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nexedi
dream
Commits
c6718658
Commit
c6718658
authored
Sep 15, 2014
by
Ioannis Papagiannopoulos
Committed by
Georgios Dagkakis
Nov 17, 2014
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checkForManualOperation method added added to MachineJobShop. Clean-up and corrections
parent
000d766c
Changes
1
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1 changed file
with
40 additions
and
124 deletions
+40
-124
dream/simulation/MachineJobShop.py
dream/simulation/MachineJobShop.py
+40
-124
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dream/simulation/MachineJobShop.py
View file @
c6718658
...
@@ -32,17 +32,6 @@ from RandomNumberGenerator import RandomNumberGenerator
...
@@ -32,17 +32,6 @@ from RandomNumberGenerator import RandomNumberGenerator
# the MachineJobShop object
# the MachineJobShop object
# ===========================================================================
# ===========================================================================
class
MachineJobShop
(
Machine
):
class
MachineJobShop
(
Machine
):
@
staticmethod
def
getOperationTime
(
time
):
'''returns the processingTime dictionary updated'''
if
not
time
:
time
=
{
'distributionType'
:
'Fixed'
,
'mean'
:
0
,
}
if
time
[
'distributionType'
]
==
'Normal'
and
\
time
.
get
(
'max'
,
None
)
is
None
:
time
[
'max'
]
=
float
(
time
[
'mean'
])
+
5
*
float
(
time
[
'stdev'
])
return
time
# =======================================================================
# =======================================================================
# set all the objects in previous and next
# set all the objects in previous and next
# =======================================================================
# =======================================================================
...
@@ -52,89 +41,25 @@ class MachineJobShop(Machine):
...
@@ -52,89 +41,25 @@ class MachineJobShop(Machine):
self
.
next
=
[]
self
.
next
=
[]
Machine
.
initialize
(
self
)
#run default behaviour
Machine
.
initialize
(
self
)
#run default behaviour
# # =======================================================================
# # actions to be carried out when the processing of an Entity ends
# # =======================================================================
# def endProcessingActions(self):
# # set isProcessing to False
# self.isProcessing=False
# # add working time
# self.totalWorkingTime+=self.env.now-self.timeLastProcessingStarted
#
# # blocking starts
# self.isBlocked=True
# self.timeLastBlockageStarted=self.env.now
#
# activeObject=self.getActiveObject()
# activeObjectQueue=activeObject.Res.users
# activeEntity=activeObjectQueue[0]
# # self.printTrace(activeEntity.name,processEnd=activeObject.objName)
# # reset the variables used to handle the interruptions timing
# # self.timeRestartingProcessing=0
# self.breakTime=0
# # output to trace that the processing in the Machine self.objName ended
# try:
# activeObject.outputTrace(activeEntity.name,"ended processing in "+activeObject.objName)
# except IndexError:
# pass
#
# import Globals
# from Globals import G
# # the entity that just got processed is cold again it will get
# # hot again by the time it reaches the giver of the next machine
# # TODO: Not only Machines require time to process entities
# if activeEntity.family=='Job':
# # read the list of next stations for the entity in just finished processing
# nextObjectIds=activeEntity.remainingRoute[0].get('stationIdsList',[])
# nextObjects = []
# for nextObjectId in nextObjectIds:
# nextObject=Globals.findObjectById(nextObjectId)
# nextObjects.append(nextObject)
# successorsAreMachines=True
# for object in nextObjects:
# if not object in G.MachineList:
# successorsAreMachines=False
# break
# if not successorsAreMachines:
# activeObjectQueue[0].hot = False
# # the just processed entity is added to the list of entities
# # pending for the next processing
# G.pendingEntities.append(activeObjectQueue[0])
# # set the variable that flags an Entity is ready to be disposed
# activeObject.waitToDispose=True
# #do this so that if it is overtime working it is not counted as off-shift time
# if not activeObject.onShift:
# activeObject.timeLastShiftEnded=self.env.now
# # update the variables keeping track of Entity related attributes of the machine
# activeObject.timeLastEntityEnded=self.env.now # this holds the time that the last entity ended processing in Machine
# activeObject.nameLastEntityEnded=activeObject.currentEntity.name # this holds the name of the last entity that ended processing in Machine
# activeObject.completedJobs+=1 # Machine completed one more Job
# # reset flags
# self.shouldPreempt=False
# self.isProcessingInitialWIP=False
#
# # TODO: collapse that to Machine
# =======================================================================
# =======================================================================
# gets an entity from the predecessor that the predecessor index points to
# gets an entity from the predecessor that the predecessor index points to
# =======================================================================
# =======================================================================
def
getEntity
(
self
):
def
getEntity
(
self
):
activeObject
=
self
.
getActiveObject
()
activeObject
=
self
.
getActiveObject
()
activeEntity
=
Machine
.
getEntity
(
self
)
#run the default code
activeEntity
=
Machine
.
getEntity
(
self
)
#run the default code
# read the processing time from the corresponding remainingRoute entry
# read the processing/setup/load times from the corresponding remainingRoute entry
processingTime
=
activeEntity
.
remainingRoute
[
0
].
get
(
'processingTime'
,{})
processingTime
=
activeEntity
.
remainingRoute
[
0
].
get
(
'processingTime'
,{})
processingTime
=
self
.
getOperationTime
(
processingTime
)
processingTime
=
self
.
getOperationTime
(
processingTime
)
self
.
rng
=
RandomNumberGenerator
(
self
,
**
processingTime
)
self
.
rng
=
RandomNumberGenerator
(
self
,
**
processingTime
)
self
.
procTime
=
self
.
rng
.
generateNumber
()
self
.
procTime
=
self
.
rng
.
generateNumber
()
# check if there is a need for manual processing
self
.
checkForManualOperation
(
type
=
'Processing'
,
entity
=
activeEntity
)
# read the setup time from the corresponding remainingRoute entry
setupTime
=
activeEntity
.
remainingRoute
[
0
].
get
(
'setupTime'
,{})
setupTime
=
activeEntity
.
remainingRoute
[
0
].
get
(
'setupTime'
,{})
setupTime
=
self
.
getOperationTime
(
setupTime
)
setupTime
=
self
.
getOperationTime
(
setupTime
)
self
.
stpRng
=
RandomNumberGenerator
(
self
,
**
setupTime
)
self
.
stpRng
=
RandomNumberGenerator
(
self
,
**
setupTime
)
# # update the multOperationTypeList according to the needs of the received entity
# check if there is a need for manual processing
# self.readActiveOperationTypes(entity)
self
.
checkForManualOperation
(
type
=
'Setup'
,
entity
=
activeEntity
)
removedStep
=
activeEntity
.
remainingRoute
.
pop
(
0
)
#remove data from the remaining route of the entity
removedStep
=
activeEntity
.
remainingRoute
.
pop
(
0
)
#remove data from the remaining route of the entity
return
activeEntity
return
activeEntity
...
@@ -166,13 +91,13 @@ class MachineJobShop(Machine):
...
@@ -166,13 +91,13 @@ class MachineJobShop(Machine):
def
calculateProcessingTime
(
self
):
def
calculateProcessingTime
(
self
):
# this is only for processing of the initial wip
# this is only for processing of the initial wip
if
self
.
isProcessingInitialWIP
:
if
self
.
isProcessingInitialWIP
:
# read the processing
/setup/load times
from the first entry of the full route
# read the processing
time
from the first entry of the full route
activeEntity
=
self
.
getActiveObjectQueue
()[
0
]
activeEntity
=
self
.
getActiveObjectQueue
()[
0
]
processingTime
=
activeEntity
.
route
[
0
].
get
(
'processingTime'
,{})
processingTime
=
activeEntity
.
route
[
0
].
get
(
'processingTime'
,{})
processingTime
=
self
.
getOperationTime
(
processingTime
)
processingTime
=
self
.
getOperationTime
(
processingTime
)
self
.
rng
=
RandomNumberGenerator
(
self
,
**
processingTime
)
self
.
rng
=
RandomNumberGenerator
(
self
,
**
processingTime
)
self
.
procTime
=
self
.
rng
.
generateNumber
()
self
.
procTime
=
self
.
rng
.
generateNumber
()
# read the setup time from the corresponding remainingRoute entry
setupTime
=
activeEntity
.
route
[
0
].
get
(
'setupTime'
,{})
setupTime
=
activeEntity
.
route
[
0
].
get
(
'setupTime'
,{})
setupTime
=
self
.
getOperationTime
(
setupTime
)
setupTime
=
self
.
getOperationTime
(
setupTime
)
self
.
stpRng
=
RandomNumberGenerator
(
self
,
**
setupTime
)
self
.
stpRng
=
RandomNumberGenerator
(
self
,
**
setupTime
)
...
@@ -202,9 +127,6 @@ class MachineJobShop(Machine):
...
@@ -202,9 +127,6 @@ class MachineJobShop(Machine):
#===========================================================================
#===========================================================================
# method used to check whether the station is in the entity-to-be-received route
# method used to check whether the station is in the entity-to-be-received route
# TODO: consider giving the activeEntity as attribute
# TODO: consider the case when no caller is defined,
# postProcessing calls canAccept on next members with no arguments
#===========================================================================
#===========================================================================
def
isInRoute
(
self
,
callerObject
=
None
):
def
isInRoute
(
self
,
callerObject
=
None
):
activeObjectQueue
=
self
.
Res
.
users
activeObjectQueue
=
self
.
Res
.
users
...
@@ -239,8 +161,8 @@ class MachineJobShop(Machine):
...
@@ -239,8 +161,8 @@ class MachineJobShop(Machine):
return
len
(
activeObjectQueue
)
>
0
\
return
len
(
activeObjectQueue
)
>
0
\
and
self
.
waitToDispose
\
and
self
.
waitToDispose
\
and
self
.
checkIfActive
()
\
and
self
.
checkIfActive
()
\
and
(
thecaller
in
self
.
next
)
\
and
thecaller
.
isInRoute
(
self
)
and
thecaller
.
isInRoute
(
self
)
# and (thecaller in self.next)
# =======================================================================
# =======================================================================
# method to execute preemption
# method to execute preemption
...
@@ -299,42 +221,42 @@ class MachineJobShop(Machine):
...
@@ -299,42 +221,42 @@ class MachineJobShop(Machine):
thecaller
=
callerObject
thecaller
=
callerObject
thecaller
.
sortEntities
()
thecaller
.
sortEntities
()
activeEntity
=
thecaller
.
Res
.
users
[
0
]
activeEntity
=
thecaller
.
Res
.
users
[
0
]
# read the load time from the corresponding remainingRoute entry
loadTime
=
activeEntity
.
remainingRoute
[
0
].
get
(
'loadTime'
,{})
loadTime
=
activeEntity
.
remainingRoute
[
0
].
get
(
'loadTime'
,{})
loadTime
=
self
.
getOperationTime
(
loadTime
)
loadTime
=
self
.
getOperationTime
(
loadTime
)
self
.
loadRng
=
RandomNumberGenerator
(
self
,
**
loadTime
)
self
.
loadRng
=
RandomNumberGenerator
(
self
,
**
loadTime
)
#===========================================================================
#===========================================================================
# to be called by getEntity.
# get the initial operationTypes (Setup/Processing) : manual or automatic
# it must be specified if the currentEntity requires manual setup/processing
#===========================================================================
def
checkInitialOperationTypes
(
self
):
# check if manual Setup is required
self
.
checkForManualOperation
(
type
=
'Setup'
)
# check if manual Processing is required
self
.
checkForManualOperation
(
type
=
'Processing'
)
#===========================================================================
# check if the operation defined as an argument requires manual operation
#===========================================================================
#===========================================================================
def
readActiveOperationTypes
(
self
,
entity
):
def
checkForManualOperation
(
self
,
type
,
entity
=
None
):
assert
type
!=
None
,
'a type must be defined for the checkForManualOperation method'
if
not
entity
:
activeEntity
=
self
.
getActiveObjectQueue
()[
0
]
else
:
activeEntity
=
entity
activeEntity
=
entity
# flag to notify whether the entity defined manual or automatic operation
# read the definition of the time from the remainingRoute dict
self
.
entityDefiningOperation
=
False
time
=
activeEntity
.
remainingRoute
[
0
].
get
(
str
(
type
),{})
# read the definition of the setupTime from the remainingRoute dict
operationType
=
time
.
get
(
'operationType'
,
'not defined'
)
setupTime
=
activeEntity
.
remainingRoute
[
0
].
get
(
'setupTime'
,{})
# if the operationType is not 'not defined'
setupOpType
=
setupTime
.
get
(
'operationType'
,
'not defined'
)
if
operationType
!=
'not defined'
:
# if the setupOpType is 'not defined'
# if the operationType key has value 1 (manual operation)
if
setupOpType
!=
'not defined'
:
if
operationType
:
# the multOperationTypeList must be cleared by the entity is removed
self
.
entityDefiningOperation
=
True
# add setup to the multOpeartionTypeList
# add setup to the multOpeartionTypeList
if
not
'Setup'
in
self
.
multOperationTypeList
:
if
not
type
in
self
.
multOperationTypeList
:
self
.
multOperationTypeList
.
append
(
'Setup'
)
self
.
multOperationTypeList
.
append
(
str
(
type
))
# find out if the setup operation type is automatic or manual
else
:
# otherwise remove it from the multOperationTypeList
if
setupOpType
:
if
type
in
self
.
multOperationTypeList
:
pass
self
.
multOperationTypeList
.
remove
(
str
(
type
))
# read the definition of the processingTime from the remainingRoute dict
procTime
=
activeEntity
.
remainingRoute
[
0
].
get
(
'processingTime'
,{})
procOpType
=
setupTime
.
get
(
'operationType'
,
'not defined'
)
# if the procOpType is 'not defined'
if
procOpType
!=
'not defined'
:
# the multOperationTypeList must be cleared by the entity is removed
self
.
entityDefiningOperation
=
True
# find out if the processing type is manual or automatic
if
procOpType
and
not
'Processing'
in
self
.
multOperationTypeList
:
self
.
multOperationTypeList
.
append
(
'Processing'
)
# =======================================================================
# =======================================================================
# removes an entity from the Machine
# removes an entity from the Machine
...
@@ -352,12 +274,6 @@ class MachineJobShop(Machine):
...
@@ -352,12 +274,6 @@ class MachineJobShop(Machine):
# if not entity had the same receiver then the receiver will be removed
# if not entity had the same receiver then the receiver will be removed
if
removeReceiver
:
if
removeReceiver
:
self
.
next
.
remove
(
receiverObject
)
self
.
next
.
remove
(
receiverObject
)
# if self.entityDefiningOperation:
# # reset the multOperationTypeList
# if 'Processing' in self.multOperationTypeList:
# self.multOperationTypeList.remove('Processing')
# if 'Setup' in self.multOperationTypeList:
# self.multOperationTypeList.remove('Setup')
return
activeEntity
return
activeEntity
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