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nexedi
ZEO
Commits
25472a36
Commit
25472a36
authored
Jan 11, 2001
by
Jim Fulton
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25472a36
##############################################################################
#
# Zope Public License (ZPL) Version 1.0
# -------------------------------------
#
# Copyright (c) Digital Creations. All rights reserved.
#
# This license has been certified as Open Source(tm).
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions are
# met:
#
# 1. Redistributions in source code must retain the above copyright
# notice, this list of conditions, and the following disclaimer.
#
# 2. Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions, and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
#
# 3. Digital Creations requests that attribution be given to Zope
# in any manner possible. Zope includes a "Powered by Zope"
# button that is installed by default. While it is not a license
# violation to remove this button, it is requested that the
# attribution remain. A significant investment has been put
# into Zope, and this effort will continue if the Zope community
# continues to grow. This is one way to assure that growth.
#
# 4. All advertising materials and documentation mentioning
# features derived from or use of this software must display
# the following acknowledgement:
#
# "This product includes software developed by Digital Creations
# for use in the Z Object Publishing Environment
# (http://www.zope.org/)."
#
# In the event that the product being advertised includes an
# intact Zope distribution (with copyright and license included)
# then this clause is waived.
#
# 5. Names associated with Zope or Digital Creations must not be used to
# endorse or promote products derived from this software without
# prior written permission from Digital Creations.
#
# 6. Modified redistributions of any form whatsoever must retain
# the following acknowledgment:
#
# "This product includes software developed by Digital Creations
# for use in the Z Object Publishing Environment
# (http://www.zope.org/)."
#
# Intact (re-)distributions of any official Zope release do not
# require an external acknowledgement.
#
# 7. Modifications are encouraged but must be packaged separately as
# patches to official Zope releases. Distributions that do not
# clearly separate the patches from the original work must be clearly
# labeled as unofficial distributions. Modifications which do not
# carry the name Zope may be packaged in any form, as long as they
# conform to all of the clauses above.
#
#
# Disclaimer
#
# THIS SOFTWARE IS PROVIDED BY DIGITAL CREATIONS ``AS IS'' AND ANY
# EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
# IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
# PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL DIGITAL CREATIONS OR ITS
# CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
# LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
# USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
# ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
# OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
# OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
# SUCH DAMAGE.
#
#
# This software consists of contributions made by Digital Creations and
# many individuals on behalf of Digital Creations. Specific
# attributions are listed in the accompanying credits file.
#
##############################################################################
# This module is a simplified version of the select_trigger module
# from Sam Rushing's Medusa server.
import
asyncore
#import asynchat
import
os
import
socket
import
string
import
thread
if
os
.
name
==
'posix'
:
class
trigger
(
asyncore
.
file_dispatcher
):
"Wake up a call to select() running in the main thread"
# This is useful in a context where you are using Medusa's I/O
# subsystem to deliver data, but the data is generated by another
# thread. Normally, if Medusa is in the middle of a call to
# select(), new output data generated by another thread will have
# to sit until the call to select() either times out or returns.
# If the trigger is 'pulled' by another thread, it should immediately
# generate a READ event on the trigger object, which will force the
# select() invocation to return.
# A common use for this facility: letting Medusa manage I/O for a
# large number of connections; but routing each request through a
# thread chosen from a fixed-size thread pool. When a thread is
# acquired, a transaction is performed, but output data is
# accumulated into buffers that will be emptied more efficiently
# by Medusa. [picture a server that can process database queries
# rapidly, but doesn't want to tie up threads waiting to send data
# to low-bandwidth connections]
# The other major feature provided by this class is the ability to
# move work back into the main thread: if you call pull_trigger()
# with a thunk argument, when select() wakes up and receives the
# event it will call your thunk from within that thread. The main
# purpose of this is to remove the need to wrap thread locks around
# Medusa's data structures, which normally do not need them. [To see
# why this is true, imagine this scenario: A thread tries to push some
# new data onto a channel's outgoing data queue at the same time that
# the main thread is trying to remove some]
def
__init__
(
self
):
r
,
w
=
os
.
pipe
()
self
.
trigger
=
w
asyncore
.
file_dispatcher
.
__init__
(
self
,
r
)
self
.
lock
=
thread
.
allocate_lock
()
self
.
thunks
=
[]
def
__repr__
(
self
):
return
'<select-trigger (pipe) at %x>'
%
id
(
self
)
def
readable
(
self
):
return
1
def
writable
(
self
):
return
0
def
handle_connect
(
self
):
pass
def
pull_trigger
(
self
,
thunk
=
None
):
# print 'PULL_TRIGGER: ', len(self.thunks)
if
thunk
:
try
:
self
.
lock
.
acquire
()
self
.
thunks
.
append
(
thunk
)
finally
:
self
.
lock
.
release
()
os
.
write
(
self
.
trigger
,
'x'
)
def
handle_read
(
self
):
self
.
recv
(
8192
)
try
:
self
.
lock
.
acquire
()
for
thunk
in
self
.
thunks
:
try
:
thunk
()
except
:
(
file
,
fun
,
line
),
t
,
v
,
tbinfo
=
asyncore
.
compact_traceback
()
print
'exception in trigger thunk: (%s:%s %s)'
%
(
t
,
v
,
tbinfo
)
self
.
thunks
=
[]
finally
:
self
.
lock
.
release
()
else
:
# win32-safe version
class
trigger
(
asyncore
.
dispatcher
):
address
=
(
'127.9.9.9'
,
19999
)
def
__init__
(
self
):
a
=
socket
.
socket
(
socket
.
AF_INET
,
socket
.
SOCK_STREAM
)
w
=
socket
.
socket
(
socket
.
AF_INET
,
socket
.
SOCK_STREAM
)
# set TCP_NODELAY to true to avoid buffering
w
.
setsockopt
(
socket
.
IPPROTO_TCP
,
1
,
1
)
# tricky: get a pair of connected sockets
host
=
'127.0.0.1'
port
=
19999
while
1
:
try
:
self
.
address
=
(
host
,
port
)
a
.
bind
(
self
.
address
)
break
except
:
if
port
<=
19950
:
raise
'Bind Error'
,
'Cannot bind trigger!'
port
=
port
-
1
a
.
listen
(
1
)
w
.
setblocking
(
0
)
try
:
w
.
connect
(
self
.
address
)
except
:
pass
r
,
addr
=
a
.
accept
()
a
.
close
()
w
.
setblocking
(
1
)
self
.
trigger
=
w
asyncore
.
dispatcher
.
__init__
(
self
,
r
)
self
.
lock
=
thread
.
allocate_lock
()
self
.
thunks
=
[]
self
.
_trigger_connected
=
0
def
__repr__
(
self
):
return
'<select-trigger (loopback) at %x>'
%
id
(
self
)
def
readable
(
self
):
return
1
def
writable
(
self
):
return
0
def
handle_connect
(
self
):
pass
def
pull_trigger
(
self
,
thunk
=
None
):
if
thunk
:
try
:
self
.
lock
.
acquire
()
self
.
thunks
.
append
(
thunk
)
finally
:
self
.
lock
.
release
()
self
.
trigger
.
send
(
'x'
)
def
handle_read
(
self
):
self
.
recv
(
8192
)
try
:
self
.
lock
.
acquire
()
for
thunk
in
self
.
thunks
:
try
:
thunk
()
except
:
(
file
,
fun
,
line
),
t
,
v
,
tbinfo
=
asyncore
.
compact_traceback
()
print
'exception in trigger thunk: (%s:%s %s)'
%
(
t
,
v
,
tbinfo
)
self
.
thunks
=
[]
finally
:
self
.
lock
.
release
()
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