- 27 Jun, 2013 1 commit
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David Herrmann authored
Until today all gamepad input drivers report their data differently. It is nearly impossible to write applications for more than one device in a generic way. Therefore, this patch introduces a uniform gamepad API which will be used for all new drivers. Instead of mapping buttons by their labels, we now map them by position. This allows applications to work with any gamepad regardless of the labels on the buttons. Furthermore, we standardize the ABS_* codes for analog triggers and sticks. For D-Pads the long overdue BTN_DPAD_* codes are introduced. They should be fairly obvious how to use. To avoid confusion, the action buttons now have BTN_EAST/SOUTH/WEST/NORTH aliases. Reported-by: Todd Showalter <todd@electronjump.com> Acked-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: David Herrmann <dh.herrmann@gmail.com> Signed-off-by: Jiri Kosina <jkosina@suse.cz>
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- 18 Jun, 2013 1 commit
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Jiri Kosina authored
drivers/hid/hid-wiimote-modules.c:569:2-3: Unneeded semicolon Generated by: coccinelle/misc/semicolon.cocci Reported-by: Fengguang Wu <fengguang.wu@intel.com> Signed-off-by: Jiri Kosina <jkosina@suse.cz>
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- 03 Jun, 2013 27 commits
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David Herrmann authored
If an extension device isn't initialized properly, or during hardware initialization, a device might send extension data which is all 0xff. This is ambigious because this is also a valid normal data report. But it is impossible, under normal conditions, to trigger valid reports with all 0xff. Hence, we can safely ignore them. Signed-off-by: David Herrmann <dh.herrmann@gmail.com> Signed-off-by: Jiri Kosina <jkosina@suse.cz>
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David Herrmann authored
I finally got a "Classic Controller" and "Classic Controller Pro" in my hands and noticed that all analog data was incorrectly parsed. Fix this up so we report the data that we pretend we do. I really doubt that this breaks any backwards compatibility, but if we get any reports, we only need to revert this single patch. Signed-off-by: David Herrmann <dh.herrmann@gmail.com> Signed-off-by: Jiri Kosina <jkosina@suse.cz>
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David Herrmann authored
We normally get EXT hotplug events or poll for MP hotplugging so we don't need to force extension port initialization during device setup. But for gen20 devices, we disable MP polling because MP is always present. However, this prevents MP initialization during device setup and users need to plug another extension to trigger EXT/MP detection. Therefore, we now trigger EXT/MP detection during device setup automatically. This also avoids slightly delayed extension detection and provides sysfs child-devices prior to the "changed"-uevent during device setup. Signed-off-by: David Herrmann <dh.herrmann@gmail.com> Signed-off-by: Jiri Kosina <jkosina@suse.cz>
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David Herrmann authored
We need to correctly zero-terminate the input to parse it. Otherwise, we always end up interpreting it as numbers. Furthermore, we actually want hexadecimal numbers instead of decimal. As it is a debugfs interface, we can change the API at any time. Signed-off-by: David Herrmann <dh.herrmann@gmail.com> Signed-off-by: Jiri Kosina <jkosina@suse.cz>
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David Herrmann authored
Devices which have built-in motion plus ports don't need MP detection logic. The new WIIMOD_BUILTIN_MP modules sets the WIIPROTO_FLAG_BUILTIN_MP flag which disables polling for MP. Some other devices erroneously report that they support motion-plus. For these devices and all devices without extension ports, we load WIIMOD_NO_MP which sets WIIPROTO_FLAG_NO_MP. This effectively disables all MP detection logic. Signed-off-by: David Herrmann <dh.herrmann@gmail.com> Signed-off-by: Jiri Kosina <jkosina@suse.cz>
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David Herrmann authored
We now have dynamic hotplug support so the old static extensions are no longer needed nor used. Remove it along CONFIG_HID_WIIMOTE_EXT. Signed-off-by: David Herrmann <dh.herrmann@gmail.com> Signed-off-by: Jiri Kosina <jkosina@suse.cz>
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David Herrmann authored
Balance-Boards provide 3 16bit calibration values for each of the 4 sensors. We provide these now as 192bit value via a new "bboard_calib" sysfs attribute. We also re-read the calibration data from the device whenever user-space attempts to read this file. On normal Nintendo boards, this always produces the same results, however, on some 3rd party devices these values change until the device is fully initialized. As I have currently no idea how long to wait until it's ready (sometimes takes up to 10s?) we provide a simple workaround for users by reading this file. If we, at some point, figure out how it works, we can implement it in the kernel and provide offline data via "bboard_calib". This won't break user-space then. Signed-off-by: David Herrmann <dh.herrmann@gmail.com> Signed-off-by: Jiri Kosina <jkosina@suse.cz>
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David Herrmann authored
Two new attributes, "extension" and "devtype" now allow user-space to read the extension type and device type. As device detection is asynchronous, we send a CHANGED event after it is done. This also allows user-space to wait for a device to settle before opening its input event devices. The "extension" device is compatible with the old "extension" sysfs field (which was registered by the static extension support code). Signed-off-by: David Herrmann <dh.herrmann@gmail.com> Signed-off-by: Jiri Kosina <jkosina@suse.cz>
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David Herrmann authored
If we write a DRM mode via debugfs, we shouldn't allow normal operations to overwrite this DRM mode. This is important if we want to debug 3rd-party devices and we want to see what data is sent on each mode. If we write NULL/0 as DRM, the lock is removed again so the best matching DRM is chosen by wiimote core. Signed-off-by: David Herrmann <dh.herrmann@gmail.com> Signed-off-by: Jiri Kosina <jkosina@suse.cz>
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David Herrmann authored
single_open() stores the seq_file pointer in file->private_data. It stores our ctx pointer in seq_file->private. Signed-off-by: David Herrmann <dh.herrmann@gmail.com> Signed-off-by: Jiri Kosina <jkosina@suse.cz>
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David Herrmann authored
Add parsers for motion plus data so we can hotplug motion plus extensions and make use of them. This is mostly the same as the old static motion plus parser. Signed-off-by: David Herrmann <dh.herrmann@gmail.com> Signed-off-by: Jiri Kosina <jkosina@suse.cz>
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David Herrmann authored
Add a new extension module for the classic controller so we get hotplug support for this device. It is mostly the same as the old static classic controller parser. Signed-off-by: David Herrmann <dh.herrmann@gmail.com> Signed-off-by: Jiri Kosina <jkosina@suse.cz>
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David Herrmann authored
This moves the nunchuk parser over to an extension module. This allows to make use of hotplugged Nunchuks instead of the old static parser. Signed-off-by: David Herrmann <dh.herrmann@gmail.com> Signed-off-by: Jiri Kosina <jkosina@suse.cz>
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David Herrmann authored
This adds Nintendo Wii Balance Board support to the new HOTPLUG capable wiimote core. It is mostly copied from the old extension. This also adds Balance Board device detection. Whenever we find a device that supports the balance-board extension, we assume that it is a real balance board and disable unsupported hardward like accelerometer, IR, rumble and more. Signed-off-by: David Herrmann <dh.herrmann@gmail.com> Signed-off-by: Jiri Kosina <jkosina@suse.cz>
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David Herrmann authored
The Wii Remote has several extension ports. The first port (EXT) provides hotplug events whenever an extension is plugged. The second port (MP) does not provide hotplug events by default. Instead, we have to map MP into EXT to get events for it. This patch introduces hotplug support for extensions. It is fairly complicated to get this right because the Wii Remote sends a lot of noise-hotplug events while activating extension ports. We need to filter the events and only handle the events that are real hotplug events. Mapping MP into EXT is easy. But if we want both, MP _and_ EXT at the same time, we need to map MP into EXT and enable a passthrough-mode. This will then send real EXT events through the mapped MP interleaved with real MP events. But once MP is mapped, we no longer have access to the real EXT registers so we need to perform setup _before_ mapping MP. Furthermore, we no longer can read EXT IDs so we cannot verify if EXT is still the same extension that we expect it to be. We deal with this by unmapping MP whenever we got into a situation where EXT might have changed. We then re-read EXT and MP and remap everything. The real Wii Console takes a fairly easy approach: It simply reconnects to the device on hotplug events that it didn't expect. So if a program wants MP events, but MP is disconnected, it fails and reconnects so it can wait for MP hotplug events again. This simplifies hotplugging a lot because we just react on PLUG events and ignore UNPLUG events. The more sophisticated Wii applications avoid reconnection (well, they still reconnect during many weird events, but at least not during UNPLUG) but they start polling the device. This allows them to disable the device, poll for the extension ports to settle and then initialize them again. Unfortunately, this approach fails whenever an extension is replugged while it is initialized. We would loose UNPLUG events and polling the device later will give unreliable results because the extension port might be in some weird state, even though it's actually unplugged. Our approach is a real HOTPLUG approch. We keep track of the EXT and mapped MP hotplug events whenever they occur. We then re-evaluate the device state and initialize any possible new extension or deinitialize any gone extension. Only during initialization, we set an extension port ACTIVE. However, during an unplug event we mark them as INACTIVE. This guarantess that a fast UNPLUG -> PLUG event sequence doesn't keep them marked as PLUGGED+ACTIVE but only PLUGGED. To deal with annoying noise-hotplug events during extension mapping, we simply rescan the device before performing any mapping. This allows us to ignore all the noise events as long as the device is in the correct state. Long story short: EXT and MP registers are sparsely known and we need to jump through hoops to get reliable HOTPLUG working. But while Nintendo needs *FOUR* Bluetooth reconnections for the shortest imaginable boot->menu->game->menu->shutdown sequence, we now need *ZERO*. As always, 3rd party devices tend to break whenever we behave differently than the original Wii. So there are also devices which _expect_ a disconnect after UNPLUG. Obviously, these devices won't benefit from this patch. But all official devices were tested extensively and work great during any hotplug sequence. Yay! Signed-off-by: David Herrmann <dh.herrmann@gmail.com> Signed-off-by: Jiri Kosina <jkosina@suse.cz>
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David Herrmann authored
IR is the last piece that still is handled natively. This patch converts it into a sub-device module like all other sub-devices. It mainly moves code and doesn't change semantics. We also implicitly sync IR data on ir_to_input3 now so the explicit input_sync() calls are no longer needed. Signed-off-by: David Herrmann <dh.herrmann@gmail.com> Signed-off-by: Jiri Kosina <jkosina@suse.cz>
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David Herrmann authored
Accelerometer data is very similar to KEYS handling. Therefore, convert all ACCEL related handling into a sub-device module similar to KEYS. This doesn't change any semantics but only moves code over to wiimote-modules. Signed-off-by: David Herrmann <dh.herrmann@gmail.com> Signed-off-by: Jiri Kosina <jkosina@suse.cz>
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David Herrmann authored
Each of the 4 LEDs may be supported individually by devices. Therefore, we need one module for each device. To avoid code-duplication, we simply pass the LED ID as "arg" argument to the module loading code. This just moves the code over to wiimote-module. The semantics stay the same as before. Signed-off-by: David Herrmann <dh.herrmann@gmail.com> Signed-off-by: Jiri Kosina <jkosina@suse.cz>
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David Herrmann authored
This introduces a new sub-device module for the BATTERY handlers. It moves the whole power_supply battery handling over to wiimote-modules. This doesn't change any semantics or ABI but only converts the battery handling into a sub-device module. Signed-off-by: David Herrmann <dh.herrmann@gmail.com> Signed-off-by: Jiri Kosina <jkosina@suse.cz>
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David Herrmann authored
This introduces the first sub-device modules by converting the KEYS and RUMBLE sub-devices into wiimote modules. Both must be converted at once because they depend on the built-in shared input device. This mostly moves code from wiimote-core to wiimote-modules and doesn't change any semantics or ABI. Signed-off-by: David Herrmann <dh.herrmann@gmail.com> Signed-off-by: Jiri Kosina <jkosina@suse.cz>
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David Herrmann authored
To avoid loading all sub-device drivers for every Wii Remote, even though the required hardware might not be available, we introduce a module layer. The module layer specifies which sub-devices are available on each device-type. After device detection, we only load the modules for the detected device. If module loading fails, we unload everything and mark the device as WIIMOTE_DEV_UNKNOWN. As long as a device is marked as "unknown", no sub-devices will be used and the device is considered unsupported. All the different sub-devices, including KEYS, RUMBLE, BATTERY, LEDS, ACCELEROMETER, IR and more will be ported in follow-up patches to the new module layer. Signed-off-by: David Herrmann <dh.herrmann@gmail.com> Signed-off-by: Jiri Kosina <jkosina@suse.cz>
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David Herrmann authored
Our output queue is asynchronous but synchronous reports may wait for a response to their request. Therefore, wake them up unconditionally if an output report couldn't be sent. But keep the report ID intact so we don't incorrectly assume our request succeeded. Note that the underlying connection is required to be reliable and does retransmission itself. So it is safe to assume that if the transmission fails, the device is in inconsistent state. Hence, we abort every request if any output report fails. No need to verify which report failed. Signed-off-by: David Herrmann <dh.herrmann@gmail.com> Signed-off-by: Jiri Kosina <jkosina@suse.cz>
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David Herrmann authored
Battery reports are sent along every status report of the Wii Remote. So chances are pretty high that we have an up-to-date battery cache at any time. Therefore, initialize the battery-cache to 100% and then return battery values from the cache if the query fails. This works around a power_supply limitation in that it requires us to be able to query the device during power_supply registration and removal. Otherwise, "add" or "remove" udev events are not sent. If we answer these requests from our cache instead, we avoid dropping these events and no longer cause warnings printed. Signed-off-by: David Herrmann <dh.herrmann@gmail.com> Signed-off-by: Jiri Kosina <jkosina@suse.cz>
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David Herrmann authored
Nintendo produced many different devices that are internally based on the Wii Remote protocol but provide different peripherals. To support these devices, we need to schedule a device detection during initialization. Device detection includes requesting a status report, reading extension information and then evaluating which device we may be dealing with. We currently detect gen1 and gen2 Wii Remote devices. All other devices are marked as generic devices. More detections will be added later. In followup patches we will be using these device IDs to control which peripherals to initialize. For instance if a device is known to have no IR camera, there is no need to provide the IR input device nor trying to access IR registers. In fact, there are 3rd party devices that break if we try things like this (hurray!). The init_worker will be scheduled whenever we get hotplug events. This isn't implemented, yet and will be added later. However, we need to make sure that this worker can be called multiple times. Signed-off-by: David Herrmann <dh.herrmann@gmail.com> Signed-off-by: Jiri Kosina <jkosina@suse.cz>
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David Herrmann authored
We need constant I/O to keep the state up-to-date and not miss any packets. Hence, call hid_hw_open() during setup and hid_hw_close() during destruction. These are no-ops for Bluetooth HIDP, but lets be safe. Signed-off-by: David Herrmann <dh.herrmann@gmail.com> Signed-off-by: Jiri Kosina <jkosina@suse.cz>
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David Herrmann authored
The output queue is independent of the other wiimote modules and can run on its own. Therefore, move its members into a separate struct so we don't run into name collisions with other modules. This is only a syntactic change that renames all queue members to queue.*. Signed-off-by: David Herrmann <dh.herrmann@gmail.com> Signed-off-by: Jiri Kosina <jkosina@suse.cz>
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David Herrmann authored
The hid-wiimote driver supports more than the Wii Remote. Nintendo produced many devices based on the Wii Remote, which have extension devices built-in. It is not clear to many users, that these devices have anything in common with the Wii Remote, so fix the driver description. This also updates the copyright information for the coming hotplugging rework. Signed-off-by: David Herrmann <dh.herrmann@gmail.com> Signed-off-by: Jiri Kosina <jkosina@suse.cz>
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- 10 May, 2013 9 commits
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git://git.kernel.org/pub/scm/linux/kernel/git/jikos/hidLinus Torvalds authored
Pull HID fixes from Jiri Kosina: - fix usage of sleeping lock in atomic context from Jiri Kosina - build fix for hid-steelseries under certain .config setups by Simon Wood - simple mismerge fix from Fernando Luis Vázquez Cao * 'for-linus' of git://git.kernel.org/pub/scm/linux/kernel/git/jikos/hid: HID: debug: fix RCU preemption issue HID: hid-steelseries fix led class build issue HID: reintroduce fix-up for certain Sony RF receivers
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git://git.kernel.org/pub/scm/linux/kernel/git/tiwai/soundLinus Torvalds authored
Pull sound fixes from Takashi Iwai: "This contains small fixes since the previous pull request: - A few regression fixes and small updates of HD-audio - Yet another fix for Haswell HDMI audio - A copule of trivial fixes in ASoC McASP, DPAM and WM8994" * tag 'sound-3.10' of git://git.kernel.org/pub/scm/linux/kernel/git/tiwai/sound: Revert "ALSA: hda - Don't set up active streams twice" ALSA: Add comment for control TLV API ALSA: hda - Apply pin-enablement workaround to all Haswell HDMI codecs ALSA: HDA: Fix Oops caused by dereference NULL pointer ALSA: mips/sgio2audio: Remove redundant platform_set_drvdata() ALSA: mips/hal2: Remove redundant platform_set_drvdata() ALSA: hda - Fix 3.9 regression of EAPD init on Conexant codecs sound: Fix make allmodconfig on MIPS ALSA: hda - Fix system panic when DMA > 40 bits for Nvidia audio controllers ALSA: atmel: Remove redundant platform_set_drvdata() ASoC: McASP: Fix receive clock polarity in DAIFMT_NB_NF mode. ASoC: wm8994: missing break in wm8994_aif3_hw_params() ASoC: McASP: Add pins output direction for rx clocks when configured in CBS_CFS format ASoC: dapm: use clk_prepare_enable and clk_disable_unprepare
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git://git.linux-mips.org/pub/scm/ralf/upstream-linusLinus Torvalds authored
Pull MIPS updates from Ralf Baechle: - More work on DT support for various platforms - Various fixes that were to late to make it straight into 3.9 - Improved platform support, in particular the Netlogic XLR and BCM63xx, and the SEAD3 and Malta eval boards. - Support for several Ralink SOC families. - Complete support for the microMIPS ASE which basically reencodes the existing MIPS32/MIPS64 ISA to use non-constant size instructions. - Some fallout from LTO work which remove old cruft and will generally make the MIPS kernel easier to maintain and resistant to compiler optimization, even in absence of LTO. - KVM support. While MIPS has announced hardware virtualization extensions this KVM extension uses trap and emulate mode for virtualization of MIPS32. More KVM work to add support for VZ hardware virtualizaiton extensions and MIPS64 will probably already be merged for 3.11. Most of this has been sitting in -next for a long time. All defconfigs have been build or run time tested except three for which fixes are being sent by other maintainers. Semantic conflict with kvm updates done as per Ralf * 'upstream' of git://git.linux-mips.org/pub/scm/ralf/upstream-linus: (118 commits) MIPS: Add new GIC clockevent driver. MIPS: Formatting clean-ups for clocksources. MIPS: Refactor GIC clocksource code. MIPS: Move 'gic_frequency' to common location. MIPS: Move 'gic_present' to common location. MIPS: MIPS16e: Add unaligned access support. MIPS: MIPS16e: Support handling of delay slots. MIPS: MIPS16e: Add instruction formats. MIPS: microMIPS: Optimise 'strnlen' core library function. MIPS: microMIPS: Optimise 'strlen' core library function. MIPS: microMIPS: Optimise 'strncpy' core library function. MIPS: microMIPS: Optimise 'memset' core library function. MIPS: microMIPS: Add configuration option for microMIPS kernel. MIPS: microMIPS: Disable LL/SC and fix linker bug. MIPS: microMIPS: Add vdso support. MIPS: microMIPS: Add unaligned access support. MIPS: microMIPS: Support handling of delay slots. MIPS: microMIPS: Add support for exception handling. MIPS: microMIPS: Floating point support. MIPS: microMIPS: Fix macro naming in micro-assembler. ...
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git://git.kernel.org/pub/scm/linux/kernel/git/vgupta/arcLinus Torvalds authored
Pull second set of arc arch updates from Vineet Gupta: "Aliasing VIPT dcache support for ARC I'm satisified with testing, specially with fuse which has historically given grief to VIPT arches (ARM/PARISC...)" * tag 'arc-v3.10-rc1-part2' of git://git.kernel.org/pub/scm/linux/kernel/git/vgupta/arc: ARC: [TB10x] Remove GENERIC_GPIO ARC: [mm] Aliasing VIPT dcache support 4/4 ARC: [mm] Aliasing VIPT dcache support 3/4 ARC: [mm] Aliasing VIPT dcache support 2/4 ARC: [mm] Aliasing VIPT dcache support 1/4 ARC: [mm] refactor the core (i|d)cache line ops loops ARC: [mm] serious bug in vaddr based icache flush
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git://git.kernel.org/pub/scm/linux/kernel/git/gerg/m68knommuLinus Torvalds authored
Pull m68knommu updates from Greg Ungerer: "The bulk of the changes are generalizing the ColdFire v3 core support and adding in 537x CPU support. Also a couple of other bug fixes, one to fix a reintroduction of a past bug in the romfs filesystem nommu support." * 'for-next' of git://git.kernel.org/pub/scm/linux/kernel/git/gerg/m68knommu: m68knommu: enable Timer on coldfire 532x m68knommu: fix ColdFire 5373/5329 QSPI base address m68knommu: add support for configuring a Freescale M5373EVB board m68knommu: add support for the ColdFire 537x family of CPUs m68knommu: make ColdFire M532x platform support more v3 generic m68knommu: create and use a common M53xx ColdFire class of CPUs m68k: remove unused asm/dbg.h m68k: Set ColdFire ACR1 cache mode depending on kernel configuration romfs: fix nommu map length to keep inside filesystem m68k: clean up unused "config ROMVECSIZE"
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git://github.com/realmz/blackfin-linuxLinus Torvalds authored
Pull blackfin updates from Steven Miao. * tag 'for-linus' of git://github.com/realmz/blackfin-linux: bfin cache: dcplb map: add 16M dcplb map for BF60x blackfin: smp: fix smp build after drop asm/system.h blackfin: fix bootup core clock and system clock display Platform Nand: Set the GPIO for NAND read as input blackfin: rename vmImage to uImage after we move to buildroot blackfin: twi: Remove bogus #endif bf609: rsi: Add bf609 rsi MMR macro and board platform data. blackfin: dmc: Improve DDR2 write through in DMC effict controller.
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git://git.monstr.eu/linux-2.6-microblazeLinus Torvalds authored
Pull microblaze updates from Michal Simek. * 'next' of git://git.monstr.eu/linux-2.6-microblaze: microblaze: Enable IRQ in arch_cpu_idle microblaze: Fix uaccess_ok macro microblaze: Add support for new cpu versions and target architecture microblaze: Do not select OPT_LIB_ASM by default microblaze: Fix initrd support microblaze: Do not use r6 in head.S microblaze: pci: Remove duplicated header microblaze: Set the default irq_domain microblaze: pci: Remove duplicated include from pci-common.c
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Takashi Iwai authored
This reverts commit affdb62b. The commit introduced a regression with AD codecs where the stream is always clean up. Since the patch is just a minor optimization and reverting the commit fixes the issue, let's just revert it. Reported-and-tested-by: Michael Burian <michael.burian@sbg.at> Cc: <stable@vger.kernel.org> [v3.9+] Signed-off-by: Takashi Iwai <tiwai@suse.de>
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Vineet Gupta authored
This tracks Alexandre Courbot's mainline GPIO rework Signed-off-by: Vineet Gupta <vgupta@synopsys.com> Acked-by: Alexandre Courbot <acourbot@nvidia.com>
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- 09 May, 2013 2 commits
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git://git.kernel.org/pub/scm/linux/kernel/git/aegl/linuxLinus Torvalds authored
Pull trivial pstore update from Tony Luck: "Couple of pstore cleanups" It turns out that the kmemdup() conversion ends up being undone by the fact that the memory block also needed the ecc information (see commit bd08ec33: "pstore/ram: Restore ecc information block"), so all that remains after merging is the error return code change. * tag 'please-pull-pstore' of git://git.kernel.org/pub/scm/linux/kernel/git/aegl/linux: pstore/ram: fix error return code in ramoops_probe() fs: pstore: Replaced calls to kmalloc and memcpy with kmemdup
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git://git.infradead.org/users/willy/linux-nvmeLinus Torvalds authored
Pull NVMe driver update from Matthew Wilcox: "Lots of exciting new features in the NVM Express driver this time, including support for emulating SCSI commands, discard support and the ability to submit per-sector metadata with I/Os. It's still mostly bugfixes though!" * git://git.infradead.org/users/willy/linux-nvme: (27 commits) NVMe: Use user defined admin ioctl timeout NVMe: Simplify Firmware Activate code slightly NVMe: Only clear the enable bit when disabling controller NVMe: Wait for device to acknowledge shutdown NVMe: Schedule timeout for sync commands NVMe: Meta-data support in NVME_IOCTL_SUBMIT_IO NVMe: Device specific stripe size handling NVMe: Split non-mergeable bio requests NVMe: Remove dead code in nvme_dev_add NVMe: Check for NULL memory in nvme_dev_add NVMe: Fix error clean-up on nvme_alloc_queue NVMe: Free admin queue on request_irq error NVMe: Add scsi unmap to SG_IO NVMe: queue usage fixes in nvme-scsi NVMe: Set TASK_INTERRUPTIBLE before processing queues NVMe: Add a character device for each nvme device NVMe: Fix endian-related problems in user I/O submission path NVMe: Fix I/O cancellation status on big-endian machines NVMe: Fix sparse warnings in scsi emulation NVMe: Don't fail initialisation unnecessarily ...
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