Commit 6d3df193 authored by Chris McDonough's avatar Chris McDonough

Merge pull request #6 from mgrbyte/master

Update multi-zodb-gc.rst
parents 5ed3779f 5e879bbc
...@@ -84,7 +84,7 @@ Garbage collection ...@@ -84,7 +84,7 @@ Garbage collection
------------------ ------------------
We configured the ZEO server to skip garbage collection as part of the normal We configured the ZEO server to skip garbage collection as part of the normal
pack in the aboce config (`pack-gc = false`). Instead we use explicit garbage pack in the above config (`pack-gc = false`). Instead we use explicit garbage
collection via a different job:: collection via a different job::
bin/multi-zodb-gc etc/zeo.conf bin/multi-zodb-gc etc/zeo.conf
...@@ -112,13 +112,13 @@ Reference analysis and POSKeyErrors ...@@ -112,13 +112,13 @@ Reference analysis and POSKeyErrors
If our database has any POSKeyErrors, we can find and repair those. If our database has any POSKeyErrors, we can find and repair those.
Either we already have the oid's of lost objects or we can check the entire Either we already have the oids of lost objects, or we can check the entire
database for any errors. To check everything we run the following command:: database for any errors. To check everything we run the following command::
$ bin/multi-zodb-check-refs etc/zeo.conf $ bin/multi-zodb-check-refs etc/zeo.conf
This can take about 15 to 30 minutes on moderately sized databases of up to This can take about 15 to 30 minutes on moderately sized databases of up to
10gb but depends on disk speed. We'll write down the reported errors, as we'll 10gb, dependent on disk speed. We'll write down the reported errors, as we'll
need them later on to analyze them. need them later on to analyze them.
If there are any lost objects, we can create a reference database to make it If there are any lost objects, we can create a reference database to make it
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