Reviewed-by: Marek Olšák <marek.olsak@amd.com> Signed-off-by: Friedrich Vock <friedrich.vock@gmx.de> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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