sql_union.cc, sql_select.cc:

  Code clean-up
sql_union.cc, union.test, union.result:
  A fix for a bug #978.
  This enables that NULL's can be entered into UNION's result set,
  although first SELECT columns are NOT NULL.
  This is also a start of fixing UNION's properly regarding type
  acceptance.
sql_select.cc:
  A commit for my second July SPRINT task
parent 1167e170
......@@ -328,3 +328,16 @@ id select_type table type possible_keys key key_len ref rows Extra
1 PRIMARY t1 const PRIMARY PRIMARY 4 const 1
2 UNION t1 ref b b 5 const 1 Using where
drop table t1,t2;
create table t1 ( id int not null auto_increment, primary key (id) ,user_name text );
create table t2 ( id int not null auto_increment, primary key (id) ,group_name text );
create table t3 ( id int not null auto_increment, primary key (id) ,user_id int ,index user_idx (user_id) ,foreign key (user_id) references users(id) ,group_id int ,index group_idx (group_id) ,foreign key (group_id) references groups(id) );
insert into t1 (user_name) values ('Tester');
insert into t2 (group_name) values ('Group A');
insert into t2 (group_name) values ('Group B');
insert into t3 (user_id, group_id) values (1,1);
select 1 'is_in_group', a.user_name, c.group_name, b.id from t1 a, t3 b, t2 c where a.id = b.user_id and b.group_id = c.id UNION select 0 'is_in_group', a.user_name, c.group_name, null from t1 a, t2 c;
is_in_group user_name group_name id
1 Tester Group A 1
0 Tester Group A NULL
0 Tester Group B NULL
drop table t1, t2, t3;
......@@ -209,3 +209,12 @@ explain (select * from t1 where a=1) union (select * from t2 where a=1);
explain (select * from t1 where a=1 and b=10) union (select t1.a,t2.a from t1,t2 where t1.a=t2.a);
explain (select * from t1 where a=1) union (select * from t1 where b=1);
drop table t1,t2;
create table t1 ( id int not null auto_increment, primary key (id) ,user_name text );
create table t2 ( id int not null auto_increment, primary key (id) ,group_name text );
create table t3 ( id int not null auto_increment, primary key (id) ,user_id int ,index user_idx (user_id) ,foreign key (user_id) references users(id) ,group_id int ,index group_idx (group_id) ,foreign key (group_id) references groups(id) );
insert into t1 (user_name) values ('Tester');
insert into t2 (group_name) values ('Group A');
insert into t2 (group_name) values ('Group B');
insert into t3 (user_id, group_id) values (1,1);
select 1 'is_in_group', a.user_name, c.group_name, b.id from t1 a, t3 b, t2 c where a.id = b.user_id and b.group_id = c.id UNION select 0 'is_in_group', a.user_name, c.group_name, null from t1 a, t2 c;
drop table t1, t2, t3;
......@@ -154,8 +154,6 @@ int st_select_lex_unit::prepare(THD *thd, select_result *sel_result,
goto err;
List_iterator<Item> it(select_cursor->item_list);
Item *item;
while((item=it++))
item->maybe_null=1;
item_list= select_cursor->item_list;
select_cursor->with_wild= 0;
if (setup_ref_array(thd, &select_cursor->ref_pointer_array,
......@@ -166,6 +164,12 @@ int st_select_lex_unit::prepare(THD *thd, select_result *sel_result,
item_list, 0, 0, 1))
goto err;
t_and_f= 1;
while((item=it++))
{
item->maybe_null=1;
if (item->type() == Item::FIELD_ITEM)
((class Item_field *)item)->field->table->maybe_null=1;
}
}
tmp_table_param.field_count=item_list.elements;
......@@ -249,7 +253,6 @@ err:
int st_select_lex_unit::exec()
{
int do_print_slow= 0;
SELECT_LEX_NODE *lex_select_save= thd->lex.current_select;
SELECT_LEX *select_cursor=first_select_in_union();
DBUG_ENTER("st_select_lex_unit::exec");
......@@ -317,7 +320,6 @@ int st_select_lex_unit::exec()
thd->lex.current_select= lex_select_save;
DBUG_RETURN(res);
}
do_print_slow|= select_cursor->options;
}
}
optimized= 1;
......@@ -360,12 +362,6 @@ int st_select_lex_unit::exec()
Mark for slow query log if any of the union parts didn't use
indexes efficiently
*/
select_cursor->options= ((select_cursor->options &
~(QUERY_NO_INDEX_USED |
QUERY_NO_GOOD_INDEX_USED)) |
do_print_slow &
(QUERY_NO_INDEX_USED |
QUERY_NO_GOOD_INDEX_USED));
}
}
thd->lex.current_select= lex_select_save;
......
Markdown is supported
0%
or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment