Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Contribute to GitLab
Sign in / Register
Toggle navigation
P
packer
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Issues
0
Issues
0
List
Boards
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Analytics
Analytics
CI / CD
Repository
Value Stream
Wiki
Wiki
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
Kristopher Ruzic
packer
Commits
7372c32b
Commit
7372c32b
authored
Dec 10, 2013
by
Mitchell Hashimoto
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
packer/rpc: implement proper close_wait state
parent
e4dbad33
Changes
2
Show whitespace changes
Inline
Side-by-side
Showing
2 changed files
with
27 additions
and
25 deletions
+27
-25
packer/rpc/muxconn.go
packer/rpc/muxconn.go
+19
-19
packer/rpc/muxconn_test.go
packer/rpc/muxconn_test.go
+8
-6
No files found.
packer/rpc/muxconn.go
View file @
7372c32b
...
...
@@ -150,6 +150,8 @@ func (m *MuxConn) Dial(id uint32) (io.ReadWriteCloser, error) {
// and it closed all within the time period we wait above.
// This case will be fixed when we have edge-triggered checks.
fallthrough
case
streamStateCloseWait
:
fallthrough
case
streamStateEstablished
:
stream
.
mu
.
Unlock
()
return
stream
,
nil
...
...
@@ -274,7 +276,7 @@ func (m *MuxConn) loop() {
case
streamStateSynSent
:
stream
.
setState
(
streamStateEstablished
)
case
streamStateFinWait1
:
stream
.
remoteClose
(
)
stream
.
setState
(
streamStateFinWait2
)
default
:
log
.
Printf
(
"[ERR] Ack received for stream in state: %d"
,
stream
.
state
)
}
...
...
@@ -294,9 +296,15 @@ func (m *MuxConn) loop() {
stream
.
mu
.
Lock
()
switch
stream
.
state
{
case
streamStateEstablished
:
stream
.
setState
(
streamStateCloseWait
)
m
.
write
(
id
,
muxPacketAck
,
nil
)
fallthrough
// Close the writer on our end since we won't receive any
// more data.
stream
.
writeCh
<-
nil
case
streamStateFinWait1
:
fallthrough
case
streamStateFinWait2
:
stream
.
remoteClose
()
// Remove this stream from being active so that it
...
...
@@ -364,34 +372,26 @@ const (
streamStateSynSent
streamStateEstablished
streamStateFinWait1
streamStateFinWait2
streamStateCloseWait
)
func
(
s
*
Stream
)
Close
()
error
{
s
.
mu
.
Lock
()
if
s
.
state
!=
streamStateEstablished
{
s
.
mu
.
Unlock
()
defer
s
.
mu
.
Unlock
()
if
s
.
state
!=
streamStateEstablished
&&
s
.
state
!=
streamStateCloseWait
{
return
fmt
.
Errorf
(
"Stream in bad state: %d"
,
s
.
state
)
}
if
_
,
err
:=
s
.
mux
.
write
(
s
.
id
,
muxPacketFin
,
nil
);
err
!=
nil
{
return
err
}
s
.
setState
(
streamStateFinWait1
)
s
.
mu
.
Unlock
()
for
{
time
.
Sleep
(
50
*
time
.
Millisecond
)
s
.
mu
.
Lock
()
switch
s
.
state
{
case
streamStateFinWait1
:
s
.
mu
.
Unlock
()
case
streamStateClosed
:
s
.
mu
.
Unlock
()
return
nil
default
:
defer
s
.
mu
.
Unlock
()
return
fmt
.
Errorf
(
"Stream %d went to bad state: %d"
,
s
.
id
,
s
.
state
)
}
if
s
.
state
==
streamStateEstablished
{
s
.
setState
(
streamStateFinWait1
)
}
else
{
s
.
remoteClose
()
}
return
nil
...
...
packer/rpc/muxconn_test.go
View file @
7372c32b
...
...
@@ -118,18 +118,20 @@ func TestMuxConn_clientClosesStreams(t *testing.T) {
client
,
server
:=
testMux
(
t
)
defer
client
.
Close
()
defer
server
.
Close
()
go
server
.
Accept
(
0
)
s0
,
err
:=
client
.
Dial
(
0
)
go
func
()
{
conn
,
err
:=
server
.
Accept
(
0
)
if
err
!=
nil
{
t
.
Fatalf
(
"err: %s"
,
err
)
}
conn
.
Close
()
}()
if
err
:=
client
.
Close
();
err
!=
nil
{
s0
,
err
:=
client
.
Dial
(
0
)
if
err
!=
nil
{
t
.
Fatalf
(
"err: %s"
,
err
)
}
// This should block forever since we never write onto this stream.
var
data
[
1024
]
byte
_
,
err
=
s0
.
Read
(
data
[
:
])
if
err
!=
io
.
EOF
{
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment