# Microsoft Developer Studio Project File - Name="heap" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Static Library" 0x0104 CFG=heap - Win32 Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "heap.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "heap.mak" CFG="heap - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "heap - Win32 Release" (based on "Win32 (x86) Static Library") !MESSAGE "heap - Win32 Debug" (based on "Win32 (x86) Static Library") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe RSC=rc.exe !IF "$(CFG)" == "heap - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "release" # PROP Intermediate_Dir "release" # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c # ADD CPP /nologo /G6 /MT /W3 /O2 /I "../include" /D "NDEBUG" /D "DBUG_OFF" /D "_WINDOWS" /FD /c # SUBTRACT CPP /YX # ADD BASE RSC /l 0x409 # ADD RSC /l 0x409 BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo /out:"..\lib_release\heap.lib" !ELSEIF "$(CFG)" == "heap - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug" # PROP BASE Intermediate_Dir "Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "debug" # PROP Intermediate_Dir "debug" # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c # ADD CPP /nologo /G6 /MTd /W3 /Z7 /Od /Gf /I "../include" /D "_DEBUG" /D "SAFEMALLOC" /D "SAFE_MUTEX" /D "_WINDOWS" /FD /c # SUBTRACT CPP /YX # ADD BASE RSC /l 0x409 # ADD RSC /l 0x409 BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo /out:"..\lib_debug\heap.lib" !ENDIF # Begin Target # Name "heap - Win32 Release" # Name "heap - Win32 Debug" # Begin Source File SOURCE=.\_check.c # End Source File # Begin Source File SOURCE=.\_rectest.c # End Source File # Begin Source File SOURCE=.\heapdef.h # End Source File # Begin Source File SOURCE=.\hp_block.c # End Source File # Begin Source File SOURCE=.\hp_clear.c # End Source File # Begin Source File SOURCE=.\hp_close.c # End Source File # Begin Source File SOURCE=.\hp_create.c # End Source File # Begin Source File SOURCE=.\hp_delete.c # End Source File # Begin Source File SOURCE=.\hp_extra.c # End Source File # Begin Source File SOURCE=.\hp_hash.c !IF "$(CFG)" == "heap - Win32 Release" !ELSEIF "$(CFG)" == "heap - Win32 Debug" # SUBTRACT CPP /YX !ENDIF # End Source File # Begin Source File SOURCE=.\hp_info.c # End Source File # Begin Source File SOURCE=.\hp_open.c # End Source File # Begin Source File SOURCE=.\hp_panic.c # End Source File # Begin Source File SOURCE=.\hp_rename.c # End Source File # Begin Source File SOURCE=.\hp_rfirst.c # End Source File # Begin Source File SOURCE=.\hp_rkey.c # End Source File # Begin Source File SOURCE=.\hp_rlast.c # End Source File # Begin Source File SOURCE=.\hp_rnext.c # End Source File # Begin Source File SOURCE=.\hp_rprev.c # End Source File # Begin Source File SOURCE=.\hp_rrnd.c # End Source File # Begin Source File SOURCE=.\hp_rsame.c # End Source File # Begin Source File SOURCE=.\hp_scan.c # End Source File # Begin Source File SOURCE=.\hp_static.c # End Source File # Begin Source File SOURCE=.\hp_update.c # End Source File # Begin Source File SOURCE=.\hp_write.c # End Source File # End Target # End Project